#EditorDev
In my custom editor #LSGE, I resolved an issue with selecting overlapping elements by dynamically shrinking the bounding box when the mouse move hovers over elements

#GameDev #DevLog #Programming #UI #UX #ToolsDev #EditorDev #IndieDev #SoftwareEngineering #GamedevTools
February 12, 2026 at 11:38 PM