INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
INDIE GAME DEV
Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing:
godotengine.org/article/dev-...
Symbol renaming, runtime CanvasItem manipulation, animated decals, non-allocating physics queries, UI audio events, AccessKit for iOS and Android, and more are ready for testing:
godotengine.org/article/dev-...
www.resetera.com/threads/15...
Me: What, like Grave of the Fireflies?
Dev: N-no...
Me: Hm... strong themes around the struggle of humanity and nature coexisting?
Dev: -visibly sweating-
Me: Ah. It's just the pastel anime aesthetic isn't it?
Dev: Please... stop... the SEO will hear you!
Me: What, like Grave of the Fireflies?
Dev: N-no...
Me: Hm... strong themes around the struggle of humanity and nature coexisting?
Dev: -visibly sweating-
Me: Ah. It's just the pastel anime aesthetic isn't it?
Dev: Please... stop... the SEO will hear you!