#FSR2
Yooka-Replaylee update on Steam

-60 FPS on both PC and Steam Deck
-Display options - FSR2/DLSS
-Improved shader prewarming
-bug fixes, graphics and performance improvements

steamcommunity.com/games/360830...
June 2, 2026 at 4:18 PM
holy shit, they finally added support to Alan Wake 2 for AMD upscalers newer than FSR2, they remembered that sometimes people don’t buy nvidia cards
August 19, 2026 at 1:31 AM
'Yooka-Replaylee' Steam update:

- 60fps on both PC and Steam Deck!
- Options for FSR2 and DLSS.
- And bug fixes, graphics and performance improvements!

store.steampowered.com/news/app/360...
June 2, 2026 at 5:04 PM
hilarious that alan wake 2 is still stuck on FSR2 and doesn’t even know what XeSS even is

“we made ‘not looking like shit above 1080p’ an nvidia-exclusive feature”

thank god for optiscaler
December 13, 2025 at 9:59 PM
FSR2 in #godotengine is soooo smooth!
December 20, 2024 at 2:21 PM
It can be interactive with upscaler enabled (in the second half of the video I use AMD FSR2)
www.youtube.com/watch?v=9yCE...
Volumetrics optimization progress
YouTube video by Vladimir Komarov
www.youtube.com
February 27, 2025 at 10:00 AM
oh sick, optiscaler FSR4 now works with any game that doesn't have anticheat and isn't vulkan github.com/optiscaler/O...
FSR4 Compatibility List
OptiScaler bridges upscaling/frame gen across GPUs. Supports DLSS2+/XeSS/FSR2+ inputs, replaces native upscalers, enables FSR3 FG on non-FG titles. Supports Nukem mod for DLSSG-to-FSR3 FG. - optisc...
github.com
July 5, 2025 at 5:59 PM
Also true for FSR2
September 2, 2025 at 8:18 AM
99.9% of them already do!!! It’s just the .1% of AAA slop that relies on FSR2 too heavily and ships unfinished!
January 21, 2025 at 1:41 PM
O emulador de Nintendo Switch Citron voltou com uma nova versão, supostamente ele foi refeito.

CITRON EMULATOR v0.7 traz alguns destaques como a implementação do FSR2 e suporte para o Hollow Knight Silksong.
September 9, 2025 at 2:23 PM
www.youtube.com/watch?v=fSR2...
Orange guy is decompensating
Trump has MORNING TANTRUM as Presidency SLIPS AWAY FAST
YouTube video by MeidasTouch
www.youtube.com
February 24, 2025 at 11:15 PM
リアル系生成実験「扶桑」
テストデータ FSR2 利用バージョン

うちのAIさんの忖度が発達しているw

#AI生成 #AI美人 #AIグラビア #艦これ #扶桑
March 16, 2024 at 3:20 PM
The Switch being too long is ultra-exacerbated by it being outdated hardware by the time it shipped. The PS5 was really compelling shit when it came out, legitimately did not need an immediately replacement. Devs need to better scope projects and stop with aggressive FSR2!
January 21, 2025 at 12:32 PM
Find out our thoughts on Moza's latest feature-rich formula wheel, the FSR2.
Moza FSR2 Formula Wheel review: Blurred lines
We test Moza's FSR2 Formula Wheel to find out how the Chinese manufacturer aims to build upon the success of its previous model.
traxion.gg
March 10, 2025 at 10:56 AM
dude seeing the folks say "sub-720p with FSR2 is fine" genuinely makes me feel ill
October 31, 2024 at 1:47 AM
#UnityTips

Free performance trough upscaling? DLSS2, FSR2 and XeSS sound intimidating?

WIth #Unity6 the introduced their very own take: Spatial Temporal Upscaling, STP in short.

Enable it in your URP Asset. Check the image for render scale comparisons.

#indiedev #gamedev
November 12, 2024 at 12:06 PM
I might have installed Witcher 3 again. On my ROG Ally & Xbox. Yes, the Witcher 4 hype got me.
Looks and runs well on the Ally. With FSR2 on & hair physics off this runs beautiful at 60fps with high settings.
I don't have the time to play this again - would be my 6th playthrough (incl. All DLC) 😂🙈
December 20, 2024 at 12:58 PM
Rappelez-vous que les "PC Master Race 4K Ultra sinon rien" sont les mêmes qui jouent majoritairement sur leur Steam Deck aujourd'hui en 800p réglages moyen FSR2 performance.

Et que même les ultrabooks de la gen 2025/2026 sont capables d'envoyer du 1080p@60 aujourd'hui.
March 29, 2026 at 10:55 AM
Estoy probando #TheWitcher3 en la Deck y me sorprende lo bien optimizado que está, hasta el punto de moverlo en Ultra a unos 27-30fps

Aunque la mejor configuración es ponerlo en Alto (con algunos ajustes en ultra) y FSR2 activado. A 30fps la batería dura entorno a 2 horas 👌🏻
December 29, 2024 at 11:53 AM
Attaching this screenshot of a game engine's third-party dependencies. Engines are complex as hell. How far are you willing to go to *consistently* avoid all code/assets that AI has "touched"? Find a method that goes beyond following the latest Bsky news.
June 22, 2026 at 5:23 AM
Real talk; this is a good upgrade. Things are slowing down, but what's more important is that if games are going to use upscaling FSR4 is actually usable unlike FSR2, and having a GPU with good RT as a baseline will save development time.
August 5, 2025 at 4:50 PM
So it's hard to say if longterm PSSR will be a complete wash but it's somewhat starting to feel like it. Even still, I'd rather have the image quality problems in many titles than the horrible ghosting and blurriness of FSR2, I hate it that much.
November 28, 2024 at 4:09 AM
Waltz Of The Angels
YouTube video by Peter Case - Topic
www.youtube.com
February 23, 2026 at 1:25 AM