An agency with proud Argentinian roots.
Subscribe to The Company Studio’s newsletter for game news, upcoming projects and a look at the work happening behind the scenes.
www.thecompany.ar/en/newsletter
Subscribe to The Company Studio’s newsletter for game news, upcoming projects and a look at the work happening behind the scenes.
www.thecompany.ar/en/newsletter
Sumate al newsletter de The Company Studio para recibir novedades de nuestros juegos, avances de proyectos y una mirada al trabajo del estudio.
www.thecompany.ar/es/newsletter
Sumate al newsletter de The Company Studio para recibir novedades de nuestros juegos, avances de proyectos y una mirada al trabajo del estudio.
www.thecompany.ar/es/newsletter
This time, we’re opening a door that has stayed closed for thousands of years.
Older entities. Older than life itself. Forgotten by almost everyone.
Nights is currently discounted:
www.thecompany.ar/en/realities...
#TTRPG #HorrorRPG
This time, we’re opening a door that has stayed closed for thousands of years.
Older entities. Older than life itself. Forgotten by almost everyone.
Nights is currently discounted:
www.thecompany.ar/en/realities...
#TTRPG #HorrorRPG
La edición en inglés queda prevista para diciembre. Si podemos adelantarla, lo haremos.
Seguinos en:
thecompanystudio.itch.io/your-world-h...
Y si descargaste la primera edición gratis en DriveThruRPG, atento al correo.
#Rol
La edición en inglés queda prevista para diciembre. Si podemos adelantarla, lo haremos.
Seguinos en:
thecompanystudio.itch.io/your-world-h...
Y si descargaste la primera edición gratis en DriveThruRPG, atento al correo.
#Rol
The English edition is currently planned for December. If we can move it forward, we will.
Follow the game on:
thecompanystudio.itch.io/your-world-h...
Original DriveThruRPG supporters: keep an eye on your inbox.
#TTRPG #HorrorRPG
The English edition is currently planned for December. If we can move it forward, we will.
Follow the game on:
thecompanystudio.itch.io/your-world-h...
Original DriveThruRPG supporters: keep an eye on your inbox.
#TTRPG #HorrorRPG
17 Skills. 30 Specialties. 31 Memories. 29 Tags. 12 Aspects. 76 weapon entries/variants. 17 protections.
Making rules is game design.
Making them usable is too.
#TTRPG #GameDesign
17 Skills. 30 Specialties. 31 Memories. 29 Tags. 12 Aspects. 76 weapon entries/variants. 17 protections.
Making rules is game design.
Making them usable is too.
#TTRPG #GameDesign
While editing Your World Has Been Deleted 2E, we’ve been removing places where useful repetition had become competing explanations.
Our current rule: one clear home for each rule. Everything else helps you find it.
#TTRPG #GameDesign
While editing Your World Has Been Deleted 2E, we’ve been removing places where useful repetition had become competing explanations.
Our current rule: one clear home for each rule. Everything else helps you find it.
#TTRPG #GameDesign
Not just fixing errors: questioning explanations, duplicated rules, references and anything that makes the game harder to learn than it needs to be.
Sometimes editing means removing.
#TTRPG #GameDesign
Not just fixing errors: questioning explanations, duplicated rules, references and anything that makes the game harder to learn than it needs to be.
Sometimes editing means removing.
#TTRPG #GameDesign
It still wants to look outside.
The Last Redoubt even has public galleries for observing the Night Land.
We love that detail: eventually, even cosmic terror becomes part of everyday life.
#TTRPG #HorrorRPG
It still wants to look outside.
The Last Redoubt even has public galleries for observing the Night Land.
We love that detail: eventually, even cosmic terror becomes part of everyday life.
#TTRPG #HorrorRPG
In Nights in the Neighborhood, ordinary urban animals face things they were never meant to understand using instinct, ingenuity, body language, claws and teeth.
A different kind of horror from The Company.
#TTRPG #HorrorRPG
www.thecompany.ar/en/realities...
In Nights in the Neighborhood, ordinary urban animals face things they were never meant to understand using instinct, ingenuity, body language, claws and teeth.
A different kind of horror from The Company.
#TTRPG #HorrorRPG
www.thecompany.ar/en/realities...
We’ve been exploring the clothing of The Night Land™: how occupation, environment and centuries inside the Last Redoubt shape what people wear.
These early sketches by Marcos Lescano are helping us make that world visible.
#TTRPG #Worldbuilding
We’ve been exploring the clothing of The Night Land™: how occupation, environment and centuries inside the Last Redoubt shape what people wear.
These early sketches by Marcos Lescano are helping us make that world visible.
#TTRPG #Worldbuilding
Sessions can also be recorded for analysis and structured feedback.
Playtesting is where rules meet actual people.
#TTRPG #Playtesting
Sessions can also be recorded for analysis and structured feedback.
Playtesting is where rules meet actual people.
#TTRPG #Playtesting
Our Services and About pages are now clearer about who we are, what we do, and how we work.
More transparency, less vague agency-speak.
www.thecompany.ar
#TTRPG #GameDesign
Our Services and About pages are now clearer about who we are, what we do, and how we work.
More transparency, less vague agency-speak.
www.thecompany.ar
#TTRPG #GameDesign
The hard part isn’t deciding what weather does. It’s deciding how much it should matter.
Too little and it’s flavor. Too much and it becomes bookkeeping.
#GameDesign #TTRPG #IndieGameDev
The hard part isn’t deciding what weather does. It’s deciding how much it should matter.
Too little and it’s flavor. Too much and it becomes bookkeeping.
#GameDesign #TTRPG #IndieGameDev
In 2016, Kallat was featured by La Voz del Interior here in Córdoba.
Almost ten years later, it’s strange to look back and see that the obsession was already the same: strange worlds, strange games.
#TTRPG #IndieTTRPG
In 2016, Kallat was featured by La Voz del Interior here in Córdoba.
Almost ten years later, it’s strange to look back and see that the obsession was already the same: strange worlds, strange games.
#TTRPG #IndieTTRPG
Making light matter without turning every expedition into bookkeeping is harder.
In The Night Land™, darkness should create decisions, not accounting.
How much resource management do you enjoy in survival RPGs?
#TTRPG #GameDesign
Making light matter without turning every expedition into bookkeeping is harder.
In The Night Land™, darkness should create decisions, not accounting.
How much resource management do you enjoy in survival RPGs?
#TTRPG #GameDesign
www.drivethrurpg.com/es/product/5...
Try the non-verbal roleplaying game where your only tools are your wits, claws, fangs, and whiskers as you face threats far beyond your understanding.
www.drivethrurpg.com/es/product/5...
Try the non-verbal roleplaying game where your only tools are your wits, claws, fangs, and whiskers as you face threats far beyond your understanding.
Follow the project and join our newsletter:
thecompany.ar/thenightland...
Follow the project and join our newsletter:
thecompany.ar/thenightland...
Follow the project and join our newsletter:
thecompany.ar/thenightland...
Today we share our first statement and an early glimpse at the visual direction of the game, with artwork by Marcos Lescano.
Follow the project and join our newsletter:
thecompany.ar/thenightlandrpg
Today we share our first statement and an early glimpse at the visual direction of the game, with artwork by Marcos Lescano.
Follow the project and join our newsletter:
thecompany.ar/thenightlandrpg
www.thecompany.ar/thenightland...
www.thecompany.ar/thenightland...
thecompanystudio.itch.io/together
This time, we decided to go for something more emotional and hopeful, a departure from the horror genre we usually work in.
#ttrpg #indie @onepagerpgjam.bsky.social
thecompanystudio.itch.io/together
This time, we decided to go for something more emotional and hopeful, a departure from the horror genre we usually work in.
#ttrpg #indie @onepagerpgjam.bsky.social
A nonverbal TTRPG about nocturnal animals, mystery, weirdcore horror, and the things that move through the neighborhood when humans are asleep.
Includes English and Spanish versions.
thecompanystudio.itch.io/nights-in-th...
A nonverbal TTRPG about nocturnal animals, mystery, weirdcore horror, and the things that move through the neighborhood when humans are asleep.
Includes English and Spanish versions.
thecompanystudio.itch.io/nights-in-th...