Raou
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raou.bsky.social
Raou
@raou.bsky.social
Pixel Artist | Gamedev | Musician

Contact: [email protected]
Other socials: https://raou.bio.link
I gotta figure out how to make them not collide with each other but its good enough for now I guess

#gamedev #godot #blender
September 11, 2026 at 11:50 PM
a spell that raises the ground to jump higher or block projectiles could be a fun mechanic

#gamedev #godot
September 6, 2026 at 3:28 AM
prototyping a new wizard game :)

I think "shoot" and "spawn" are the barebones I need to make pretty much any or most types of spells I can think of

#godot #gamedev
September 6, 2026 at 2:46 AM
Got a basic atk working in the game, animated and all :)

#gamedev #godot #pixelart
April 30, 2026 at 10:50 PM
we can now select targets and attack them :)

#pixelart #gamedev #godot
April 23, 2026 at 1:50 AM
I went with a trimmed-down chrono trigger-esque turn based battle system for this project and just finished implementing the basic turn-system.

Nothing happens yet, but at least we can cycle through every participant :)

#pixelart #1bit #godot #gamedev #topdown
April 20, 2026 at 10:38 PM