#HTML5
Happy 12th Birthday HTML5!

On October 28, 2014, W3C adopted the final recommendation for the HTML5 markup language.
October 28, 2026 at 12:20 PM
『アスアメカニズム』メカボディスクショ。

The mechanical body closed-up in „AZURMEKANISME“.

#html5 #javascript #indiegame #indiedev #gamedev #ゲーム制作
November 2, 2026 at 3:45 AM
Who knows but maybe worth pointing an agent at github.com/udevbe/green... and seeing if there's anything to beg borrow or steal from that codebase. Not sure what you are going for with your integration but perhaps there's some overlap?
GitHub - udevbe/greenfield: HTML5 Wayland compositor
HTML5 Wayland compositor :seedling: . Contribute to udevbe/greenfield development by creating an account on GitHub.
github.com
November 2, 2026 at 5:57 AM
October 28, 2026 at 7:05 PM
今日は演出中心に頑張りました。
左武器赤ブレードカッコいい。

Today I worked on vfx.
The left weapon red blade, I like it.

#html5 #javascript #indiegame #indiedev #gamedev #ゲーム制作
October 31, 2026 at 12:14 PM
I’m so grateful for the support of MN’s Legal Community! Your confidence in my service as MN AG is inspiring. I’ll work to live up to it every day. replica.startribune.com/html5/reader...
Star Tribune
Star Tribune - 11/01/2026
replica.startribune.com
November 2, 2026 at 4:21 PM
Fuckerman:Wrecking balls (2020)

Creator(s): bambook
Type: HTML5
Language: [EN][RU]
Status: Available

www.newgrounds.com/portal/view/...
November 1, 2026 at 8:37 PM
October 31, 2026 at 9:15 AM
October 30, 2026 at 1:15 PM
iPhoneのHTML5対応で、HTML5対応デバイスのインストールベースがいきなり3000万台増えた
November 1, 2026 at 11:40 PM
iPhoneのHTML5対応で、HTML5対応デバイスのインストールベースがいきなり3000万台増えた
November 2, 2026 at 4:22 AM
seriously? it's like a one line change, surely! anyone at Big Browser got 5 mins over lunch to fix this

caniuse.com?search=%3Ahe...
":heading" | Can I use... Support tables for HTML5, CSS3, etc
caniuse.com
October 28, 2026 at 11:58 AM
今日はバグフィックスとついでにデザインを色々再考してた
背部の翼と通常ブレードをガスバーナーっぽい色味にしてみた

Today I worked on some bugfixes and redesign.
Gass-burner-like-colored wings and normal blade, I like them.

#html5 #javascript #indiegame #indiedev #gamedev #ゲーム制作
November 2, 2026 at 8:51 AM
🏭 Build your dream factory in Mini Factory Floor! Automate conveyor belts, optimize production & watch the satisfying chaos unfold!

🤯 Get it for $3.99 CAD: tinyurl.com/5fu4n58c

#IndieGames #HTML5 #gamedev #webdev
October 28, 2026 at 11:47 PM
HTML5 Audio Autoplay Loop: Background Music Guide, by @stevefaulkner@mastodon.social (@html5doctor@twitter.com):

https://html5doctor.com/html5-audio-autoplay-loop-background/?ref=frontenddogma.com

#guides #multimedia #html #javascript
HTML5 Audio Autoplay Loop: Background Music Guide
html5doctor.com
October 31, 2026 at 7:30 PM
October 27, 2026 at 10:15 PM
Copy & paste, opening and saving files, drag & drop - now easier to handle in #Defold #HTML5 #webgames!

Check out Browser IO extension by Andrew Fowler, now in our Asset Portal:

defold.com/assets/brows...
Browser IO | Defold
A Native Extension for HTML5 games in Defold for access and operations on the browser's clipboard and file APIs. Copy and paste clipboard content, open files through s...
defold.com
October 29, 2026 at 5:05 PM
えちえちゲーム制作者「 Windows だけじゃなくて iOS / Android でも動くようにせなあかん」
→ HTML5 で実装する
→ マカー「おっ!ラッキー😊」 ← こいつ
November 2, 2026 at 1:38 AM
In 2010, a weekend experiment with HTML5 video became the web’s most-used open source player.

15 years later, Video.js’s creator came back to rebuild it.

This is the story of Video.js. Watch the full trailer now on CultRepo: youtube.com/watch?v=gCZE...

Documentary goes live on 5 November
October 29, 2026 at 6:42 PM
October 29, 2026 at 10:15 AM
November 1, 2026 at 1:15 PM
Check out “My Restaurant” on DarkCat Games – run your own kitchen, serve crazy dishes, and watch the chaos unfold! 🍔✨ Dive in now and become the ultimate foodie boss! darkcat.games/game/my-rest...
My Restaurant | Play HTML5 Games
darkcat.games
October 27, 2026 at 6:48 PM
HTML5 choking past ~40 enemies is usually draw calls, not logic. Have you tried batching sprites into one atlas or canvas layer before cutting the enemy count?
October 31, 2026 at 2:00 AM