Del blockout gris a esto: el taller en septiembre y ahora.
store.steampowered.com/app/5367450/...
#PREECHO #indiedev #gamedev
Del blockout gris a esto: el taller en septiembre y ahora.
store.steampowered.com/app/5367450/...
#PREECHO #indiedev #gamedev
discord.gg/Rx2c9uae4f
#devlog #indiedev #gamedev #gaming
discord.gg/Rx2c9uae4f
#devlog #indiedev #gamedev #gaming
Updated my course blockout: a tire-climbing route, walkways between buildings, pipes blocking an old passage, and more room around the factory entrance.
#LevelDesign #GameDesign #gamedev #indiedev #UnrealEngine #devlog
Updated my course blockout: a tire-climbing route, walkways between buildings, pipes blocking an old passage, and more room around the factory entrance.
#LevelDesign #GameDesign #gamedev #indiedev #UnrealEngine #devlog
Give it a reference image and it sets the proportions on the rough mesh. Then I merge the meshes and sculpt on top of those proportions myself.
The result: a 30 minute sketch #sculpting
Give it a reference image and it sets the proportions on the rough mesh. Then I merge the meshes and sculpt on top of those proportions myself.
The result: a 30 minute sketch #sculpting
#renamon #digimon #furry #3Dart #3Dsculpting
#renamon #digimon #furry #3Dart #3Dsculpting
It is the Annotation Workflow I always wanted.
It lets you annotate or blockout-paint on a 3D View in Blender, but from an iPad with Apple Pencil, or from an Android tablet with an active stylus.
#b3d #INKit
www.youtube.com/watch?v=Ntln...
It is the Annotation Workflow I always wanted.
It lets you annotate or blockout-paint on a 3D View in Blender, but from an iPad with Apple Pencil, or from an Android tablet with an active stylus.
#b3d #INKit
www.youtube.com/watch?v=Ntln...
#HelluvaBoss #HelluvaBossFangame #BlenderModelling
#HelluvaBoss #HelluvaBossFangame #BlenderModelling
I actually did the model in 3D, just some rough blockout and pose, and then drew over in 2D. Instinctively my 2D style made its presence known so the concept doesn't really look YouTooz-ish but I did what I could :')
If I get in I'll beg you to vote for my concept ;.;
If I get rejected it'll be lost for eternity ;-;
I actually did the model in 3D, just some rough blockout and pose, and then drew over in 2D. Instinctively my 2D style made its presence known so the concept doesn't really look YouTooz-ish but I did what I could :')
PAX HAD TO REOPEN DUE TO NONCOMPLIANT PAX AND HAVE 2 PAXS REMOVED. ORIGIONAL BLOCKOUT TIME WAS 1556Z
Area: Washington DC, USA
Type: Bombardier CRJ900
A: #aa55e6ee10f
F: #f2063be22e2
PAX HAD TO REOPEN DUE TO NONCOMPLIANT PAX AND HAVE 2 PAXS REMOVED. ORIGIONAL BLOCKOUT TIME WAS 1556Z
Area: Washington DC, USA
Type: Bombardier CRJ900
A: #aa55e6ee10f
F: #f2063be22e2
i slimmed her down a bit compared to the blockout it was a bit to extreem
(human woman and male dwarf for reference)
#blender #art #sculpt #sculpting #WIP #character #characterdisign
i slimmed her down a bit compared to the blockout it was a bit to extreem
(human woman and male dwarf for reference)
#blender #art #sculpt #sculpting #WIP #character #characterdisign
#Blender3D #IndieDev #3DArt #GameDev #b3d
#Blender3D #IndieDev #3DArt #GameDev #b3d