#Cinemachine
look at my cute widdle goblin (cinemachine camera icon) platforming about
May 26, 2025 at 1:20 PM
KAIUS 2ND STYLE.

ART: @kinoshitajiroh.bsky.social
RIG: CINEmachine
November 4, 2024 at 10:22 PM
Messing around with Cinemachine cameras. The collisions work pretty well. It handles a lot pretty easily which is nice.
October 1, 2025 at 5:03 AM
I am a Game Designer who works in Unity, which means most of my time is spent fighting for my life against Cinemachine.
September 22, 2026 at 1:13 PM
the cinemachine experience
June 6, 2026 at 7:32 AM
Smooth slow-mo in Unity? ✅
Use Cinemachine to keep camera movement fluid while slowing time.

Learn more: on.unity.com/cinemachine

#UnityLearn #UnityTips #Unity3D #cinemachine
November 4, 2025 at 8:00 PM
Keep your 2D camera locked to your level bounds.

Cinemachine’s 2D Confiner uses a defined shape so your camera never shows outside the play space.

Watch our Cinemachine Video Tutorials here: on.unity.com/CinemachineT...

#Unity #GameDev #Cinemachine #UnityTips
January 27, 2026 at 5:00 PM
turns out if you have like 300 cinemachine virtual cams it kinda slows your game down lol
January 24, 2025 at 8:26 AM
Using Animator states to drive your cameras?

This Unity tip breaks down State-Driven Cameras with Cinemachine.

Watch the full tutorial series 👇
on.unity.com/CinemachineT...
 
#UnityTips #gamedev #cinemachine #UnityLearn
January 13, 2026 at 5:00 PM
Need precise third-person aiming?

This Unity tip shows how the Cinemachine Third Person Aim camera keeps the view aligned with your aim direction.

Find all our Cinemachine Video Tutorials here: on.unity.com/CinemachineT...

#Unity #GameDev #Cinemachine #UnityTips
February 3, 2026 at 5:00 PM
all of 1000xResist's UI animations are actually hijacking the cinemachine blend system because it has really nice handling for this kinda stuff
March 30, 2026 at 1:07 AM
I’m currently developing the indie game “Non Eternals”!

I updated Cinemachine, Unity’s camera library, to version 3!

This video shows an entrance cutscene that uses Cinemachine🎥

#indiegame #indiedev #gamedev #rpg
May 15, 2026 at 9:46 AM
Want cinematic camera moves in Unity? 🎥

Try the Cinemachine Spline Dolly component with Timeline. Guide your cameras along smooth curves for polished fly-throughs.

Full tutorial: on.unity.com/cinemachine
Free Unity Learn resources: on.unity.com/learn

#TipTuesday#gamedev #cinemachine #Unitytip<#Unitytipsashtag/cinemachine" class="hover:underline text-blue-600 dark:text-sky-400 no-card-link">#cinemachine
October 28, 2025 at 7:00 PM
A cinemachine-inspired camera addon for Godot 4.

github.com/ramokz/phant...
May 20, 2026 at 2:11 PM
Another old test, this time using Cinemachine with Adventure Creator to switch cameras. #gamedev #indiedev
January 13, 2025 at 11:23 PM
Aiming and strafing system almost working, when you're aiming the lantern you can walk sideways. I've also added Cinemachine to the project so now I can also focus the camera on the player and the NPC when they're focused. #gamedev #unity #nechromia
January 30, 2025 at 1:34 AM
Split screen setup based on player distance. My first attempt at this with Cinemachine.

It works quite well, but I feel nauseous when the camera switches back to the group composition :/

#gamedev #indiegamedev #unity3d
February 17, 2025 at 9:57 AM
Programando cameras e lembrando pq eu amo-odeio cinemachine
September 28, 2025 at 5:40 AM
🚨 New Unity Tutorial!

Build a Third-Person Aim Camera System using Cinemachine 3.1.4 + the New Input System in Unity 2025!

🎯 Shoulder Swap
🔍 World-Space Crosshair
🎮 Gamepad + Mouse Support

📺 Watch here: youtu.be/K2GLqsXkGhs

#Unity3D #GameDev #IndieDev #Cinemachine #InputSystem #UnityTutorial
🎯 Unity Aim System Tutorial (2025) | Third-Person Camera, Cinemachine 3.1.4 + New Input System
YouTube video by Faktory Studios
youtu.be
July 11, 2025 at 3:58 AM
My first steps into learning how to do cutscenes with Cinemachine 📹 #solodev #gamedev #unity
December 11, 2024 at 11:01 PM
ive always done clamped camera with the greatest camera lib of all time github.com/ramokz/phant... so ive never implemented it myself
GitHub - ramokz/phantom-camera: A Camera addon for Godot 4. Inspired by Cinemachine.
A Camera addon for Godot 4. Inspired by Cinemachine. - GitHub - ramokz/phantom-camera: A Camera addon for Godot 4. Inspired by Cinemachine.
github.com
February 26, 2026 at 2:42 PM
me a year ago: i cant stand cinemachine i can never get it working how i want
me now: i fucking love cinemachine man its so good
March 9, 2025 at 1:26 AM
friendship ended with custom camera scripts now cinemachine is my best friend
February 7, 2025 at 1:47 PM
August 21, 2026 at 9:28 PM