#GLTF
One week to the glTF 2.1 Town Hall (Tue 17 Nov). Martin-Karl Lefrancois of NVIDIA will demo external scene references in the open-source Vulkan path tracer vk_gltf_renderer: scenes built from independent .gltf files.

Learn more and Register: www.khronos.org/events/gltf-...
#glTF #3D #khronos
November 10, 2026 at 2:06 PM
❓DAILY TRIVIA❓

What does GLTF stand for?

A. Graphics Language Transfer Format
B. GL Transmission Format
C. Graphics Library Text File
D. General Lighting & Texture Format

Answer in Discord 👇👇

DISCORD: https://discord.gg/stageone
.Fun: https://StageOne.Fun

#MML #Metaverse #3DWeb #GameDev
November 10, 2026 at 5:00 PM
Khronos and MSF are at UnitedXR Europe in Brussels, 7-9 Dec. OpenXR Deep Dive (8 Dec), glTF 2.1 and Beyond, and Evolving the Web for Spatial Computing (both 9 Dec).

Come see us in booth S7!

Sessions: www.khronos.org/events/unite...
#glTF #OpenXR #SPIR #UnitedXR #Metaverse #Standards
UnitedXR Europe
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
www.khronos.org
November 9, 2026 at 4:23 PM
Brick Golem from Voxel Giant Elemental Golem Pack

Formats: .DAE, .GLTF, .GLB, .VOX, .UNITYPACKAGE, .UNREAL,.FBX

Stores: Unity, Fab, Itchio www.mrmgame.com/stores

#gamedev #indiedev #voxel #lowpoly #unity3d #godot #unrealengine #voxels #lowpoly #indiegamedev #roblox #voxelart #game #voxedit #3d
November 8, 2026 at 8:12 PM
Fire Golem from Voxel Giant Elemental Golem Pack 🔥

Formats: .DAE, .GLTF, .GLB, .VOX, .UNITYPACKAGE, .UNREAL,.FBX

Stores: Unity, Fab, Itchio www.mrmgame.com/stores

#gamedev #indiedev #voxel #lowpoly #unity3d #godot #unrealengine #voxels #lowpoly #indiegamedev #roblox #voxelart #game #voxedit #3d
November 9, 2026 at 6:39 PM
The Three.js assets stay free. For Blender and Unity users, I also made a $4.95 repack in GLB, FBX and glTF: same contents, with the conversion step done for you.
#indiegame #gamedev
phi-sato.itch.io/island-life-...
November 8, 2026 at 2:41 AM
Join the glTF 2.1 Town Hall on November 17 at 8:00 AM PT. The 3D Formats Working Group will introduce a backwards-compatible revision with multi-file scene composition, bounding volumes, and a 64-bit GLB container.

www.khronos.org/events/gltf-...
#glTF #3D
glTF 2.1 Town Hall
Deploying and developing royalty-free open standards for 3D graphics, Virtual and Augmented Reality, Parallel Computing, Neural Networks, and Vision Processing
www.khronos.org
November 4, 2026 at 5:55 PM
The glTF 2.1 Town Hall is on November 17 at 8:00 AM PT, online.

glTF 2.1 is backwards-compatible: every glTF 2.0 asset remains valid. New in this revision are multi-file scene composition, per-node bounding volumes and implicit shapes, embedded thumbnails, and […]

[Original post on fosstodon.org]
November 4, 2026 at 5:58 PM
Finally (!) added support for the following glTF extensions to Filament:
KHR_materials_anisotropy
KHR_materials_iridescence
KHR_materials_diffuse_transmission

Filament was already able to do the first two in its material system, but they were not wired in the glTF loader.
November 4, 2026 at 12:28 AM
Lava Golem from Voxel Giant Elemental Golem Pack 🌋

Formats: .DAE, .GLTF, .GLB, .VOX, .UNITYPACKAGE, .UNREAL,.FBX

Stores: Unity, Fab, Itchio www.mrmgame.com/stores

#gamedev #indiedev #voxel #lowpoly #unity3d #godot #unrealengine #voxels #lowpoly #indiegamedev #roblox #voxelart #game #voxedit #3d
November 10, 2026 at 7:04 PM
Rock Golem from Voxel Giant Elemental Golem Pack 🗿

Formats: .DAE, .GLTF, .GLB, .VOX, .UNITYPACKAGE, .UNREAL,.FBX

Stores: Unity, Fab, Itchio www.mrmgame.com/stores

#gamedev #indiedev #voxel #lowpoly #unity3d #godot #unrealengine #voxels #lowpoly #indiegamedev #roblox #voxelart #game #voxedit #3d
November 6, 2026 at 9:43 PM
Crystal Golem from Voxel Giant Elemental Golem Pack

Formats: .DAE, .GLTF, .GLB, .VOX, .UNITYPACKAGE, .UNREAL,.FBX

Stores: Unity, Fab, Itchio www.mrmgame.com/stores

#gamedev #indiedev #voxel #lowpoly #unity3d #godot #unrealengine #voxels #lowpoly #indiegamedev #roblox #voxelart #game #voxedit #3d
November 7, 2026 at 9:50 AM
Defold 1.14.1 has been released 🎉

😉 Vector fonts & emoji support
🎬 Native MP4 recording
⚡ Faster particles, transforms & resource loading
🐞 Native Lua DAP debugger
🎮 Input source detection
📦 Compressed glTF (Draco/Meshopt) + KTX2

Happy Defolding! 🧡🩵

#Defold #gamedev #indiedev
November 10, 2026 at 1:14 PM
At next week’s glTF 2.1 Town Hall, NVIDIA’s Martin-Karl Lefrançois will show scenes built from independent .gltf files via external references, including a fictional Zurich where each district references its own houses, cars, boats and trees. How do you split […]

[Original post on fosstodon.org]
November 10, 2026 at 2:10 PM
i gave up on gltf lol
November 7, 2026 at 10:33 PM
Khronos is at SIGGRAPH Asia, Dec 1-4 in Kuala Lumpur, with five BOF sessions on Vulkan, OpenXR, glTF, ANARI, WebGL, Slang and AI. We are hosting five Birds of a Feather sessions.

Learn more: www.khronos.org/events/siggr...
#SIGGRAPHAsia #vulkan #glTF #ANARI #OpenXR #MachineLearning #AI
November 3, 2026 at 10:39 PM
Say bye to the glTF ducky, time for a proper arena and improved combat animations! Implemented collision detection, dodges and animation camera tracking, so you can turn a bit mid hit. This alone radically changes the feel of the game, a lot of eurojankiness is rip.

#gamedev
November 6, 2026 at 10:26 PM
Export is free now in VoxiGen 🧱 GLB, glTF, OBJ and STL, your own rigged characters and whole game levels, straight into Godot or Blender. No account needed. Characters in the video are from VOXEN, made in VoxiGen. voxigen.io/studio
November 9, 2026 at 9:59 AM
⚡ Fewer steps from CAD to real-time #3D.
#Combeenation streamlined its workflow from:
CAD / STEP → #PiXYZ → #FBX → #Blender → #glTF
to:
CAD / STEP → RapidPipeline for Blender → glTF

See how #RapidPipeline simplifies #CAD processing in #Blender:
rapidpipeline.com/en/blog/stre...
November 5, 2026 at 10:48 AM
"wow it would be super nice to have previews of stls in my file manager"

"i'm probably not the first linux nerd to think this"

common FOSS W
github.com/themanyone/3...
Releases · themanyone/3mfthumb
The premier .3mf, .stl, .glb & .gltf thumbnail viewer for file managers in Linux and Windows. - Releases · themanyone/3mfthumb
github.com
November 7, 2026 at 2:12 AM
If you want to go down a truly astonishing rabbit hole covering everything from graphic design to global warehouse logistics look into how IKEA ended up on the engineering standards committee for the .glTF 3D file format, along with the usuals like Microsoft, Autodesk, and Nvidia.
November 4, 2026 at 5:34 PM
Do you have the original model files available? Ideally a Blender (.blend) file or a .glb/.gltf export with its textures would be helpful for checking compatibility with Resonate. Do you have either of those, or just the Unity package?
November 10, 2026 at 6:08 PM
Blender 5.3 출시, Gaussian Splat 지원 추가

3D Gaussian Splats를 기본 지원 해 PLY, SPZ, glTF 파일을 포인트 클라우드로 가져오고 Geometry Nodes로 가공한 뒤 EEVEE, Cycles, Workbench의 솔리드 모드에서 렌더링할 수 있음 Cycles에 DLSS 4.5 Ray Reconstruction 노이즈 제거와 유리의 ...
Blender 5.3 출시, Gaussian Splat 지원 추가
3D Gaussian Splats를 기본 지원 해 PLY, SPZ, glTF 파일을 포인트 클라우드로 가져오고 Geometry Nodes로 가공한 뒤 EEVEE, Cycles, Workbench의 솔리드 모드에서 렌더링할 수 있음 Cycles에 DLSS 4.5 Ray Reconstruction 노이즈 제거와 유리의 ...
news.hada.io
November 10, 2026 at 8:00 PM