#GameDevUpdate
Just finished the first cutscene. Subtitles next
#gamedev #indiedev #cutscene #subtitles #progress #gamedevupdate
August 23, 2026 at 7:13 AM
I changed the cutscene for the lab entrance. We'll also need to change the location, and I think it will be ready
#gamedev #cutscene #leveldesign #gamedevupdate #lab
June 19, 2026 at 6:44 AM
Miss us? We’re gearing up to return. Big things are coming to Nuclear Nightmare. Stay tuned explorers. #NuclearNightmare #IndieHorror #GameDev #ForestMap #WIP #ComingSoon #GameDevUpdate #gamingcommunity #coopgames
May 21, 2025 at 6:50 PM
Here’s your first look at what’s lurking in the depths of Nuclear Nightmare. The forest map is on its way and it’s darker than ever. Get ready. The nightmare is about to grow.
#NuclearNightmare #IndieHorror #GameDev #WIP #gamingcommunity #gamedevupdate
May 6, 2025 at 7:27 PM
Hello explorers… the nightmare isn’t over. Socials reactivated. Welcome back to Nuclear Nightmare ☢️ Thank you for sticking with us through the silence, an update is on its way 👀
#NuclearNightmare #IndieHorror #GameDevUpdate #BackFromTheDead #gamedev #gamingcommunity #coopgames
May 2, 2025 at 9:06 PM
heeeeelloooo!
how are u?)

Added 3 new enemies, a wrench weapon, note reading & journal system, bullet decals & shot effects, ENG/RUS localization, and updated UI. 💀 #PAVLOV23 #indiegames #UE5#GamedevUpdate #IndieShowcase#GameDev #IndieGame #RetroShooter #GameArt #VisualStyle
October 17, 2025 at 9:34 PM
October 11, 2025 at 10:06 AM
October 9, 2025 at 9:34 AM
Civilization 7's first in-game event postponed so Firaxis can 'prioritize quality-of-life improvements'

https://cybersonar.org/go/attDx2
Posted at 23:48

#[\r\n\"civilizationv7\" #\r\n\"firaxispriority\" #\r\n\"gamedevupdate\"
February 28, 2025 at 6:54 AM
🚨 New Progress Update on Patreon! 🚨

Sneak Peek 👀

just posted an exciting first steps update on my game’s development journey! 🎮 Head over to my Patreon for the latest news, behind-the-scenes insights, and what’s coming next.
www.patreon.com/posts/progre...
#IndieGameDev #GameDevUpdate #Patreon
Progress Update! | Swordholdgames
Get more from Swordholdgames on Patreon
www.patreon.com
December 28, 2024 at 2:50 AM
One of my least favorite tasks in gamedev is texturing environment. Unfortunately for me there is a lot of environment in my game.
So I decided I'll be spending the next few weeks looking into materials, lighting and trying to create a material library for the more generic assets.
#gamedevupdate
November 13, 2025 at 5:00 PM
Being employed is not for you

The Unemployed King Demo is developing nicely, currently working on this fast food level and getting each station functional. The fryer is now 80% complete, with just the burnt state being left

#gamedev #indiegamedev #gamedevupdate #madewithgodot
January 7, 2026 at 6:03 PM
TOOK ME 3 DAYS TO WORK THIS OUT

I had the layers wrong on the detect area...

This was a painful few days 😅

#pcgaming #gamedevupdate #gamedev #indiegame
December 10, 2025 at 4:00 PM
The first level of Vape Master: Master of the Vapes is now complete

NPC's follow routine, you can't spam points anymore, and the guard reacts appropriately

Hook up a little story and the demo should be ready soon

#gamedev #gamedemo #gamedevupdate #indiegame #pcgaming
December 8, 2025 at 10:30 PM
After a long weekend...

NPC's now follow a routine, stopping and talking at appropriate points, and getting security when needed

Security chases player when alerted

Now to hook up AI and I bash out levels this week

#gamedev #indiegamedev #gamedevupdate #indiegames
December 7, 2025 at 11:23 PM
Inspired by Morrowwind , I now have a rough working dialogue system that allows for multiple options

I can now add more worldbuilding, character depth, and quest giving

#gamedev #indiegamedev #gamedevupdate #gamejamgame
November 22, 2025 at 8:00 PM
Feedback : fighting is just spamming attacks

Solution : Stamina

Future solution : enemy reads your stamina and changes aggression to create tension

#indiegame #gamedev #gamedevupdate
October 24, 2025 at 11:14 AM
I think this ideas has legs

Make a couple of different game "modes / minigames" and I could likely sell this for £2.99

Exciting times ahead

#gamedev #indiegamedev #gamedevupdate #sologamedev #pcgaming
October 8, 2025 at 3:00 AM
I didn't need to spend time mapping this detailed instructions page

But I did

Cause I'm aiming for top 10 out of 1000 for the Jacksepticye game jam

I'm going all out

#gamedev #indiegamedev #gamedevupdate #gamejam #jacksepticeyegamejam #jacksepticeye
October 4, 2025 at 9:00 AM
What do we think of this main menu screen?

Opening montage is now complete, now to finish off the main menu, and then work on the montages for good and bad ending

#gamedev #indiegamedev #gamedevupdate #jacksepticeyegamejam #gamejam
October 4, 2025 at 7:00 AM
Captured a perfect example of the Dr John mechanic

I need 2 red pills, my patient is about to die, and Dr John has locked the bin

This is pure randomness, so not everyone get experience it, but those that do will remember it

#gamedev #gamedevupdate #gamejam #jacksepticeyegamejam
October 4, 2025 at 12:30 AM
First look at Dr John

Dr John will deliver a voice line, and then take one of your pills from the pill bin, locking the bin for 5 seconds (this will be randomized)

Should add some difficulty to the game without messing up the pill systems

#gamedev #indiegamedev #gamedevupdate #jacksepticeye
October 3, 2025 at 10:00 PM
I was up all night last night getting the first patient perfect

Randomized number of pills needed, random pill per slot, all systems working

Now the fun task of copying that for the other 2 patients

#gamedev #indiegamedev #gamedevupdate #jacksepticeyegamejam
October 3, 2025 at 7:00 PM