#Devfund
November 5, 2026 at 1:39 PM
Layered Actions are taking shape!

Learn about the outcomes of the workshop organized by the Animation & Rigging module this September: code.blender.org/2026/11/laye...

#b3d #devfund
Layered Actions Workshop: September 2026 — Blender Developers Blog
Learn about the outcomes of the workshop organised by Animation & Rigging module this September.
code.blender.org
November 5, 2026 at 1:22 PM
I need your thoughts on selection syncing between objects and their channel in the dope sheet & graph editor.

devtalk.blender.org/t/animation-...

#b3d #blender3d #animation #feedback #devfund
Animation Channel Selection Syncing for Objects
Hey folks. We’re replacing (#163813 Blender’s ‘animation filtering’ system, which determines which animation channels are shown in the Dope Sheet & Graph Editor. Because we’re replacing things, now is...
devtalk.blender.org
November 5, 2026 at 4:26 PM
Blender's Animation & Rigging module meeting notes from Tuesday 2026-11-03 12:00 CET.

devtalk.blender.org/t/2026-11-03...

The next meeting will be on Thursday 2026-11-12 18:00 CET.

#b3d #blender3d #animation #rigging #meeting #notes #devfund
2026-11-03 Animation & Rigging module meeting
The meeting was on 2026-11-03T11:00:00Z (UTC). People present are referred to by first name for brevity. Others are referred to by full name. Present: Christoph Lendenfeld, Derrick Taylor, Hjalti Hj...
devtalk.blender.org
November 3, 2026 at 1:33 PM
Blender's Animation & Rigging module meeting notes from Thursday 2026-10-29 18:00 CET.

devtalk.blender.org/t/2026-10-29...

The next meeting will be on Tuesday 2026-11-03 12:00 CET.

#b3d #blender3d #animation #rigging #meeting #notes #devfund
2026-10-29 Animation & Rigging module meeting
The meeting was on 2026-10-29T17:00:00Z (UTC). People present are referred to by first name for brevity. Others are referred to by full name. Present: Bar Borer, Christoph Lendenfeld, MohammadHossei...
devtalk.blender.org
October 31, 2026 at 9:08 AM
This is the Blender on Android project’s presentation, shown at #BCON26.

Download the demo APK to see the current progress for yourself: download.blender.org/demo/tablet/...

#b3d #devfund
October 21, 2026 at 12:25 PM
In today's news: two corrective releases for Blender LTS you won't want to miss! 🚀

🔶 Blender 5.2.3 LTS → 113 bugs fixed
🔹 Blender 4.5.15 LTS → 60 bugs fixed

⬇️ Download and read the full changelog: www.blender.org/download/lts/

#b3d #DevFund
LTS — Blender
The Blender LTS program is aimed at ensuring that long-lasting projects can be executed using a stable Blender version with official support for 2 years.
www.blender.org
October 22, 2026 at 1:00 PM
In Blender 5.3 it will finally be possible to

- Move external assets between catalogs
- Rename external assets

These were missing for the assets that you push to the library (saved to `.asset.blend` files). So now also reorganise them after pushing!

#b3d #blender3d #assets #PoseLibrary #devfund
October 8, 2026 at 8:30 AM
Join the official Blender Survey 2026!

Let's get a picture of the community and help shape the future of Blender together 🧡

www.blender.org/survey

#b3d #devfund
Blender Survey 2026 — Blender
Blender Foundation announces its annual user survey.
www.blender.org
October 6, 2026 at 12:29 PM
Last week we had a #GeometryNodes workshop at the Blender HQ in Amsterdam. Read all about it in this blog post: code.blender.org/2026/10/geom...
#b3d #devfund
Geometry Nodes Workshop: September 2026 — Blender Developers Blog
code.blender.org
code.blender.org
October 5, 2026 at 2:36 PM
Zcash engineers plan an NU7 testnet launch near October 6 and a November 5 mainnet, cutting blocks to 25 seconds and adding a funding mechanism.

#Blockchain #Devfund #Nu7 #Privacy #Testnet #Upgrade #Zcash
Zcash Preps NU7 Testnet Around Oct 6 Before Nov Mainnet
Zcash engineers plan an NU7 testnet launch near October 6 and a November 5 mainnet, cutting blocks to 25 seconds and adding a funding mechanism.
pulseofnations.lol
October 5, 2026 at 12:20 PM
Send a personalized donation to the Blender Development Fund with a new ‘Show your support’ option, and see the immediate effect on the Blender Roadmap.

Learn more: www.blender.org/news/show-yo...

#b3d #DevFund
September 21, 2026 at 12:32 PM
Update time for your Blender LTS!

🔶 Blender 5.2.2 LTS → 37 fixes
🔹 Blender 4.5.14 LTS → 1 fix

Download and read the changelog at blender.org/lts

#b3d #DevFund
LTS — Blender
The Blender LTS program is aimed at ensuring that long-lasting projects can be executed using a stable Blender version with official support for 2 years.
blender.org
September 16, 2026 at 11:00 AM
In today's news: two corrective releases for Blender LTS you won't want to miss! 🚀

🔶 Blender 5.2.1 LTS → 143 bugs fixed (!)
🔹 Blender 4.5.13 LTS → 3 bugs fixed

⬇️ Download and read the full changelog: www.blender.org/download/lts/

#b3d #DevFund
LTS — Blender
The Blender LTS program is aimed at ensuring that long-lasting projects can be executed using a stable Blender version with official support for 2 years.
www.blender.org
August 25, 2026 at 2:45 PM
Remember the custom lighting from the NPR prototype?
It's finally happening! With lots of improvements and extra goodies.

Give it a try and leave your feedback before we merge it into main: devtalk.blender.org/t/material-l...

#b3d #DevFund
August 20, 2026 at 3:14 PM
In Blenders Shader Nodes you now have access to the Switch node, Index Switch node and various string nodes. All of these got ported over from #GeometryNodes and are useful when building higher level shader assets. #b3d #devfund
August 17, 2026 at 10:55 AM