#Playtesting
🎃 Happy Halloweeeeeeen~ 🎃

The Venom Symbiote Rat King mod is now up for playtesting on the P-site!

#Deadlock #Mod #DeadlockFanart
November 1, 2026 at 12:57 AM
Playtesting Stamford Bridge tonight
October 29, 2026 at 8:00 PM
NONE of these clips are mine but I did do some playtesting on this
Current state of the game, we're pretty much done designing the main arcade mode (graphics aside) after a few revamps. Some choice clips from our group of playtesters on the first 2 levels.
November 3, 2026 at 11:10 PM
Hey fellow game devs, where do yall go to get playtesters for your game??

#gamedev #indiedev #gamedesign #gamedevelopment #playtesting #makingagame
November 4, 2026 at 1:47 AM
Today's blog post: Playtesting creationandplay.blogspot.com/2026/11/play...
Playtesting
A blog about board game creation, design and publishing.
creationandplay.blogspot.com
November 2, 2026 at 9:40 AM
Kienna shared some reflections on Erstwild's alpha playtesting phase, and there's some sick new Erstwild art attached to it!
Erstwild Playtest Retrospective | Plotweaver Academy
Whoa. It's November already? That means we've finished alpha playtesting! Six months of it. Let's take a look back at what that's meant: May
www.patreon.com
November 3, 2026 at 5:24 PM
Done some playing around and playtesting this morning... Introducing Tsuro co-operative Aircraft Landing, and [secret title] game...👌
November 1, 2026 at 10:34 AM
Epic is now playtesting a Beta of 'Rocket League x Fortnite & UEFN' on Chapter 8 Season 1 (44.00)
#FortniteNews #Fortnite
This will be Rocket League's first appearance on UE6
November 3, 2026 at 12:08 AM
Lot of playtesting! Im surprised how good simple setups are, which is good news. There are synergies as well (armor break, HP stacking, etc), but enchantments will make this more fun.

Also! Go check our steam page at: store.steampowered.com/app/5275380/...

#pico8 #gamedev #indiedev
November 3, 2026 at 10:13 PM
Good News Everyone.

I have rolled my sleeves up and started working on fleshing out Dual-Souled and building a stronger Ashcan. Think it maybe time to start doing some playtesting.

#TTRPG #Gamedev #indie
November 2, 2026 at 1:40 AM
Playtesting eh?
October 31, 2026 at 2:22 PM
my most complex idea works and is fully built. the level might be ready for playtesting this weekend
October 31, 2026 at 8:01 AM
The earliest maps are zombies and chicken (December 2007, Directed Design Experiment era) and the latest was puzzle_04 (July 2008, Hybrid era, summer playtesting)

I don't have the exact dates because I'm not at home sadly ...
November 3, 2026 at 7:28 PM
Asynchronous PvP is a main feature in Skrap.

Build your robot, program its autopilot and hope for the best!

Join the early playtesting now on
skrap-game.web.app

#playtesting #indiegame #gamedev
October 30, 2026 at 11:57 AM
Want better adventures at your table? Hear Teos Abadía explain why playtesting, collaboration, and storytelling matter more than ever. 🎲

#AdventureDesign #DungeonMaster #TTRPG #GameMaster #TabletopJourneys
spotifycreators-web....
October 31, 2026 at 11:27 PM
Ramen has open-sourced Aura Autopilot, an AI playtesting agent that learns a game as it plays. It works with Unreal, Unity and Godot and is on GitHub now. via GamesBeat https://gamesbeat.com/ramen-launches-aura-autopilot-an-open-source-autonomous-game-tester/ #gamedev
November 1, 2026 at 8:01 AM
Our GodotFest talk is already on YouTube!
TestFlight for Godot Developers: Playtesting Games on Apple Platforms #GodotFest2026
YouTube video by GodotFest
www.youtube.com
November 3, 2026 at 9:34 PM
Don't miss our stream today! 4:30PM PST! We will be playtesting the demo more and diving into combat design BTS on Twitch and Steam! #livestream #wrestlestory #indiegame #indiedev #wrestling #wrestlinggame

www.twitch.tv/tictocgamess...

store.steampowered.com/app/2357610/...
November 3, 2026 at 7:04 PM
And they are so minimally realized (dialogue, reused systems & functions) that you can feel the designer's hand in them. They're often clever and playful. They were made by a designer with a spreadsheet and whatever tooling existed in response to playtesting. It's so bare it becomes compelling again
November 3, 2026 at 12:27 AM
playtesting a horror game when you're a giant wussy IRL means putting together some really funny placeholders (which I'll share once the game is out for a bit)
October 31, 2026 at 2:41 AM
Thank you, my friend. I always appreciate you playtesting these with me. Cheers!
November 3, 2026 at 8:12 PM
Fascinating to me that that iteration was only alive for like... 5 months? March-July. 9 months if you count Nov 2007- Feb 2008 when it was a DDE project. Then it died between summer playtesting and having to help ship L4D1.
November 3, 2026 at 6:52 PM
Thanks rob
October 30, 2026 at 10:16 PM
Playtesting will likely start in late December or sometime in January.
Steam Frame users will also be able to test the standalone build directly via Steam.
November 3, 2026 at 1:49 PM