#AudioImplementation
Five short videos. One message: Game Jams build your skills, portfolio, and network.

Watch the full series with Scott Looney:
buff.ly/4i19x81

#audiodesign #audiodevelopment #audioimplementation #audiomiddleware #gameaudio #gameaudiocareer #gameaudioeducation #gamecomposer #gamedev #gamemusic
September 29, 2026 at 6:02 PM
Where sound meets system design.

Futuristic & Cool creates responsive, adaptive audio that integrates seamlessly into production pipelines. This reduces friction while enhancing the player experience.

#GameDev #AudioImplementation
September 22, 2026 at 4:29 PM
New year, new #audioimplementation reel 👾
This one showcases how I implemented audio in #Wwise for the “Square City Architect” #Unity project 🏙️

#gameaudio #sounddesign #gameaudio #indiedev #gamedev

Full video (with much more info):
youtu.be/LpnhxOCXXPg
January 3, 2025 at 11:57 PM
Excited to finally be able to share some of the work I did as an audio implementer on Ghost of Yōtei! Despite spending 9+ months doing mostly Foley, I’m relieved to say I still LOVE Foley 😄👾
#gameaudio #sounddesign #audioimplementation

youtu.be/lgH4mGXZnNg?...
Audio Implementation Reel: Ghost of Yōtei | Christopher Bolte
YouTube video by BØLT
youtu.be
February 24, 2026 at 2:31 PM
Continuing my lessons in #GameAudioAcademy
course, this time working on #AudioImplementation. I made a video showcasing my music implementation system with smooth transitions using #FMOD! Feel free to leave any comment or feedback!

#GameAudio #GameMusic #SoundDesign #IndieDev #GameDev
June 24, 2025 at 7:33 PM
It’s official! Ghost of Yōtei: Legends is coming out March 10th 👹
This one has been such a blast to work on!
#gameaudio #audioimplementation #sounddesign
youtu.be/5VYyhow-EU8?...
Ghost of Yōtei Legends - Release Date Trailer | PS5 Games
YouTube video by PlayStation
youtu.be
February 12, 2026 at 11:22 PM
Scoring of a stealth interlude for an open world game, and implementation in Wwise

#GameAudio #Wwise #StealthMusic #OpenWorldGame #SoundDesign #DynamicMusic #AudioImplementation #GameComposer #InteractiveMusic #indiedev #gamedev
May 7, 2025 at 11:03 AM
Today I’m sharing a short tutorial on how I implemented an exploration theme in an open-world game setting.
Tools used: Logic Pro X & Wwise!

#GameAudio #AudioImplementation #Wwise #OpenWorldMusic #ComposerLife #gamedev #indiedev #indiegamedev #gamesounddesign
April 23, 2025 at 11:02 AM
I can FINALLY say I’m officially Wwise certified!! Thank you Audiokinetic!

Super excited to implement this knowledge into future opportunities 😉

101 down…now onto 201!

#wwise #audiokinetic #audioimplementation #gameaudio #audioengineer #certification #sounddesign #dialoguedesign
March 27, 2025 at 4:23 PM
Wwise 201 Interactive Music Certification is in the books! I knew that you could do some interesting stuff, but man it is SO cool what Wwise is capable of! 🎉🎶🎧

#wwise #audiokinetic #audioimplementation #gameaudio #audioengineer #certification #sounddesign #dialoguedesign
June 27, 2025 at 4:26 PM
Working on a Cardiff chapter for Dawn Chorus Quest

🦆10 new bird calls sourced (Xeno-canto),
10 portrait photos optimised
5 eras - mudflats, coal docks, quiet docks, barrage, restored
✅Wikipedia links and open-source assets
#IndieDev #GameDev #AudioImplementation #Bioacoustics #Shiftingbaseline
August 29, 2026 at 8:15 PM