##BeyondtheGrove
Introducing our new opening cutscene! We've made lots of iterations and improvements over the last half-year!

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July 13, 2025 at 5:27 AM
We have our Moon Golem animated and ready to go! Look out below!

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June 21, 2025 at 9:42 PM
Introducing your primary combat unit: Caps! Caps are cute but deadly. You can upgrade them or focus on more powerful golems!

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April 23, 2025 at 4:25 PM
April 12, 2025 at 8:11 PM
Sneak peek at our next Omega Golem: Comet Golem! I guarantee you will not be disappointed by this one's attack.

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October 4, 2025 at 12:48 AM
Our art department (of one) has been busy adding more life to our maps. My favorite part are the swirls!

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April 14, 2025 at 4:27 PM
October 11, 2025 at 6:20 PM
Updated trailer alert! We've updated our gameplay trailer to feature more mechanics and updated art. Please take a look and "like" it!

www.youtube.com/watch?v=3Ydx...

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Beyond the Grove - Gameplay Trailer (May 2025)
YouTube video by Beyond the Grove
www.youtube.com
May 9, 2025 at 5:08 PM
May 4, 2025 at 5:51 PM
Added a camera shake when summoning a tier 3 golem. Bam!

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July 18, 2025 at 1:43 PM
Added a new effect for when the Grovekeeper "freezes" time to issue orders and summons golems.

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July 3, 2025 at 11:18 AM
It's been a while since I've posted one of these. The words of the mushroom warrior are wise.

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June 24, 2025 at 3:02 PM
Here's a glimpse of the steps we go through to create map art. All of our art is hand-drawn!

#beyondthegrove #indiegames #indiedev #gamedev #indiegaming #roguelite #pcgames #roguelike #pcgaming #gameart #gameanimation #indiegamedev #autobattler
April 30, 2025 at 6:10 PM
Been updating the screenshots on our Steam Page. Right now, the Blaze and Magma Golems are the most polished, so they're going to be on the featured image!

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April 21, 2025 at 9:57 PM
April 6, 2025 at 5:49 PM
September 13, 2025 at 10:17 PM
Paused the game and got this gem. Note: The Grove Keeper’s arms are supposed to be normal length.

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July 22, 2025 at 9:48 AM
June 28, 2025 at 9:15 PM
In today's Dev Update, we have golems! We already covered how to make golems in a previous update, but this time around we discuss how many tiers of them we have and how they are each unique.

store.steampowered.com/news/app/351...

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Beyond the Grove - Dev Update #6: Golems! - Steam News
Hello Future Grovekeepers! Today we’re covering golems! In Beyond the Grove, between the action phases you can combine elements to create golems to complement your army. We already covered how to craf...
store.steampowered.com
May 16, 2025 at 5:29 PM
The Time Golem speeds up nearby allies' attack and movement speed! Could be very powerful if used properly!

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September 22, 2025 at 3:48 PM
🎉🎉🎉Beyond the Grove has hit 1000 wishlists! Thank you everyone for your support!

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September 10, 2025 at 3:53 PM
I'm sorry little one. We've added a death animation for the Caps.

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May 14, 2025 at 4:39 PM
Before and after for one of our levels! After we made our first trailer, we noticed that there was too much "brown". So our artist took a pass at making our environments brighter!

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April 24, 2025 at 9:47 PM
Gotta weigh them down with a stack of plates

Say hello to Breeze Golem, the golem that is created when you use the air element!

#beyondthegrove #indiegames #indiedev #gamedev #indiegaming #roguelite #roguelike #pcgames #pcgaming #indiegamedev #RTS
April 20, 2025 at 3:53 PM
Dev Update #2: Why Make Beyond the Grove's Gameplay Different? Spoiler: Because we want to play a deep strategy game without the intense commitment.
store.steampowered.com/news/app/351...

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Beyond the Grove - Dev Update #2: Why Make Beyond the Grove's Gameplay Different? - Steam News
Hello Future Grove Keepers! Today, I want to share why we decided to make Beyond the Grove's game a hybrid of real-time tactics, turn-based strategy, and auto-battling. In short: we love strategy game...
store.steampowered.com
March 31, 2025 at 5:16 PM