#CindyJS/#Shadertoy
On the second day of #illustratingMath at @cirm-math.bsky.social, we continue the mini-courses #CindyJS and #Shadertoy: We tackled the scripting abilities of CindyJS and immersed ourselves in the creation of fractals and circle inversions, learning to write functions and structs in #GLSL. (1/3)
January 6, 2026 at 10:43 PM
On day 3 of the #illustratingMath graduate school at @cirm-math.bsky.social, we continue the two mini-courses on #CindyJS and #Shadertoy. In the former, we learn how to draw conics (and how to draw them well). In the latter, it's all about hyperbolic tilings. (1/3)
January 7, 2026 at 10:53 PM
For the fourth #illustratingMath day at the @cirm-math.bsky.social graduate school, we continue the mini-courses. In the #CindyJS course, we consider domain coloring to visualize complex functions. In the #Shadertoy course, we solve some PDEs and then render the game of life. (1/3)
January 9, 2026 at 12:00 AM
Final day of the #illustratingMath graduate school at @cirm-math.bsky.social wrapping up the mini-courses #CindyJS/#Shadertoy with circle inversions & ray tracing. A huge thanks to the teachers: Tim Reinhardt, Michael Martin Katzenberger, Chaim Goodman-Strauss, and @stevejtrettel.bsky.social. (1/4)
January 10, 2026 at 12:06 AM