#Cubiixdev
November 7, 2026 at 9:15 PM
Boing Boing Boing
Added stepping stones!

#gamedev #indiedev #solodev #godotengine #cubiixdev
November 6, 2026 at 2:34 AM
Cant stop looking at how pretty i made this sun

#gamedev #indiedev #solodev #godotengine #cubiixdev
November 6, 2026 at 9:20 PM
This actually is starting to look like a real world not just a test bed @-@

Maybe i should add some rocks around the sandy area, then I get to add the docks next!

#gamedev #indiedev #solodev #godotengine #cubiixdev
November 7, 2026 at 9:57 PM
Started working on some of the airfield area too! It's coming along nicely, have to build the hangar next!

All modeled in #blender, textures done in #krita (i painted them myself!)

#gamedev #indiedev #solodev #cubiixdev #godotengine #godotdev
November 5, 2026 at 11:37 PM
Added a small debugger, working on trying to get the swapping between controller and mouse+kb seamless, mouse occasionally gets stuck tho, will have to figure that one out c:

#gamedev #indiedev #solodev #godotengine #Cubiixdev #HARCdev
November 5, 2026 at 2:04 AM
Trees!
I can't believe how well this is going, not looking for realism, just drawing textures in Krita as I need them, I think these came out awesome! now to make some bushes and brush to fill in space! :3

#gamedev #indiedev #solodev #cubiixdev
November 5, 2026 at 10:27 PM
I added CB-11X (The sun) of the cubiix solar system to the skybox!

I rendered this skybox out in blender, did some color editing in gimp, I think it turned out very pretty!

I might add the asteroid belt around the sun to it at a later date

#gamedev #indiedev #solodev #godotengine #cubiixdev
November 6, 2026 at 8:28 AM
I rewrote my character controller, and stuff, I decided I didnt want a topdown view, it's much less fun, however, the new character controller is so much more fun, it even has antigravity and stuff!

#gamedev #indiedev #solodev #HARCdev #CubiixDev
November 4, 2026 at 10:42 PM
Been working on a new version of the island, it isnt much yet, but uh, ive decided to try to stop chasing perfection, and this looks amazing to me so far it's based on PS2 style graphics now! (Still at 480p) c: I drew the textures in krita!

#gamedev #indiedev #solodev #cubiixdev #HARCdev
November 5, 2026 at 8:25 AM
I made a new cubiix logo, i actually REALLY like this one :D What do you think?

#gamedev #indiedev #solodev #affinitydesigner #logo #cubiixdev
November 2, 2026 at 1:44 AM
Been working on some of my stepup math to make it function better, before it was kinda dragging you into the floor, but now it actually sets you correctly, and even slows you down on steeper stairs

#gamedev #indiedev #solodev #cubiixdev #harcdev #godotengine
October 15, 2026 at 6:12 AM
Took some orthographic renders of my Puffin ship, and created this in affinity, it took forever! What do you think! :D

#gamedev #indiedev #HARCdev #Cubiixdev #affinitydesigner #vectorart
October 6, 2026 at 6:00 AM
Progress so far on my dropship! I think it's coming out great c:

#gamedev #indiedev #Cubiixdev #HARCdev #blender #gimp
October 4, 2026 at 3:28 AM
After adding the weathering, I think i just pulled off the halo 1 art style to a T, it looks so fucking awesome :D

What do you think?

#gamedev #indiedev #HARCdev #Cubiixdev #blender #gimp
October 4, 2026 at 6:57 AM
I think this is coming along fantastically, was playing around with weathering earlier, but deleted it cause i figure i should do that step last (sorta like painting warhammer figures lmao)

Doing the retro realism style is so fun

#gamedev #gimp #blender #HARCdev #Cubiixdev #indiedev
October 4, 2026 at 12:37 AM
Working on a Cubiix spaceship, I played all 3 halo games + odst + reach, and now me and a friend are working on an FPS game together, this is a Trii orbital dropship called a Puffin (cause the halo one is called a pelican) what do you think so far! :D

#gamedev #indiedev #HARCdev #cubiixdev #blender
October 3, 2026 at 10:05 AM