#BevyEngine
There was a recent LoC growth spurt when I added in-chamber save points, but other than that not too much has happened recently, which I guess is reasonable for a released game.

#gamedev #indiedev #rustlang #bevyengine #tokei
October 6, 2026 at 7:41 PM
bevyengine / bevy: A refreshingly simple data-driven game engine built in Rust ★48650 https://github.com/bevyengine/bevy
bevyengine / bevy
A refreshingly simple data-driven game engine built in Rust
github.com
October 6, 2026 at 11:09 AM
Checkmate, flat-earthers. (Globe-ifying my world allowed me to do some more aggressive culling and improve some issues I had with lighting, and helps with the "scale" feel. 32x32KM with 361k trees. Solid 60 fps on the ground, a bit shakier from the air) #GameDev #IndieDev #SoloDev #BevyEngine
October 4, 2026 at 5:12 PM
I'm working on something new, and this court is part of it. Every character gets its own home behind the same portal.

#GameDev #BevyEngine #VoxelArt
October 4, 2026 at 4:08 PM
Did some more water improvements so it all blends together better. With mock transparency and a wet shoreline, I think the goal has been achieved. #GameDev #IndieDev #SoloDev #BevyEngine
October 3, 2026 at 7:46 PM
Block Bunnies is in development, and progress is being made :3

Milestones from here on out:
| Tiles with special abilities.
| Level editor.
| Perhaps getting a gamedev partner. I want to share my passion. TwT

#indiegames #gamedev #indiedevs #IndieDev #SoloDev #BevyEngine #bevy
October 2, 2026 at 5:59 PM
Scotty, beam us up! You can now click on the minimap to instantly move there, doesn't take much time at all for the detail level to catch up #GameDev #IndieDev #SoloDev #BevyEngine
October 2, 2026 at 3:37 PM
Upped my water game with ripples and star reflections, applied on the sin wave based water plane I already had. Insomnia has its pluses I suppose #GameDev #IndieDev #SoloDev #BevyEngine
October 2, 2026 at 5:08 AM
Building upon yesterday's biome: Automatic vegetation placement + procedurally generate trees. I'm rendering 20K of these guys so far, still working on optimizing them :) (lil dude is minister of silly walks when you crank the speed up lol) #GameDev #IndieDev #SoloDev #BevyEngine
October 1, 2026 at 9:36 PM
My cute cosmic horror puzzle game is now discounted as part of the Steam Autumn Sale! With Boulder Dash-inspired gameplay The Indie Game Network recently called it "...a little piece of art in the indie scene.”

store.steampowered.com/app/4025180/

#SteamSale #SteamAutumnSale #puzzlegame #bevyengine
October 1, 2026 at 6:01 PM
A view of the different biomes in my new procedural generation. You can specify continents, their zones, and the zones' biomes. Boundaries between zones are marked by rivers, or mountains. #GameDev #IndieDev #SoloDev #BevyEngine
September 30, 2026 at 3:10 PM
RIP Blue capsule, you were a real one. Still a temporary model, but it's still kilometers better #GameDev #IndieDev #SoloDev #BevyEngine
September 28, 2026 at 6:14 PM
A first vertical slice of Wild Spikes. New lighting, sounds, and a small playable chapter.
More on my blog: morgenthum.dev/blog/a-first...
#gamedev #rust #bevy #bevyengine #indiedev #rustlang
September 28, 2026 at 5:21 PM
somebody made a video about my game with 100000 views

#gamedev #bevyengine

www.youtube.com/watch?v=9Xfx...
Every Block I Mine Pays Me $1
YouTube video by Drae
www.youtube.com
September 27, 2026 at 11:00 PM
Started a new "vibe test" little village while hammering the last major issues with the building mode, an inn seemed an appropriate new addition. #GameDev #IndieDev #SoloDev #BevyEngine
September 27, 2026 at 8:05 PM
📦 bevyengine / bevy
⭐ 48,418 (+32)
🗒 Rust

A refreshingly simple data-driven game engine built in Rust
GitHub - bevyengine/bevy: A refreshingly simple data-driven game engine built in Rust
A refreshingly simple data-driven game engine built in Rust - bevyengine/bevy
github.com
September 27, 2026 at 2:17 PM
8 New Games Made In Bevy
YouTube video by TheNerdForum
www.youtube.com
September 27, 2026 at 10:57 AM
Today I'm adding some variety to my building blocks. The test village must grow. #ScreenshotSaturday #GameDev #IndieDev #SoloDev #BevyEngine
September 26, 2026 at 5:30 PM
Hello! This is from episode 3 of my cute cosmic horror puzzle game, showing off some of the storytelling which is woven through your adventure into the catacombs!
store.steampowered.com/app/4025180

#ScreenshotSaturday #adventure #indiegame #gaming #puzzlegame #pixelart #bevyengine #gamedev
September 26, 2026 at 9:11 AM
A first iteration on a "blueprint" functionality, allowing you to save the current state of a building a paste it elsewhere. The cursor chugs a bit, but it's functional. Maybe it is good enough for now. #GameDev #IndieDev #SoloDev #BevyEngine
September 24, 2026 at 8:10 PM
Fixed a lot of the quirks and finished integrating assets. Here's my little test house now, so cluttered. #GameDev #IndieDev #SoloDev #BevyEngine
September 23, 2026 at 8:42 PM
issueチケットを1つ発行させてもらいました。
v0.20.0までに上手く解決されるといいなぁ。

ところで今どき、もしかして
PS4のゲームパッド使ってる人って少数派だったりする?(^_^;)

github.com/bevyengine/b...
September 22, 2026 at 7:44 AM
おっと、もうそんな時期が来たんですね!
次は Bevy v0.20.0か~

bsn!の記法改良とか破壊的変更がありますね。
自作ピコゲーのマイグレーションを始めようっと。

#bevy #bevyengine
September 20, 2026 at 4:45 AM
Implemented day and night cycle and proper shadows, I really want those long evening shadows to set the mood. Lighting still needs tons of work. Everything is work in progress. #screenshotsaturday #bevy #bevyengine #indiedev #indiegame #gamedev
September 19, 2026 at 3:25 PM
📦 bevyengine / bevy
⭐ 48,243 (+41)
🗒 Rust

A refreshingly simple data-driven game engine built in Rust
GitHub - bevyengine/bevy: A refreshingly simple data-driven game engine built in Rust
A refreshingly simple data-driven game engine built in Rust - bevyengine/bevy
github.com
September 18, 2026 at 3:17 AM