#BevyEngine
February 12, 2025 at 5:44 PM
Hot patching #RustLang code? In my #BevyEngine?

github.com/bevyengine/b... was just merged!
Thanks to subsecond from #Dioxus, coming to Bevy 0.17, and already on main!
June 3, 2025 at 9:54 PM
Bevy 0.18.1 is out now!

This is a point release containing non-breaking fixes to bugs, documentation, and the occasional tiny utility function.

github.com/bevyengine/b...

To update from Bevy 0.18.0, just run "cargo update"
Comparing v0.18.0...v0.18.1 · bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust - Comparing v0.18.0...v0.18.1 · bevyengine/bevy
github.com
March 4, 2026 at 2:19 AM
Carpet/fabric shader with fuzz

#gamedev #indiedev #solodev #indiegame #BevyEngine
February 10, 2025 at 5:17 PM
Swimming controls and Archimedes' principle 🛟🏊

#gamedev #indiedev #solodev #indiegame #BevyEngine
February 13, 2025 at 5:48 PM
November 13, 2024 at 6:19 PM
Interactive switches and gates 🎛️

#ScreenshotSaturday #gamedev #indiedev #solodev #BevyEngine
November 30, 2024 at 4:54 PM
🐳 added first 'stable' rain VFX

#rustlang #bevyengine #gamedev #screenshotsaturday
September 6, 2025 at 8:47 AM
🛞 finished the first version of skid-marks

#rustlang #bevyengine #gamedev
November 17, 2025 at 8:47 AM
Finally replaced the blocked out houses with actual geometry.

#gamedev #solodev #indiedev #environmentdesign #BevyEngine #TrenchBroom
October 20, 2024 at 3:38 AM
🌄 new daytime styling
🌲 new environment
🦜 reworked textures

#rustlang #bevyengine #gamedev
December 2, 2025 at 1:56 PM
Migration to #bevyengine 0.18 done! 🐿️
🐬 ..luckily less work than expected

#rustlang #gamedev
May 8, 2026 at 1:49 PM
❄️ foggy winter styling

#rustlang #bevyengine #gamedev
December 5, 2025 at 10:03 AM
I added a replay system and camera controls to my game and I'm having too much fun now #bevyengine
September 5, 2025 at 5:13 PM
Doors and (fake) mirrors 🚪🪞

#gamedev #indiedev #solodev #BevyEngine
February 8, 2025 at 7:13 PM
November 3, 2024 at 2:43 AM
April 10, 2025 at 6:49 PM
🐿️ added simple trails (custom mesh generation)

#bevyengine #rustlang #gamedev #solodev #indiegame
April 14, 2025 at 9:27 AM
just landed support for wesl in @bevy.org, excited about the ways we're going to support artists (incl in next gen @processing.org) in writing shaders github.com/bevyengine/b...
Migrate to WESL by tychedelia · Pull Request #25088 · bevyengine/bevy
Migrates Bevy's shaders to WESL via wesl-rs.
github.com
August 6, 2026 at 1:51 AM
🦜 added experimental rain
🦆 (video compression might destroy this 🫠)

#bevyengine #rustlang #gamedev #solodev #screenshotsaturday
May 3, 2025 at 8:47 AM
Took a step back to rewrite stuff... ☠️
#rustlang #bevyengine #gamedev
November 23, 2025 at 1:05 PM
RIP Blue capsule, you were a real one. Still a temporary model, but it's still kilometers better #GameDev #IndieDev #SoloDev #BevyEngine
September 28, 2026 at 6:14 PM
It's a freakin' mess, but it's moving forward.

#gamedev #indiedev #screenshotsaturday #bevy #bevyengine
June 1, 2026 at 9:11 AM
🐴 made use of bevys depth of field feature

#bevyengine #rustlang #gamedev #solodev #indiegame
April 30, 2025 at 8:47 AM
I added honking and yes it's fun and yes it's a game mechanic

#gamedev #indiedev #charlotte #bevyengine
March 5, 2026 at 4:20 AM