the dream of making entire assets smaller than a single image is real; we've made entire multi-level, dozens-of-models games in under 7 MB
entirely free and client side
gltf-compressor.com
the dream of making entire assets smaller than a single image is real; we've made entire multi-level, dozens-of-models games in under 7 MB
entirely free and client side
gltf-compressor.com
this will allow instantly importing tens of thousands of meshes into godot multimeshes via binary format
this will allow instantly importing tens of thousands of meshes into godot multimeshes via binary format
Model, texture, and animate - in a single lo-fi, easy to use package.
GIF, GLTF, OBJ, and sprite sheet export.
Available now on Steam and Itch!
Check it out! picocad.net
Thanks for boosting! ❤️ 🙏
Model, texture, and animate - in a single lo-fi, easy to use package.
GIF, GLTF, OBJ, and sprite sheet export.
Available now on Steam and Itch!
Check it out! picocad.net
Thanks for boosting! ❤️ 🙏
www.christopherbiscardi.com/bevy-compone...
www.christopherbiscardi.com/bevy-compone...
We released gltf-type-toolkit v1.0.0 ! 🎉
🏗️ github.com/toddeTV/gltf...
Generate type-safe glTF representations & optimize 3D model loading - all build tool agnostic thanks to @unjs.io unplugin! So use it with @vite.dev, Rollup, @nuxt.com etc
We released gltf-type-toolkit v1.0.0 ! 🎉
🏗️ github.com/toddeTV/gltf...
Generate type-safe glTF representations & optimize 3D model loading - all build tool agnostic thanks to @unjs.io unplugin! So use it with @vite.dev, Rollup, @nuxt.com etc
We released gltf-type-toolkit v1.0.0 ! 🚀
github.com/toddeTV/gltf...
Generate type-safe glTF representations & optimize 3D model loading - all build tool agnostic thanks to @unjs.io unplugin! So use it with @vite.dev, Rollup, @nuxt.com, etc.
We released gltf-type-toolkit v1.0.0 ! 🚀
github.com/toddeTV/gltf...
Generate type-safe glTF representations & optimize 3D model loading - all build tool agnostic thanks to @unjs.io unplugin! So use it with @vite.dev, Rollup, @nuxt.com, etc.
github.com/godotengine/...
this will allow instantly importing tens of thousands of meshes into godot multimeshes via binary format
github.com/godotengine/...
#mohoanimation #2drigging #mohopro #gltf #3dblender #blenderartists #blender #blender3d #b3d
#mohoanimation #2drigging #mohopro #gltf #3dblender #blenderartists #blender #blender3d #b3d
gltf-compressor.com
github.com/shopify/gltf...
I like GLTF bc the material / texture assignments tend to be preserved better than FBX
gltf-compressor.com
github.com/shopify/gltf...
I like GLTF bc the material / texture assignments tend to be preserved better than FBX
With #gltf & #glb exporting you can quickly import your #3D scenes made in valence3d.app into rendering & game engines.
GLTF is widely used on the web so I’m hoping this will help people with #threejs #r3f #webdev
Completely rebuilt on Nvpro-Core2 with Vulkan 1.4, Slang shaders, and DLSS Ray Reconstruction support.
github.com/nvpro-sample...
#GraphicsProgramming #Vulkan #RayTracing
Completely rebuilt on Nvpro-Core2 with Vulkan 1.4, Slang shaders, and DLSS Ray Reconstruction support.
github.com/nvpro-sample...
#GraphicsProgramming #Vulkan #RayTracing
You can fiddle with the parameters, compare the before/after, and export to GLB.
Try it here: gltf-optimizer.simondev.io
#threejs #gamedev
You can fiddle with the parameters, compare the before/after, and export to GLB.
Try it here: gltf-optimizer.simondev.io
#threejs #gamedev