Thanks to @svrooij.io for fixing #AssemblyLoadContext when reimporting the Module
tinyurl.com/35k9k8w3
Thanks to @svrooij.io for fixing #AssemblyLoadContext when reimporting the Module
tinyurl.com/35k9k8w3
- A new code-reloading system uses AssemblyLoadContext, with bigger iteration-speed improvements planned for future releases.
- A new code-reloading system uses AssemblyLoadContext, with bigger iteration-speed improvements planned for future releases.
- A new code-reloading system uses AssemblyLoadContext, with bigger iteration-speed improvements planned for future releases.
- Temporal Pixel Synthesis support has been added for XR rendering.
- A new code-reloading system uses AssemblyLoadContext, with bigger iteration-speed improvements planned for future releases.
- Temporal Pixel Synthesis support has been added for XR rendering.
- First time they are also published to Microsoft Artifact Registry #MAR 😍 thanks to Gavin Barron
- It includes a separate #AssemblyLoadContext in #PowerShell7 😍 thanks to @svrooij.io
tinyurl.com/mrxmtz37
- First time they are also published to Microsoft Artifact Registry #MAR 😍 thanks to Gavin Barron
- It includes a separate #AssemblyLoadContext in #PowerShell7 😍 thanks to @svrooij.io
tinyurl.com/mrxmtz37
github.com/nunit/nunit3...
github.com/nunit/nunit3...
Master plugin loading in .NET with AssemblyLoadContext and AssemblyDependencyResolver. Covers isolated contexts, DI integration, and plugin unloading.
Read the article here:
https://bgh.st/kr8ujc
Master plugin loading in .NET with AssemblyLoadContext and AssemblyDependencyResolver. Covers isolated contexts, DI integration, and plugin unloading.
Read the article here:
https://bgh.st/kr8ujc
Learn how to implement plugin architecture in C# using modern .NET patterns. Complete guide with AssemblyLoadContext, DI integration, and working code examples.
Read the article here:
https://bgh.st/lful3i
Learn how to implement plugin architecture in C# using modern .NET patterns. Complete guide with AssemblyLoadContext, DI integration, and working code examples.
Read the article here:
https://bgh.st/lful3i
#dotnet
#dotnet
Hot reloading similar to Unity - serialize the world, tear it down, load new assemblies, & deserialize with new assemblies
Hot reloading similar to Unity - serialize the world, tear it down, load new assemblies, & deserialize with new assemblies
In such case it can also do things like serialize loaded assets in memory, unload them, load new assembly, then reload those assets
In such case it can also do things like serialize loaded assets in memory, unload them, load new assembly, then reload those assets
#dotnet #csharp
#csharp #programming #dotnet #TechNews #TechUpdates
#csharp #programming #dotnet #TechNews #TechUpdates