Blacktide
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playblacktide.bsky.social
Blacktide
@playblacktide.bsky.social
Creator of Blacktide, a web-based card game. https://playblacktide.com
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Opening gambit. Two sides exchange greetings.

Did you know? It took 10 years to tame that space-based combat in Blacktide, the game has taken many forms. Even still, play the same exact battle 5 times and you'll get 5 very different runs.

#screenshotsaturday #indiedev #gamedev
New devlog: "PvP Sparring: duel by link" as I hit publish on this an actual celestial event was happening!

Also a pretty big bugfix sweep + behaviour tuning.
Read it here👇
ogzombar.itch.io/blacktide/de...

#gamedev #indiedev
August 12, 2026 at 6:57 PM
lol each skirmish room eats max 300Kb's of server memory, talk about cheap hosting 🎉 #notmadewithunity
August 8, 2026 at 4:11 PM
Meet ChronoArch, the mini-game loop powering Blacktide.

Did you know? It's too difficult to test and adjust the core game loop with all the bullet hell and drama, so we created a card game to ensure things are fun and help define the battle. Same core as BT.

#screenshotsaturday #indiedev #gamedev
August 8, 2026 at 11:40 AM
Opening gambit. Two sides exchange greetings.

Did you know? It took 10 years to tame that space-based combat in Blacktide, the game has taken many forms. Even still, play the same exact battle 5 times and you'll get 5 very different runs.

#screenshotsaturday #indiedev #gamedev
August 8, 2026 at 10:25 AM
Reposted by Blacktide
August 8, 2026 at 7:03 AM
Reposted by Blacktide
Hi everyone! hope you well 😉
So, improving the terrain with some texture paint! #wip #screenshotsaturday #indiegame #gamedev #zombiegame #survival
[Back Art Game] [Gaz'Z - A Way Out]
youtu.be/jNLy8ttizhs
Area 03 improve
YouTube video by Jimmy Randriamanana
youtu.be
August 8, 2026 at 6:46 AM
Battle for an Anchorage.

Did you know? Every asset and texture in Blacktide is procedurally created, and the game optimised to target 120fps even on moderate devices. When zipped the entire game is less than a megabyte.

#screenshotsaturday #indiedev #gamedev
August 8, 2026 at 8:26 AM
Reposted by Blacktide
Steam's two hour refund window quietly shapes indie design more than any patch note admits. The first mechanic on screen isn't the best one, it's the one that has to sell the whole game before the timer runs out. #indiegames #gamedev
August 8, 2026 at 7:42 AM
New devlog: "Bombers, Interceptors & Kamikaze" — building tension with flocking piranhas

More on strikes: Fighters can take multiple turns to reach target, ample time for you to counter and launch interceptors. Dogfights. Check.

Read it here👇
ogzombar.itch.io/blacktide/de...

#indiedev #gamedev
ogzombar.itch.io
August 7, 2026 at 7:17 PM
Reposted by Blacktide
I can't believe my first game is coming out in 2 weeks...

Can't wait for release!!

It's a strategy settlement-building game called Settler's Domain, check it out on Steam:
store.steampowered.com/app/3396920/...

#indiegame #gamedev
August 7, 2026 at 1:11 PM
I'm so excited right now I could churn out 3 posts per day. How do you contain yourself devs? #gamedev #indiedev

Tomorrows a beach front walk day for sure. Obsessed.
August 7, 2026 at 5:37 PM
New devlog: "The Chandlery" — the suppliers that keep the game moving.

Traditional 'mine & build' RTS lore won't work here as territory you own is territory you must sit on: Poison for a game about a taskforce that keeps moving.

Read it here👇
ogzombar.itch.io/blacktide/de...

#indiedev #gamedev
The Chandlery
Last devlog I promised the placeholder economy UI was on its way out and that you'd soon be looking at a war table that deals with a chandlery rather than a build queue. That shipped. And it turned ou...
ogzombar.itch.io
August 7, 2026 at 10:36 AM
New devlog: "Year's before and after" — how did the empire get into this state?

The war table gets extended with an obligatory prologue explaining the factions and status quo, end turn polished too, together forming the timeline.

Read it here👇
ogzombar.itch.io/blacktide/de...

#indiedev #gamedev
Year's before and after
Last devlog we had the war table: a galaxy of star systems sitting inside 'Risk' style painted sectors, everyone flying their own flag. It shipped already as a galaxy on fire, and we didn't tell you w...
ogzombar.itch.io
August 6, 2026 at 1:52 PM
New devlog: "Sovereign Space" — a first look at the galaxy layer.

Finally built the war table the whole game hangs off: painted sectors, every faction fighting for its own reasons, and one camera from star chart down to gun range.

Read it here👇
ogzombar.itch.io/blacktide/de...

#indiedev #gamedev
Blacktide by ogzombar
Dark tides in bright shallows; a hand of cards vs. a galaxy on fire, and that galaxy learns how you fight.
ogzombar.itch.io
August 4, 2026 at 9:13 AM
Reposted by Blacktide
Quasimorph left Early Access less than a day ago!
Has anyone gotten the Replaceable by Design achievement yet?
#ScreenshotSaturday #roguelike #turnbased #gamedev
August 1, 2026 at 12:10 PM
Reposted by Blacktide
A new biome full of mushrooms is coming in Millennium Slumber.
#ScreenshotSaturday #gamedev #indiegame #indiedev #godot #godotengine #madewithgodot #NoAI
August 1, 2026 at 11:30 AM
Happy weekend gamers! Just wanted to share a little something I've been working on.
#screenshotsaturday
August 1, 2026 at 9:57 AM