#ArnoldRenderer
Ayara, Mystic Warrior artstation.com/artwork/WXJOJD
This is my latest modeling and texturing work: Ayara is a character with a stylized design.
I hope you like it!
#3DArtist #CharacterArtist #3DModeling #3DCharacter #ZBrush #Maya #SubstancePainter #ArnoldRenderer @artstationhq.bsky.social
April 22, 2025 at 11:45 AM
Zenith Radio Model for VFX
artstation.com/artwork/4Nrgwk
Modeled in Maya, textured in Substance Painter, rendered with Arnold.
#AutodeskMaya #MadeWithSubstance #ArnoldRenderer
Zenith 10-S-130 Radio from 1937, Matt Stubbins
Zenith 10-S-130 radio for VFX. Modeled in Maya, textured in Substance Painter. Grill curves created with Bifrost. Logos created in Photoshop. Rendered with Arnold.
artstation.com
November 21, 2025 at 5:45 PM
Render of radio with textures. Made in Maya, textured in Substance Painter, rendered with Arnold.
#AutodeskMaya #MadeWithSubstance #ArnoldRenderer
November 9, 2025 at 9:39 PM
Render of the final radio model without textures. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
October 23, 2025 at 10:00 PM
WIP renders of the complete internal parts. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
October 23, 2025 at 6:25 PM
WIP test render of the interior parts. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
October 7, 2025 at 9:35 PM
WIP test render of the shapes for the interior parts. Made in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
September 4, 2025 at 12:42 AM
Updated test render. Rendered with Arnold in Maya. #AutodeskMaya #ArnoldRenderer
August 26, 2025 at 1:34 AM
WIP Test Render. Rendered with Arnold in Maya. #AutodeskMaya #ArnoldRenderer
August 20, 2025 at 12:54 AM
Test render of grill curves made with Bifrost in Maya, rendered with Arnold. #AutodeskMaya #ArnoldRenderer
July 30, 2025 at 5:50 PM
Test render of updated textures. #MadeWithSubstance #AutodeskMaya #ArnoldRenderer
May 16, 2025 at 12:53 AM
Test render of the start of a possible wood material for the cabinet. #MadeWithSubstance #AutodeskMaya #ArnoldRenderer
May 13, 2025 at 10:06 PM
Updated test render with some additional materials. #AdobePhotoshop #AutodeskMaya #ArnoldRenderer
May 10, 2025 at 1:36 AM
Test render of dial with glass. Rendered with Arnold. #AdobePhotoshop #AutodeskMaya #ArnoldRenderer
May 9, 2025 at 7:33 PM
Alternate render of glass destruction. Made in Houdini, rendered with Arnold, texturing done in Mari and Substance Designer. #SideFx #Houdini #ArnoldRenderer #VFX #MadeWithSubstance #FoundryMari
January 31, 2025 at 6:23 PM
Alt test render of glass destruction. Made in Houdini, rendered with Arnold, texturing done in Mari and Substance Designer. #SideFx #Houdini #ArnoldRenderer #VFX #MadeWithSubstance #FoundryMari
January 14, 2025 at 5:48 PM
Test render of glass destruction with textures. Made in Houdini, rendered with Arnold, texturing done in Mari and Substance Designer. #SideFx #Houdini #ArnoldRenderer #VFX #MadeWithSubstance #FoundryMari
January 11, 2025 at 5:41 PM
Test render before texturing the details and creating the floor. Made in Houdini, rendered with Arnold. #SideFx #Houdini #ArnoldRenderer #VFX
January 4, 2025 at 1:30 AM
Test render of glass destruction. Made in Houdini, rendered with Arnold. #SideFx #Houdini #ArnoldRenderer #VFX
January 1, 2025 at 4:37 PM
Procedural Night Sky. Made in Houdini, rendered with Arnold.
www.artstation.com/artwork/nJZ8a9
#sidefx #Houdini #ArnoldRenderer #VFX
Procedural Night Sky Made In Houdini, Matt Stubbins
Procedural Night Sky Made In Houdini, Rendered With Arnold
www.artstation.com
November 21, 2024 at 11:05 PM
Render of half moon rise with stars. Made in Houdini, rendered with Arnold. #sidefx #Houdini #ArnoldRenderer #VFX
November 16, 2024 at 1:09 AM
Test render of Moon rise with stars. Made in Houdini, rendered with Arnold. #Houdini #ArnoldRenderer #VFX
November 13, 2024 at 10:37 PM
Test render trying to replicate the way the Moon looked last week. #Houdini #ArnoldRenderer #VFX
October 21, 2024 at 6:56 PM
Some stills from the Carita Biotech Gold project we worked on last year. We animated 3D liquids, cells, and golden bubbles, all created in #Houdini and #Cinema4D, and rendered with #ArnoldRenderer Full project on our website:

pointflottant.com/project/cari...
November 22, 2024 at 1:22 PM