#BugFixing
Daddy Rattlesnake comic page 7
Wrapping up this little first batch and setting up the next.

truthfully i needed a week away from working on gamedev so i wanted to focus on something else i can get out fairly quickly. Now im ready to get right back to bugfixing my games
November 9, 2026 at 5:44 PM
Sometimes you just have to spend a whole day bugfixing
November 10, 2026 at 1:43 AM
I wouldn't buy it either way but it would give me way less confidence in the team's ability to maintain the game. Like yeah it runs, but good luck bugfixing that shit. And there will be bugs and exploits!
November 7, 2026 at 3:23 AM
Vibe coding is fast, but AI code often ships security gaps. Quick tip: scan dependencies and manually review auth/payment flows before launch. Recently caught 3 critical issues in a client store.

Open for security audits this week. DM me.

#VibeCoding #WebDev #BugFixing #AICoding #Ecommerce
November 9, 2026 at 1:04 PM
Today, Minecraft's 4 millionth copy is sold! Not bad for a game still in beta (for 11 more days).
In bugfixing news, Jens praises the Minecraft Wiki's bug list, which he has been actively using in these final weeks before release. Jens himself edits the page to mark bugs' status.
#minecraft
November 7, 2026 at 10:53 PM
A somewhat obscure problem with AI (which makes everything worse) is that it's gonna damage the concept of bugfixing, since no one can fix bugs in slopcode since no one wrote it and no one understands it.
November 1, 2026 at 1:52 PM
Vibe coding tip: Always audit AI-generated auth & API routes. Scans show ~45% of AI code has critical vulns. Add rate limiting + validation before launch. DM me for a quick security review. #VibeCoding #WebDev #AICoding #BugFixing #Security
November 3, 2026 at 4:36 PM
Currently playing Unbeatable! There's a lot to like about the game, but... it really could've used more bugfixing ngl.

As I'm writing this I'm waiting for the game to load the next segment. It's been ten minutes...
November 5, 2026 at 11:11 PM
And now the "important" coders aren't bugfixing, because they can't, don't know how, and don't care, and this could filter down to produce a whole culture of not-even-fixing-the-bugs that's going to hammer us in 3-5 years when today's code starts breaking in unexpected ways.
November 1, 2026 at 1:52 PM
I found a little bit of code that I thought did what I was looking for, then spent the next week bugfixing it and the next four weeks implementing the features I thought it had originally.

So: yeah. It’s exhausting.
Wow this makes me livid. Apologies for the strong language, but all these irresponsibly vibecoded pieces of shit software makers need to gtfo out of the industry. Fuck all the way off. You, like eMudhra, are clearly not at the caliber required for this work
Jepsen: ParticleDB 1.1.4
jepsen.io
November 1, 2026 at 3:49 AM
Tip for vibe coding: AI code fails security checks ~44% of the time. Biggest miss: weak input validation. Add Zod + edge-case tests (empty/null/oversized). Cuts ecommerce bugs hard. Open for reviews — DM me.

#VibeCoding #WebDev #AICoding #BugFixing #Ecommerce #TypeScript
November 2, 2026 at 1:05 PM
Sometimes it gets worse before it gets better… again. 🫰

#indiedev #BugFixing #gamedevelopment #humor #itgetsworsebeforeitgetsbetter
October 29, 2026 at 4:34 PM
I proposed this privately to a friend the other day, but I think Debian could do well with a Checkpoint release that riffs on the Ubuntu release schedule somewhat:

Every 6 months, current Debian Testing gets packaged as a new Checkpoint release, until Testing gets frozen for final bugfixing […]
Original post on rubber.social
rubber.social
November 2, 2026 at 2:15 AM
TV dev stream! Noticed a bug in the terrain last time, so going to look at that, then either more bugfixing or the next point on the todo :)

www.twitch.tv/reynabeastie
ReynaBeastie - Twitch
Writing games and graphics-related software, and also playing games. The latter sometimes fast and with a timer. — ReynaBeastie streams live on Twitch! Check out their videos, sign up to chat, and joi...
www.twitch.tv
October 30, 2026 at 7:02 PM
Quick tip for vibe coding: AI often suggests fake packages or hardcodes keys. That leads to supply-chain risks and leaked secrets. Always verify new deps, scan for secrets, and keep a human review gate. Open for quick audits this week.

#VibeCoding #WebDev #AICoding #BugFixing #Security
November 1, 2026 at 6:00 AM
Keine Ahnung, was sich da so manche für einen Skaliereffekt bei KI-Modellen im Datenzentrum versprechen. Bei uns geht das alles lokal. 🤷 Coden. Bugfixing. Mockups. Dokumentation. Was man eben so braucht als Entwickler.
October 29, 2026 at 8:27 AM
AI code fails security tests ~44% of the time. Common mistake: shipping checkout/auth without review.

Quick win: Run OWASP checks, TypeScript strict mode, and review permission logic before deploy.

Taking clients — DM me for a secure build.

#WebDev #VibeCoding #BugFixing #AICoding #Ecommerce
October 31, 2026 at 12:14 PM
For small things like „loading„ a small change for a typo is easy, for loading a bugfixing session is horrible.
October 29, 2026 at 7:24 AM
Where the game didn't make it to was the core gameplay. I actually chose to take this at a relaxed pace, and most of my code was done from scratch (the initialization was carried over from older stuff, but I ended up bugfixing that anyways).
October 31, 2026 at 2:17 AM
Every developer’s worst nightmare: A big deadline, the final demo in the morning, and suddenly… a new bug appears!

Because the real coding challenge begins just when you think everything is ready.

#DeveloperLife #CodingStruggles #BugFixing #SoftwareDevelopment #ProgrammerLife #TechHumor
October 30, 2026 at 12:14 PM
I thought the project was almost ready… then this monster showed up. 😭🐛

Found the biggest bug yet. Time to fix it, test everything again, and pray nothing else breaks. 😂

#BuildInPublic #IndieHacker #BugFixing #SoloFounder #ProductBuilding
October 28, 2026 at 12:07 PM
ive been working on a personal watch face (which is quite buggy)

an unbeatable arcade mode styled watch face!

you can download it (you will need knowledge of how to install apks) at nikomega.eu/unbeatablear... or a potentially even more buggy version at facer www.facer.io/watchface/VR...
October 28, 2026 at 10:32 PM
Keine Ahnung, was sich da so manche für einen Skaliereffekt bei KI-Modellen im Datenzentrum versprechen. Bei uns geht das alles lokal. 🤷 Coden. Bugfixing. Mockups. Dokumentation. Was man eben so braucht als Entwickler.
October 29, 2026 at 8:27 AM