#DevBuild
Devbuild is kinda fun so far!
#screenshotsaturday #indiedev #gamedev
March 14, 2026 at 4:31 PM
Here's the current state of the game. Road to Salvation has so many choices that we have to make sure that the choices all work first before we can add visuals

#screenshotsaturday #coding #playtesting #devbuild #indiegame
August 1, 2026 at 9:27 PM
BIG UPDATE!!!!!!
Added Quests, Player UI , Stats,and Notifications System!! I was able to get it on game jolt . So this will be live soon !!!!

#GameJolt #HTML5 #WebGame #AndroidGame #MobileGame #NoPC #GodotAndroid #BuildInPublic #DevBuild #GameStats #StatTracking #Quests #Godot4 #PlayerAvatar
June 11, 2026 at 3:35 AM
As we close the first day of the last week of DARE, we bring you a video of our chatter teeth in our devbuild! Not long to go now ':D We hope you are excited to use these chompers yourself in our upcoming build!

#gamedev #indiegamedev #DAREAcademy #DARE25 #gamedevelopment #BonnyBandits #AbertayUni
July 28, 2025 at 3:20 PM
Commander!! establish your stronghold, master your resources, explore the unknown, expand your dominion, defend your legacy, and conquer the world!

youtube.com/@rezium-io?s...

discord.gg/WfsKpYecuy

#Gameplay #RTS #StrategyGame #PCGaming
#SciFi #GameArt #IndieGame
#InGame #DevBuild #AlphaBuild
July 10, 2026 at 11:22 AM
lmk if you do, i'll happily shoot you the devbuild!
September 30, 2025 at 6:27 PM
do you think there's a devbuild where they debuffed the base to make this hellhole feel real. it's a very good thing they didn't BUT also,
October 11, 2025 at 11:07 PM
itll try the public first to see if it works, n then itll mess with checkin out the devbuild
March 31, 2026 at 6:47 PM
You can now download Android .apk devbuild of TutTutVroomVroom!
▪️Supports controllers (any, BT or wired)
▪️Touch controls (WIP)
▪️Steady 60 FPS at full resolution
▪️Identical to PC version
▪️Will be improved and updated regularly
Devlog now available at:
May 2, 2025 at 9:09 PM
Have been since my 17th! It's how I got into programming and game dev, and the world is one I've been building since I was... 13 years old?

Workshop build is insanely out of date but the current devbuild CTD's because I'm still working on bringing it up-to-date with the latest base game updates.
Steam Workshop::Irenthar: City of Hate
steamcommunity.com
June 15, 2026 at 12:20 PM
I saw that, but like is this from a devbuild of it? I hardly follow anything involving *that* game
November 16, 2024 at 4:38 AM
How about devbuild lol
August 30, 2026 at 5:29 PM
hang on i can dm you the current devbuild if you want lol, it's browser-based on itch
August 18, 2024 at 7:07 PM
yee haw, DM me for the devbuild ^^
March 31, 2026 at 6:40 PM
Porting another four characters from the devbuild to the masterbuild...!
May 29, 2025 at 2:38 PM
Hey there, here's DevBuild 0.2.16 for those with access, it is the final DevBuild before the main and public releases. It is intended to test the new Prisoner enemy. subscribestar.adult/posts/1704174 www.patreon.com/posts/devbui...

#indiedev #nsfw #solodev #metroidvania #pixelart
subscribestar.adult
February 9, 2025 at 12:14 AM
So! Unfortunately, the latest devbuild of Severed Chains for Legend of Dragoon crashes on entering parts of the menu. I'll show it off on-stream, but currently that kinda puts a damper on continuing with it today and I can't quickly roll back the version.
July 11, 2026 at 7:54 PM
If anyone wants to look at that hl2 slice without dealing with an ancient unstable devbuild, it's been turned into a regular sourcemod:
www.moddb.com/mods/half-li...
Half-Life 2 2003 Storyline Port mod
A complete port of 2003 storyline maps for Half-Life 2. Includes all 50 levels, all necessary assets, scripting and programming. Based in huge part on "September 2003 Storyline Map Pack" for the leak engine by XJR900, Vitoy & Maelstrom. Visit hl2-beta.ru...
www.moddb.com
June 18, 2026 at 5:22 AM
anyway play my mod (hmu for the latest devbuild which has WAY more stuff in it)
September 11, 2025 at 9:38 PM
modding again

i love making my world come to life in a video game :)
July 12, 2025 at 1:40 PM