#CodSpeed
anyways i just drew this at codspeed

#trigun #art
October 10, 2025 at 10:14 PM
We finally setup @astro.build on CodSpeed! Here's the benchmarks: codspeed.io/withastro/as...
withastro/astro - CodSpeed
Explore performance metrics for withastro/astro. Powered by CodSpeed, the CI tool for consistent, pre-deployment performance insights.
codspeed.io
November 15, 2024 at 7:15 AM
I'm not going to lie, I'm pleased with this one ⚡
September 29, 2025 at 3:37 PM
[Sponsored post]
This December, @codspeed.io is hosting an epic Rust Performance Leaderboard for the Advent of Code! 🦀 The fastest solutions win amazing prizes like a MacBook, Nintendo Switch, and more!

➡️ codspeed.io/advent

#rust #rustlang #eurorust24 #adventofcode #codspeed #programming
Advent of CodSpeed - CodSpeed
A performance challenge based on the Advent of Code problems.
codspeed.io
December 4, 2024 at 1:48 PM
now that codspeed is set up it's time to have fun making facet-based de/serialization faster! github.com/facet-rs/fac...
May 2, 2025 at 2:23 PM
Holy moly, James did it again! Up to x11 in perf gain!

codspeed.io/withastro/as...
January 6, 2026 at 8:20 PM
Codspeed, brave soldier!
June 2, 2024 at 3:45 PM
Godspeed… or maybe I should say CODspeed.
July 9, 2025 at 1:46 PM
wishing my acquaintances "Codspeed" upon their various quests and journyes, because they deserve to complete them in an average amount of time
September 7, 2023 at 10:18 PM
https://codspeed.io is pretty cool and class creation will be 38–52% faster in attrs 25.2.0

https://github.com/python-attrs/attrs/pull/1407
February 16, 2025 at 9:50 AM
JUST IN: Rust Foundation Welcomes New Members: CodSpeed, Haevek, Perplexity, and Software Stewardship Lab
September 23, 2026 at 7:17 PM
codspeed
October 29, 2024 at 6:36 PM
Codspeed
October 18, 2024 at 6:11 AM
CodSpeedによる継続的ベンチーマーク
https://zenn.dev/termoshtt/articles/codspeed-continuous-benchmarking
CodSpeedによる継続的ベンチーマーク
zenn.dev
January 2, 2025 at 4:01 AM
codspeed
August 8, 2026 at 2:55 PM
We just released a Divan 🛋️ integration. So far, this is the best developer experience you can hope for building performance tests in Rust 🦀!
codspeed.io/changelog/20...
Divan Support for Rust - Changelog - CodSpeed
New updates and improvements released to Codspeed.
codspeed.io
February 13, 2025 at 3:59 PM
What do you know, I removed the regressions and kept the savings!

app.codspeed.io/biomejs/biom...
perf/less-memory-usage - Branch - biomejs/biome - CodSpeed
Deep-dive into performance metrics for the perf/less-memory-usage branch of biomejs/biome. Anticipate and mitigate merge impacts with CodSpeed's low-variance, continuous performance benchmarks.
app.codspeed.io
September 4, 2026 at 9:38 AM
Codspeed is awesome, we've been using it for years.

CC @codspeed.io
February 16, 2025 at 7:03 PM
Trying some new oxlint optimizations. This PR has gone over several iterations in the last few months and the core idea is simple: don't run rules for files if they don't apply (using an AST node bitset lookup).

The result: linting is around 15% faster in practice.
August 18, 2025 at 2:51 AM
Codspeed (no e) has a pretty okay GitHub integration, I see a bunch of Rust folks using it. There’s also bencher.dev.
November 26, 2025 at 11:45 AM
🚀🦫 New guide for Gophers: Benchmarking a Gin HTTP API

codspeed.io/docs/guides/...
Benchmarking a Go Gin API - CodSpeed Docs
Build a Gin HTTP API, write Golang benchmarks, and run them with CodSpeed in consistent CI environments
codspeed.io
October 1, 2025 at 2:09 PM
We’ve just launched Walltime, a new way to measure the total elapsed time of your benchmarks.

Exclusively available on our Macro Runners, purpose-built bare-metal systems for noise-free macro benchmarks.
codspeed.io/changelog/20...
Walltime Instrument and Macro Runners - Changelog - CodSpeed
New updates and improvements released to Codspeed.
codspeed.io
November 27, 2024 at 1:30 PM