Jan Beneš
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wrukla.bsky.social
Jan Beneš
@wrukla.bsky.social
Indie game developer!
We were quite careful with Easter eggs in #ProjectHospital, as the game takes itself seriously, but what if some of your patients are literal acrobats by profession (obviously this is pretty rare)? 🙃
#GameDev #IndieDev #EasterEgg
September 4, 2026 at 3:13 PM
Best with sound! 🎶
Had a lot of fun one Saturday making this for HoSaF - including a bit of storytelling (Benni was a different guy then) and getting the video to loop perfectly. Even got to record a bit of music. Here's a cleaned-up version without the marketing bits at the end. #gamedev #indiedev
August 11, 2026 at 2:18 PM
A random idea: how would a dynamic kaleidoscope-like effect work in a game environment?
The prototype plays with different geometries/symmetries. The physics bit might need replacing by a simpler system if I try to use this in an actual game one day. (:
#indiedev #graphicsprogramming #gamegraphics
July 28, 2026 at 9:38 AM
Render to texture - always a useful tool, but I'm surprised how many use cases it found in HoSaF. Animated units in the UI catalog? Sure! Outlines around objects? Of course! Fog of war? Particles in the UI? Custom lightmap system? Yes, all these! #GameDev #IndieDev #GraphicsProgramming 1/3
June 29, 2026 at 2:07 PM
An underrated highlight from HoSaF? :) In a small indie team it's always hard to choose what will get priority, so I'm very happy we found time for the UI at bases with useful shortcuts, available units shown next to their building etc.
Notice the panels zooming in from "their building"! #indiedev
June 19, 2026 at 10:33 AM