The Final Level Podcast
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tflpod.bsky.social
The Final Level Podcast
@tflpod.bsky.social
The Final Level is an interview podcast about how games were made, told by the people who made them. In each episode your host, Al, invites a developer, artist, composer or producer to talk about the work behind the games. https://finallevelpod.com
Message from our first interviewee: "This was such a great experience. You rock!"

I'm going to go out on a limb and say that was a success.
September 21, 2026 at 11:09 AM
September 17, 2026 at 11:49 PM
I feel all posh and proper. Invested in a green screen and it works!
September 16, 2026 at 9:14 AM
September 15, 2026 at 9:31 PM
Reposted by The Final Level Podcast
Wardogs is a great example of what authentic, engaging pre-release marketing can do for a dev. Bulkhead literally offered 10 reasons NOT to play their game in a trailer to try to tamp down hype.

They've sold a million copies!

And it sounds like they're realistic about what happens next, too.
A new shooter from an independent UK studio just sold a million copies on its first day
Derby studio Bulkhead's tactical shooter Wardogs sold over a million copies and surpassed 350,000+ concurrent players within hours of launch.
www.eurogamer.net
September 12, 2026 at 5:44 PM
Our first recording session is on Friday. Slightly nervous. We are speaking to the screenwriter for Red Alert 2!
September 13, 2026 at 11:08 PM
September 11, 2026 at 11:13 AM
Producer Ian and host Al (that's me!) are deep into preparing the groundwork for The Final Level, a podcast about The Stories Behind the Games.

I'm working on our first trailer as Ian hunts for our first guest! Have you been involved in #gamedev in the past and have a story to tell? Get in touch.
September 6, 2026 at 2:55 PM