#FlockXR
Now it's time for #FlockXR Light Saber V2. I've refined the movements and added stars to collect.

Really enjoying working with the mixed realities of augmented reality and movement controls with the #micro:bit for a full spatial computing experience! Can't wait to try this out in schools!
October 7, 2026 at 7:28 PM
If you want to know more about my @abertayuni.bsky.social - @spriteplus.bsky.social AIM Secondment collaboration with #FlockXR and @flipcomputing.bsky.social, our project page is now live 😊 - excited to get started! #accessibility #ExtendedReality #DigitalCreators www.spritehub.org/aim-day-seco...
Trusting Creative Technologies: Exploring the Security, Privacy, and Trust Needs of Visually Impaired Digital Creators | SPRITE+ Hub
www.spritehub.org
September 18, 2026 at 11:57 AM
Pleased to have been awarded a @spriteplus.bsky.social AIM Secondment to work with #FlockXR and @flipcomputing.bsky.social, drawing on my @abertayuni.bsky.social research 😊 We'll explore the intersection of TIPS and accessibility in XR creation platforms for blind and partially sighted creators.
September 14, 2026 at 10:33 AM
Having fun playing with #FlockXR and using the micro:bit as an input device! Lots of possibilities for classroom applications combining two of my favourite mediums together!

Already got lots of ideas in my head! 🤯

#microbit
#STEM
September 11, 2026 at 8:44 AM
🕹️ I've been continuing with my arcade theme, playing with #FlockXR some more! This time, Pacman! My aim is to give it a twist by randomising some of the wall positions!

It will definitely be fun to try out some of these arcade game recreations in schools!
June 13, 2026 at 8:25 PM
I've been having lots of fun testing out #FlockXR by @flipcomputing.bsky.social recently, so far I've made this little ball roll around (because why would I start off doing something simple!). My aim is to turn this into a little marble run/maze game! So far so good . . .
October 3, 2025 at 7:15 PM
Looking forward to some Spring weather soon 🤞 but until then I’m hiding out indoors and creating little animations with #FlockXR #3DAnimation
February 7, 2025 at 3:46 PM
Playing around with particles and follow settings in FlockXR 🚀🪐
December 17, 2024 at 11:39 PM
I couldn't resist adding some particle effects! #coding #flockxr #education #creativecoding #december
December 1, 2024 at 11:36 AM
I know I'm not going to have much time for Advent of Code this year. But I couldn't resist visualising Day 1 Part 1 in Flock XR. #flockxr #coding #adventofcode #dataviz
December 1, 2024 at 6:23 AM
I've been experimenting with key frame animation in Flock! This could be fun. Needs some UX improvements but I'll get there.
#coding #education #animation #flockxr
November 30, 2024 at 6:33 PM
Hi BlueSky, we have just launched a major update to #FlockXR

The website has also had a shiny new update ✨

• Code 3D worlds with blocks
• Design directly in 3D
• Personalise and remix projects

Get started: flockxr.com

Follow for 3D inspiration, tips, and platform updates 🦋🌎

#EdTech #EduSky
April 13, 2026 at 12:37 PM
Hey CAS friends. We will be chatting about all things #FlockXR on Wednesday 29th January at 16:00. Hear about this brand new and free 3D creation tool for young people.

Sign up to the 'CAS Interactive and 3D gaming community' event here: www.computingatschool.org.uk/events/2025/...
January 26, 2025 at 9:00 PM
Introducing #FlockXR, a 3D creation tool for young people. Works on old tech, smartphones and tablets and doesn’t require stable internet access. Oh and it’s block based. Have a go at flockxr.com
January 25, 2025 at 1:57 PM