#AndroidXr
May 20, 2025 at 10:43 PM
Godot 4.6 just came out. Loads of improvements in XR land plus official support for AndroidXR and Steam Frame!

We'll be talking more about XR specifics in the coming weeks!
#Godot 4.6 is out, and all about your flow!

This release puts you and your workflow first with a new theme, flexible docks, and dozens of UX improvements. And Jolt Physics by default, revamped IK, better reflections, and more.

Less wrestling with UI. More making games.
godotengine.org/releases/4.6
Godot 4.6 Release: It's all about your flow
With the stability gained over the past five releases, it's time for polish and quality of life improvements for everyday development.
godotengine.org
January 27, 2026 at 2:12 AM
With the release of the Godot OpenXR Vendors plugin v5.1, #GodotEngine is now ready for production on #AndroidXR

godotengine.org/article/godo...
Godot OpenXR Vendors plugin v5.1 – Godot Engine
Introducing the new major version of the Godot OpenXR Vendors plugin with several Android XR features!
godotengine.org
May 19, 2026 at 5:34 PM
Samsung’s Galaxy XR is the first Android XR headset, and Unity creators are already pushing what’s possible.

Explore studios who launched day-one content and start building today: on.unity.com/AndroidXR-Re...

#Unity6 #MadeWi#Unity6 #MadeWithUnity #AndroidXR href="/hashtag/XR" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link">#XRhref="/hashtag/gamedev" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link">#gamedev
October 27, 2025 at 7:00 PM
StereoKit works out-of-box on AndroidXR :) No changes necessary! OpenXR is so kick-ass when used correctly.
December 12, 2024 at 6:48 PM
We’re finally ready to share the news, Godot is running great on AndroidXR and with it, it’s the first device working with the new spatial entities API. Can’t wait to show it off!
With the release of Samsung Galaxy XR, the first headset using the new Android XR operating system, we are pleased to announce that Godot supports this new ecosystem. Read more about it in our announcement:

godotengine.org/article/anno...
Godot and W4 Games support Android XR from day One – Godot Engine
Announcing support for the Android XR ecosystem by the Godot Foundation and W4 Games
godotengine.org
November 15, 2025 at 10:08 PM
This Week In React 214

Read/Subscribe:
thisweekinreact.com/newsletter/214

⚛️
- Base UI
- Custom Elements
- Next.js
- TanStack
- React Router
- Apollo
- Inertia
- Virtua
- MUI
- RoadmapUI
- Remotion
📱
- AndroidXR
- iOS targets
- Nitro
- Drag Select
- Volume Manager
- RNTL
- APNS
- brownfield
December 18, 2024 at 7:06 PM
Give our emulator a shot! #AndroidXR
If you're building for Android, you're already building for XR 🧑‍🚀

The Android XR SDK Developer Preview is available, so you can begin development immediately with an emulator for testing (without needing an XR device!)

Tune in to #TheAndroidShow for the highlights →
March 13, 2025 at 6:20 PM
The statues at the #AndroidXR office are so cute! 💚🤖🤓
July 30, 2025 at 11:51 PM
#gamedev #godot #androidxr update as I run home a bit early in the rain
July 24, 2025 at 3:19 PM
Smart glasses shipments up 263% in H1 2026—Meta holds 94%, display-less models rule. #SmartGlasses #AI #AndroidXR #Meta #Wearables #TechTrends thedailytechfeed.com/smart-glasse...
September 22, 2026 at 4:52 PM
We are delighted to welcome Google’s adoption of the OpenXR open standard. This milestone marks a win-win, empowering AndroidXR to harness a robust content ecosystem while offering OpenXR developers access to a significantly broader audience.

Learn more about AndroidXR: blog.google/products/and...
Android XR: The Gemini era comes to headsets and glasses
Android XR is our newest platform built specifically for XR headsets and glasses.
blog.google
December 12, 2024 at 5:18 PM
Live now! Come hang out and explore the AndroidXR code samples with me. #AndroidDev

twitch.tv/adammc
Twitch
Twitch is the world
twitch.tv
December 19, 2024 at 12:40 AM
It wouldn't be BlueSky without a proper #AndroidXR developer list: bsky.app/profile/did:...
December 13, 2024 at 6:46 PM
we launched a thing 😁 youtu.be/-p9BtBd-Al8?...

#AndroidXR
XR Unlocked '24 in under 8 minutes
YouTube video by Android Developers
youtu.be
December 19, 2024 at 2:08 AM
Periodic reminder that I run a Bluesky feed focused on ”face computers”, Spatial, VR/AR/XR/MR, Mixed Reality, The New Realities, ... Dev, tech & biz. Standalone, PCVR, PSVR, gaming, lifestyle, Quest, VisionPro, AndroidXR, ...

Feed is named ’SpatialXR’

bsky.app/profile/did:...
February 11, 2025 at 10:29 AM
Ok just with this video I went from being cautiously hopeful about AndroidXR to wildly optimistic. They seem to be doing just about everything right so far.

Now let’s see their Unreal Engine support 😜
NEW VIDEO - I Tried Samsung's Secret Android XR Headset, and it was awesome. Think of it as the Nexus/Pixel of headsets. Coming later this year.

Full video: youtu.be/az5QL_NLBvg
I Tried Samsung's Secret Android XR Headset!
YouTube video by Marques Brownlee
youtu.be
January 28, 2025 at 4:04 AM
Suuuuper excited to collaborate with Owlchemy on our #AndroidXR Launch!
We're committed to VR for everyone and that continues today, as we are proud to announce Job and Vacation Simulator will receive Android XR support.

Android XR supports immersive Augmented and Virtual Reality experiences.

Learn More: owlchemylabs.com/blog/owlchem...
December 12, 2024 at 4:40 PM
Ducking off for 🇬🇧 wifey citizenship ceremony 🇬🇧 but progress! Meta libs working, jni bridge is solid but issues with epic init and linking through .aar #godot #androidxr #gamedev
July 22, 2025 at 11:50 AM
Currently announced partners for #AndroidXR

What does this tell us about Google’s priorities and overall strategy?
May 25, 2025 at 4:47 PM
#AndroidXR samples are now available to check out! 😊 github.com/android/xr-s... #AndroidDev
GitHub - android/xr-samples
Contribute to android/xr-samples development by creating an account on GitHub.
github.com
December 16, 2024 at 6:21 PM
December 15, 2024 at 9:54 AM
Anyone been accepted to AndroidXR bootcamp yet ?
January 23, 2025 at 12:56 AM
Galaxy XR for Unreal Engine public repo, wouldn't be possible without @owlchemylabs.com

Enjoy!
github.com/AgileLens/UE...
GitHub - AgileLens/UE5_AndroidXR: Modified VR Template to streamline packaging to AndroidXR
Modified VR Template to streamline packaging to AndroidXR - AgileLens/UE5_AndroidXR
github.com
January 26, 2026 at 9:30 PM
I had the honor of speaking with the #AndroidXR team about my experience so far for the latest episode of #TheAndroidShow!

Check out our conversation here: www.youtube.com/watch?v=AkKj...
March 14, 2025 at 10:03 PM