The Company Studio.
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thecompany.ar
The Company Studio.
@thecompany.ar
We make role-playing games and support creators.

An agency with proud Argentinian roots.
Follow the stories as they take shape.

Subscribe to The Company Studio’s newsletter for game news, upcoming projects and a look at the work happening behind the scenes.

www.thecompany.ar/en/newsletter
October 5, 2026 at 8:17 PM
Tenemos nuevas historias para compartir.

Sumate al newsletter de The Company Studio para recibir novedades de nuestros juegos, avances de proyectos y una mirada al trabajo del estudio.

www.thecompany.ar/es/newsletter
October 5, 2026 at 4:08 PM
A new Nights in the Neighborhood expansion is coming.

This time, we’re opening a door that has stayed closed for thousands of years.
Older entities. Older than life itself. Forgotten by almost everyone.

Nights is currently discounted:
www.thecompany.ar/en/realities...

#TTRPG #HorrorRPG
October 3, 2026 at 4:45 PM
Your World Has Been Deleted 2ª Edición sale en español el 31 de octubre.

La edición en inglés queda prevista para diciembre. Si podemos adelantarla, lo haremos.

Seguinos en:
thecompanystudio.itch.io/your-world-h...
Y si descargaste la primera edición gratis en DriveThruRPG, atento al correo.
#Rol
October 2, 2026 at 4:10 PM
Your World Has Been Deleted 2E releases in Spanish on Oct. 31.

The English edition is currently planned for December. If we can move it forward, we will.

Follow the game on:
thecompanystudio.itch.io/your-world-h...
Original DriveThruRPG supporters: keep an eye on your inbox.

#TTRPG #HorrorRPG
October 2, 2026 at 4:03 PM
This week’s Your World Has Been Deleted 2E audit:
17 Skills. 30 Specialties. 31 Memories. 29 Tags. 12 Aspects. 76 weapon entries/variants. 17 protections.

Making rules is game design.
Making them usable is too.
#TTRPG #GameDesign
October 1, 2026 at 3:56 PM
When does repeating a rule stop being helpful?

While editing Your World Has Been Deleted 2E, we’ve been removing places where useful repetition had become competing explanations.

Our current rule: one clear home for each rule. Everything else helps you find it.
#TTRPG #GameDesign
September 30, 2026 at 3:45 PM
We’ve been reviewing Your World Has Been Deleted 2E chapter by chapter.

Not just fixing errors: questioning explanations, duplicated rules, references and anything that makes the game harder to learn than it needs to be.

Sometimes editing means removing.

#TTRPG #GameDesign
September 29, 2026 at 3:43 PM
Humanity has been hiding for millions of years.

It still wants to look outside.

The Last Redoubt even has public galleries for observing the Night Land.

We love that detail: eventually, even cosmic terror becomes part of everyday life.

#TTRPG #HorrorRPG
September 26, 2026 at 4:46 PM
Your characters can’t speak.

In Nights in the Neighborhood, ordinary urban animals face things they were never meant to understand using instinct, ingenuity, body language, claws and teeth.

A different kind of horror from The Company.

#TTRPG #HorrorRPG

www.thecompany.ar/en/realities...
Nights in the Neighborhood™: The Company Studio Reality
A silent roleplaying game where players become ordinary animals exploring a suburban night haunted by the inexplicable. No words, only gestures, instinct, and cooperation as they face supernatural…
www.thecompany.ar
September 25, 2026 at 4:44 PM
What does humanity wear at the end of the world?

We’ve been exploring the clothing of The Night Land™: how occupation, environment and centuries inside the Last Redoubt shape what people wear.

These early sketches by Marcos Lescano are helping us make that world visible.

#TTRPG #Worldbuilding
September 24, 2026 at 4:43 PM
Through our collaboration with Mesas Roleras (mesasroleras.com ), we can organize playtests with professional GMs across several countries.

Sessions can also be recorded for analysis and structured feedback.

Playtesting is where rules meet actual people.

#TTRPG #Playtesting
September 22, 2026 at 5:27 PM
We’ve been updating The Company website.

Our Services and About pages are now clearer about who we are, what we do, and how we work.

More transparency, less vague agency-speak.

www.thecompany.ar

#TTRPG #GameDesign
September 21, 2026 at 8:23 PM
This week I worked on environmental systems for a client project.

The hard part isn’t deciding what weather does. It’s deciding how much it should matter.

Too little and it’s flavor. Too much and it becomes bookkeeping.

#GameDesign #TTRPG #IndieGameDev
September 19, 2026 at 5:02 PM
Before The Company was The Company, there was ro.sa de los Vientos.

In 2016, Kallat was featured by La Voz del Interior here in Córdoba.

Almost ten years later, it’s strange to look back and see that the obsession was already the same: strange worlds, strange games.

#TTRPG #IndieTTRPG
September 18, 2026 at 8:01 PM
Making darkness scary is easy.
Making light matter without turning every expedition into bookkeeping is harder.

In The Night Land™, darkness should create decisions, not accounting.

How much resource management do you enjoy in survival RPGs?

#TTRPG #GameDesign
September 16, 2026 at 11:12 PM
While the Guardians awaken, you can catch up on Nights in the Neighborhood!

www.drivethrurpg.com/es/product/5...

Try the non-verbal roleplaying game where your only tools are your wits, claws, fangs, and whiskers as you face threats far beyond your understanding.
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September 16, 2026 at 4:51 PM
A quick look at what we're working on.

#indie #rpg
Our first concept for the iconic Last Redoubt: a unique vision of Hodgson’s colossal refuge, faithful to his descriptions while designed as a fully explorable location for the TTRPG.

Follow the project and join our newsletter:
thecompany.ar/thenightland...
August 21, 2026 at 5:51 PM
Reposted by The Company Studio.
Our first concept for the iconic Last Redoubt: a unique vision of Hodgson’s colossal refuge, faithful to his descriptions while designed as a fully explorable location for the TTRPG.

Follow the project and join our newsletter:
thecompany.ar/thenightland...
August 21, 2026 at 5:30 PM
Reposted by The Company Studio.
The journey into The Night Land begins.

Today we share our first statement and an early glimpse at the visual direction of the game, with artwork by Marcos Lescano.

Follow the project and join our newsletter:
thecompany.ar/thenightlandrpg
August 7, 2026 at 5:41 PM
Reposted by The Company Studio.
Discover more about The Night Land and follow the development of The Night Land RPG through our newsletter:

www.thecompany.ar/thenightland...
August 14, 2026 at 2:44 PM
We want to share a little game we made for the #onepagerpgjam.

thecompanystudio.itch.io/together

This time, we decided to go for something more emotional and hopeful, a departure from the horror genre we usually work in.

#ttrpg #indie @onepagerpgjam.bsky.social
Together by The Company Studio
thecompanystudio.itch.io
August 1, 2026 at 11:39 PM
Nights in the Neighborhood is 60% off during the itch.io Summer Sale.

A nonverbal TTRPG about nocturnal animals, mystery, weirdcore horror, and the things that move through the neighborhood when humans are asleep.

Includes English and Spanish versions.

thecompanystudio.itch.io/nights-in-th...
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June 30, 2026 at 4:46 PM