#AutoTurrets
i could probably end the game now although i want to shore up my defenses etc before i do this… maybe get some autoturrets in…
October 25, 2026 at 2:22 PM
You have released another robot into the arena. Use the LAM, Light Munitions, to destroy it. LAMs are also useful for breeching weak walls, some fencing, and light doors. They also can destroy heavy re-inforced cameras and autoturrets.
September 22, 2026 at 12:15 AM
[ #Homeworld 1 Mission 13 spoiler]

The Karos Graveyard experience:

"It's probably best if I take out these autoturrets with my fighters."
"Wow, these things are tearing through my fighters like wet paper..."
"Can I use Cloaked Fighters for this?... Yes, I can! ...Wait, no, I can't." :/

1/3
June 13, 2025 at 9:51 AM
idk if it happens on pc but on ps5, Certain instances autoturrets send your fps 1 one and usually they do not recover until you are dead.
August 26, 2024 at 9:39 PM
Power 8 Rust auto turrets with two batteries, solar, wind and generator. Step-by-step wiring, branch settings and defense tips. See full guide now! haplogamingchef.blogspot.com/2026/01/rust...

#RustGame #Rust #Gaming #SurvivalGame #RustTips #RustBase #RustDefense #AutoTurrets #RustWiring
January 5, 2026 at 2:51 AM
The ship's hallways are filled with laser tripwires and if touched, spawn turrets in the following room. It's not possible to iframe through them, but there are consistent ways of avoiding them (i forgot many of them tho 💀)

There's also a section where you need to turn off switches guarded by (4/6)
August 29, 2025 at 2:26 AM
Teehee wildfires u teehee auto autoturrets ur ramp teehee shoots u and shoots u and shoots u
October 22, 2024 at 12:34 AM
It’s funny you say that because the very first time I saw Aliens, it was the extended edition, and I had no idea that it wasn’t the theatrical cut. When I did end up seeing the theatrical cut, I was very disappointed. I love the Hadley’s Hope sequence and the autoturrets as well, so much
October 29, 2025 at 2:59 PM
what about the autoturrets
September 9, 2025 at 9:14 PM
I got killed falling into a room full of autoturrets so maybe let me figure this out before i ruin the game for anyone on my team
November 18, 2024 at 2:57 PM
There was a large red candy like button on the bridge and the Sumo slapped it like a boss. This caused autoturrets to pop out of the floor to shoot us. Oops.
November 9, 2024 at 5:39 PM
I'm starting to think I'd be more OK with stupid people owning guns if smart people could own autoturrets.
April 5, 2024 at 2:08 PM
god, i hate rimworld's vanilla combat

i don't care if you market it as a story generator tynan i refuse to engage with combat if it means a bunch of cavemen in pelt skins can charge a line of autoturrets and close the gap
March 20, 2025 at 2:56 PM
Scifi-ass words in Starsector that got caught in the spellchecker:

planetkiller
hololink
forgecloth
forgeglass
decivs
holodrama
hullplate
xenolife
milfic
archcurate
corpo
gravimetrics
scav
autoturrets
adutainment
antixenols
glowplate
ceramolith
Presbyteriat
hypertopographic
aquanomists
Demarchon
January 18, 2024 at 9:48 PM
After they close Walgreens albums rise up out of the ground on mechanical legs and wander around their neighborhood shooting vagrants with their autoturrets
January 12, 2026 at 6:02 AM
If you make the sound labubu at me I will dissociate immediately but I can’t say what my autoturrets might do, they’ve been on the fritz lately. Been meaning to get a maintenance guy out
July 12, 2025 at 3:59 PM
I’m going in a dreadnaught class float tank with autoturrets and a rail gun pretty soon
December 8, 2024 at 11:55 PM
My last pasture had big autoturrets on every guard tower
January 15, 2024 at 6:15 AM
Somerville Place is the funniest settlement in Fallout 4. The raiding enemies spawn in right on top of the crops from the people living there bed you show up. So what you do is MOVE the crops, and then build a killbox around where they used to be. Then they just get assblasted by autoturrets.
January 28, 2026 at 11:49 PM
autoturrets
April 12, 2024 at 7:15 PM
They won't rest until they get .50 autoturrets, and then they won't rest until they get ones that turn 360 degrees so they can use them on people trying to leave
February 5, 2024 at 6:13 PM
*installs autoturrets every 50 yards* OPEN BORDERS!
January 30, 2024 at 4:11 PM
#JanuaryWorldBuilders 27: Weapons/siege engines used in warfare

Among other items, there'smilitary autoturrets. (Think 'Aliens' or 'Portal'.) They aren't great at friend/foe ID, but they *will* protect an avenue of approach.

(That won't be plot-relevant, right? 😈)

1/2
#SciFi #ScienceFiction #SFF
Heya, #JanuaryWorldbuilders! Today's military/warfare question: What are some large-scale weapons or siege engines used in your world? Have you ever written a scene with those? Also, feel free to yap about siege warfare in general. What other strategies do they employ?
January 27, 2026 at 1:14 PM