#AntiAliasing
Old and busted: 10x antialiasing
New hotness: 10x Attendants
November 11, 2026 at 3:22 AM
New blog post!
"Should FDev Have Done This Already?"
(About EDVR and AntiAliasing!)

> niceygy.net/posts/2026/s...

#EliteDangerous
Should FDEV Have Done This Already?
You may have noticed a (not-so) little project called the 'EDVR Unofficial Patch', by Riken, that adds AntiAliasing to Elite...
niceygy.net
November 5, 2026 at 11:14 PM
i was trying to read their drafted response to me but tangled's tiny font sizes + The Font + antialiasing artifacts it was actually hurting my eyes to try and read it
November 6, 2026 at 11:31 PM
Im a bit worried sometimes about ai being able to reproduce my artworks at some point but then I remember that ai will probably never be able to actually do it because it’s so fixated on smooth antialiasing and brush like coloring

While my art is raw as fuck and aliased like upscaled neogeo games
November 6, 2026 at 11:04 PM
Oh my gosh, finally found out how to get clean 1 px font outlines for pixel fonts without weird grey pixels. The option to import fonts with internal antialiasing disabled has been there all along... 🙈️ #godot #sologamedev #gamedev
November 7, 2026 at 4:18 PM
ps1 games rendered intenrally at 8k and then downsampled to 4k for antialiasing probably looks insane
November 6, 2026 at 7:28 PM
i feel the shininess of materials would also look better if the image was a bit less oversharpened / the antialiasing solution was better, but I think they're using a rather old version of FSR that doesn't look great
November 10, 2026 at 3:32 AM
Reopened discord after the Monthly Reboot:tm: and I think it's rendering font antialiasing wrong lol

before on left, after on right
November 11, 2026 at 1:11 AM
If you've seen that 'Fate of the Galaxy' Star Wars total conversion for Freespace Open that recently released- I have almost nothing to do with it, but I did make this little low poly V-wing some years ago that's in it- pictured here in an Episode 3-style colorscheme and then an OT-era weathered one
November 10, 2026 at 5:15 PM
average person: raytracing is bullshit, its only purpose is to sell more graphics cards

me: antialiasing is bullshit, its only purpose is to sell more graphics cards
November 9, 2026 at 1:06 PM
The only thing needs should do to look "good" nowadays is for the image quality to be as crispy as possible; no noisy flickering, no temporal-antialiasing ghosting, no chromatic aberration.

But all of big tech thinks otherwise when downscaling from 540p into 8K with AI is seen as "the solution". 🥱
November 6, 2026 at 7:00 PM
Dude, it sucks so bad. My sona’s main color other than white is red *and* I don’t use antialiasing in my art, so it always gets scrunched all to fuck.
November 8, 2026 at 11:50 AM
i don't have an issue with unlocked framerates, but i do remember hearing that whatever antialiasing they were using in the demo wasn't implemented properly and looked really bad when not in motion; does it seem to be fixed to you?
November 10, 2026 at 6:11 PM
Ninty still seems allergic to antialiasing though. And I'm not sure if there's temporal ghosting or if it's just the atrocious screen latency causing the smear in camera rotation.
November 5, 2026 at 5:27 AM
it's so fucking insulting when ai sloppers try to pass their art off as handmade, do you really think people can't tell, especially in the more specialized disciplines like pixel art? You really made this perfect axe and then fumbled random details and upscaled it with some muddy antialiasing algo?
November 8, 2026 at 10:56 AM
1995
Basically a 3D graphics processor with antialiasing, anisotropic texture filtering and other features which wouldn't appear in desktop PC graphics cards until several years later. Quantel was making alien hardware from the future.
#Quantel Hal Express, TV / Video effects from 1995!
November 3, 2026 at 9:13 AM
black and transparent tone grid. When you press harder, it changes the tone to make the pencil appear darker. It's all aliased, when you export it and size it down to give it antialiasing/print it, it looks pretty good to a real pencil, to the point where people thought my sketches were scans!
November 4, 2026 at 1:45 AM
I wish I could just import the pencil from Manga Studio, that would solve the problem XD I don't need textures or antialiasing, I just need it to do what it always did...

Thankfully, I've at least managed to replicate my brush to the point you can't even tell it's a different program, but that's no
November 4, 2026 at 1:15 AM
Happy Halloween!!
Even at a time like this, she's committed to the prayage

Was hoping to do something a little bit bigger than this but o well! Antialiasing is really fun..

Also she doesn't have a name yet still.. So am open to suggestions!

#ocart #pixelart #oc #art
October 31, 2026 at 8:18 AM
I like the presentation too. I personally like to play it without antialiasing, I think it complement the lowpoly aesthetic. Once you get into the main thing, it also sports some cool dynamic lighting which is surprisingly dope?

It's not scary but neither Blood Covered nor BoS were.
November 1, 2026 at 9:35 PM
something obnoxious about photoshop, UX-wise, is that it's always had such an arbitrary relationship towards redundancy. "okay class now use the shape tool to draw a circle" but about using the stroke layer effect without antialiasing (doesn't need to have that option, because glow does that 😀👍)
October 30, 2026 at 1:20 AM
Why are game options and enhancements tied to $10 dlc?????

I know it might not be in the same ballpark but Witcher 3 just got an ENTIRE remaster for free, but ur telling me that options like higher frame rates and antialiasing for this game had to be locked behind a paywall?????
Resonance of Fate Enhanced Remaster now available for PS5, PC www.gematsu.com/2026/10/reso...
October 30, 2026 at 11:24 AM
I'll never ever make an alt because what if my screenshots that dont have text antialiasing out me
October 27, 2026 at 10:18 PM
Game froze on the free gatcha but i got cheer natie
October 27, 2026 at 2:37 AM