#DynamicAudio
You can create dynamic footsteps sound playback using FMOD, that adds realism as opposite to listening to a single footstep sound in-game all the time.

#gameaudio #gamedev #fmod #dynamicaudio
June 26, 2025 at 2:42 PM
 アキバのミスドって16bitセンセーションでコノハがエロゲひろげてタイムリープしたりしてたところか。閉店するんですね。入ったことはなかったなあ。

 アキバも5年くらい行ってないのかな。治安悪くなってる的な話も聞くけどどうなんでしょう。大通りだけ歩いてるくらいなら気にすることもないのかな。行くとしてもDynamicAudio 5555やアキヨドでオーディオ見て回るくらいでしょうけど。
October 1, 2024 at 1:38 PM
Pro #1: unparalleled immersion 🌍

Music can swell as combat begins, add layers when you discover a secret, or become tense during a chase 💥

This real-time adaptation truly connects players to the game world 🔗

#DynamicAudio #PlayerEngagement
June 13, 2025 at 9:37 AM
It's called dynamic insertion for a reason - it can be changed at any time. Use that opportunity:

- Seasonal/cultural
- Events
- Time sensitive
- New season promo
- Reviewer shout out

Ads are great, but dynamic insertion can be used for anything. 💪 #podcasting #DynamicAudio
November 18, 2024 at 8:25 PM