Very very few, and if you've hired them, you DO NOT FIRE THEM.
Very very few, and if you've hired them, you DO NOT FIRE THEM.
https://codenameone.com/blog/native-windows-port-no-jvm
#Java
https://codenameone.com/blog/native-windows-port-no-jvm
#Java
Check it out🔗 l.lab401.com/qUivk
#lab401 #pentesting #RFID
Check it out🔗 l.lab401.com/qUivk
#lab401 #pentesting #RFID
www.theverge.com/tech/870045/...
www.theverge.com/tech/870045/...
I've created two rectangles and tried to constrain the distance of the internal one vis a vis the external one's walls.
Already getting those errors that don't make sense to a typical user.
(only briefly toying with it, as I'm mostly busy today)
I've created two rectangles and tried to constrain the distance of the internal one vis a vis the external one's walls.
Already getting those errors that don't make sense to a typical user.
(only briefly toying with it, as I'm mostly busy today)
Today, we’re making this improvement available to all Chromium-based browsers on Windows, not just Edge.
Today, we’re making this improvement available to all Chromium-based browsers on Windows, not just Edge.
developer.chrome.com/blog/better-...
- Edge 팀은 사용자들로부터 "흐릿한" 텍스트에 대한 피드백을 받은 후 윈도우의 크로미엄 기반 브라우저에서 텍스트 렌더링을 개선하기 위해 노력
- Skia와 DirectWrite 렌더링 엔진 간의 차이점을 조사하면서, 텍스트 대비와 감마 설정이 주요 문제임을 발견
(계속)
developer.chrome.com/blog/better-...
- Edge 팀은 사용자들로부터 "흐릿한" 텍스트에 대한 피드백을 받은 후 윈도우의 크로미엄 기반 브라우저에서 텍스트 렌더링을 개선하기 위해 노력
- Skia와 DirectWrite 렌더링 엔진 간의 차이점을 조사하면서, 텍스트 대비와 감마 설정이 주요 문제임을 발견
(계속)
blog.j2i.net/2026/02/03/m...
#windowsdev #directx #xaml #winui #win2d #ui #winforms
blog.j2i.net/2026/02/03/m...
#windowsdev #directx #xaml #winui #win2d #ui #winforms
That's one way to do it, I suppose.
That's one way to do it, I suppose.
another massive reason it often looks crap is because in most cases, vertical anti-aliasing isn't used for whatever reason (it's only available through DirectWrite if you specifically enable it)
another massive reason it often looks crap is because in most cases, vertical anti-aliasing isn't used for whatever reason (it's only available through DirectWrite if you specifically enable it)
🔗 https://bugs.documentfoundation.org/show_bug.cgi?id=109234
🔗 https://bugs.documentfoundation.org/show_bug.cgi?id=109234
🔗 https://bugs.documentfoundation.org/show_bug.cgi?id=112486
🔗 https://bugs.documentfoundation.org/show_bug.cgi?id=112486
Hint interpretation is still in OS X* & Linux (freetype). I don't know if Windows Directwrite still supports it but most likely the GDI APIs will support hinted gridfitting for a long time.
*subpixel rendering is gone from OS X, so we can't take anything for granted
Hint interpretation is still in OS X* & Linux (freetype). I don't know if Windows Directwrite still supports it but most likely the GDI APIs will support hinted gridfitting for a long time.
*subpixel rendering is gone from OS X, so we can't take anything for granted