#DRPG
Spent the day doing level design for Delving The Depths. It feels really good applying the lessons from previous games to help find a good balance. #gamedev #drpg #rpg
November 3, 2026 at 10:08 PM
#Underkeep has reached 100K wishlists. Amazing! The game is ready, we're fine-tuning the details. Thank you for following us! And here's something for Halloween! :)

store.steampowered.com/app/2411200/...

#screenshotsaturday #dungeoncrawler #RPG #DRPG #ダンジョンRPG #pixelart #turnbased #indiegame
October 31, 2026 at 12:41 PM
Undernauts 2, DRPG. Came out in Japan on Switch this year.
November 3, 2026 at 8:14 AM
My avatar is from a 100+ hour DRPG I played in Japanese you already know what is going to happen next
November 2, 2026 at 12:29 AM
almost played it years ago when i was on a drpg kick but ive remained curious..
November 4, 2026 at 5:13 AM
That guy shigesato itoi needs to make a mother DRPG. the people want it. the people want it bad.
November 2, 2026 at 2:24 AM
Crypts of Carith Patch Notes
Version 0.1.0 - Build 91

- Demo Updates
- Performance tweaks
- Interaction Improvements
- Full Game Updates
- Zombies!

#GameDev #IndieDev #DRPG #RPG #Steam #Wishlist

store.steampowered.com/news/app/334...
Crypts Of Carith - Version 0.1.0 - Build 91 - Steam News
Update Patch Notes
store.steampowered.com
November 2, 2026 at 11:35 AM
you're right though I should switch to the DRPG after this world in Yoshi
November 2, 2026 at 7:01 AM
自分がプレイしたことある3DRPGはICOだけ
それでも下手すぎて、ずっと身内ちゃんのプレイを横で眺めてたんだけど、あれは名作だよな〜 ワンダの展開も好きだよ
November 2, 2026 at 11:03 PM
The dungeons are obviously much simpler than anything in a DRPG because it's FF and FF has never been a crazy complex dungeons series, but you can tell that dna's in this. Every dungeon has a cute gimmick
October 31, 2026 at 12:34 AM
late reply (i've been busy) but i guess what i mean is
something like SMT IV or V, which puts a lot of emphasis on boss fight spectacle and constant save/heal points, loses the long-term play of MP management and drpg-crawling
smth like the THADiA has MP, but not compelling moment to moment fighting
November 3, 2026 at 7:24 PM
Eu sigo muito por longe por que mutuals gostam de Momodora, mas é falar de DRPG que eu me interesso q
November 3, 2026 at 11:56 AM
so I found out drpg outright promised formal adell for this year's anni and now I'm physically sick with dread that they won't do it
November 3, 2026 at 11:53 PM
i can see that, even older isekais like konosuba have progression fantasy/stat stuff (arguably more inspired by rance world there but whatever) thats a shoe-in for drpg customization yeah
October 30, 2026 at 8:03 PM
as a big drpg guy, there’s def a contingent who likes hard as hell dungeons, but i think what theyre more looking for is how “unfair” the game is

like old wizardry games having undead that permanent steal your levels? very unfair
eo is still hard, but it’s much fairer
October 30, 2026 at 12:49 AM
stranger is one of the only games to fully lean into being an isekai story that just outight nails it, which is crazy, but it's also an incredible fit for the drpg formula
October 30, 2026 at 8:00 PM
i was hoping p1r preserved the original drpg gameplay but then i remembered those videos of p1 psp players repeatedly bumping into the walls
October 31, 2026 at 9:53 PM
レベルなし・アビリティを鍛える2.5DRPG『火の言伝』11月25日配信へ。戦闘中は回復なし、ダメージ減らす「盾力」管理が重要な戦略的コマンドバトル
https://automaton-media.com/articles/newsjp/20261028-476176/
レベルなし・アビリティを鍛える2.5DRPG『火の言伝』11月25日配信へ。戦闘中は回復なし、ダメージ減らす「盾力」管理が重要な戦略的コマンドバトル
紺ノトバリ氏は10月28日、『火の言伝』を11月25日にリリースすると告知した。
automaton-media.com
October 28, 2026 at 12:19 PM
like, fine. Say Adell loves Rozalin in the Worst Ending too for the sake of argument (and to match with Calamity Adell's drpg description)

By gameplay, you know it had to be a choice to kill her at least once, when it "didn't count"
November 1, 2026 at 12:06 AM
好きなゲームは「シュタゲ」、「俺屍」、「サモナイ」シリーズ、「采配のゆ◯え」、「ダンロン」シリーズとか。他にもあるけど。

最近はエ◯スペリエンスのDRPGが100時間位超えたけどまだクリアしていない。そろそろクリアしたい気はする。
それ系だと「黄泉華」「剣の街(無印)(黒)」「シュバリエ」「バベル」「デモン◯イズ(無印)」はやった事がある。
結構内容がエグいものも多いので人に勧めた事は無い。
(ホラゲとかも出しているメーカーさんです)
November 3, 2026 at 10:49 AM
やることたくさんだし積んでたり途中のゲームもいっぱいだけどあまりの評判に「チームライアーズ」を始めてしまったんですがこれはまずい(褒め言葉)軽いノリのストーリーと遊びやすくて無限にやることあるハクスラDRPGはまずい(褒め言葉)
October 29, 2026 at 12:33 PM
aside the obvious influences of wizardry, etrian odyssey, etc during this drpg project i've also found myself thinking a lot about castlevania
October 27, 2026 at 1:33 PM
Recently beat StarCrawlers Chimera. Hard to rec to DRPG folks but if you dug Dungeons of Dreadmor it's an iteration on that. Monster closet chaos, unexpected skill/item utility and dad jokes galore. If it leaned more into horror and scarcity could see it as a good shell for a System Shock roguelike.
October 27, 2026 at 10:14 PM