#GameTech
As world-building tools improve, the exciting challenge is giving creators precise control over scenes, physics and continuity—not just generating a first draft. #GenerativeAI #GameTech
October 30, 2026 at 7:51 AM
@M Guten Morgen! Den kennst du evtl schon aber Inspiration für deine Bastelprojekte https://www.decarpentier.nl/
Giliam de Carpentier | Gametech & Making Blog
www.decarpentier.nl
October 29, 2026 at 7:21 AM
@M Guten Morgen! Den kennst du evtl schon aber Inspiration für deine Bastelprojekte https://www.decarpentier.nl/
Giliam de Carpentier | Gametech & Making Blog
www.decarpentier.nl
October 29, 2026 at 7:21 AM
gotta love having ray tracing shoved into a ps2-era game
bitch if I wanted that I'd just use that ray tracing reshade thing you can find on the emulation gametech wiki lol
October 21, 2026 at 6:54 AM
My entire online presence is built on rambling explanations of Digital Foundry-style info about gametech and how to play it on modern midrange PCs to a queer audience, and it's insanely disheartening when this one singular hobby is not attainable. I want you all to easily find enjoyment and solace
I really don't want to spend the rest of my life feeling guilty about owning a decent PC for the love of god can this bubble pop already. Some of the midrange PCs at the Best Buy I went to tonight were two thousand fucking dollars for no discernable reason
October 15, 2026 at 12:30 AM
Epic Games vibe codes new launcher because 'programming is hard,' claims it starts 46% faster than Steam #Technology #Gaming #epicgames #vibecodes #newlauncher #gametech #aitools

https://puretech.news/read?id=236154532311072768
Epic Games vibe codes new launcher because 'programming is hard,' claims it starts 46% faster than Steam — Preview is available now but not recommended for competitive players
You can respect the honesty, at least.
puretech.news
October 14, 2026 at 5:48 PM
Disappointed by a 1987 VHS console, Throaty Mumbo built a better one—complete with game code, multiple video streams and Doom/Mario experiments. #RetroGaming #VHS #GameTech
He Built a Better VHS Game Console for Doom and Mario
Throaty Mumbo turned frustration with the Action Max into a new VHS game console experiment featuring Mario-style backgrounds and an on-rails Doom demo.
www.fixgamingchannel.com
October 8, 2026 at 4:47 PM
We’re thrilled to welcome @KaizenGaming as a Platinum Sponsor of CityJS Athens for the 2nd year in a row! 💙

Their support helps us keep CityJS Athens a pure community event!

Looking for your next career move? 🚀 Kaizen Gaming is home to 2,700+ people working on exciting global GameTech projects.
September 29, 2026 at 11:54 AM
MadKing | AI and games collide. #AIRevolution #GameTech #LawUpdates · Tip: PayPal the crew the crew · X @chrisCraft410
September 27, 2026 at 6:48 AM
i dont miss gametech specifically but i would like to do Something Difficult i want to make high dimensional tradeoffs again im good at it
September 22, 2026 at 11:53 AM
Yep!!!!

(This whole video is probably the single best one to get into learning gametech along with DF Tech Focus and the rest of DF Retro)

youtu.be/iwHs22kd4S4?...
DF Retro Marathon - Water Rendering In Games - The H2O Special
YouTube video by Digital Foundry
youtu.be
September 16, 2026 at 4:30 AM
📰 New article by Dan Backhaus, Dave Dodson

Choosing the right AWS storage backend for Perforce P4 in game development

#AWS #GameTech
Choosing the right AWS storage backend for Perforce P4 in game development
In this post, we compare four AWS storage options for P4 depot volumes: Amazon Elastic Block Store (Amazon EBS), Amazon FSx for NetApp ONTAP, Amazon Elastic File System (Amazon EFS), and Amazon Simple Storage Service (Amazon S3) archive depots. We evaluate each against real-world game development workloads and provide a decision framework to help you choose.
aws.amazon.com
September 11, 2026 at 6:56 PM
⚡️ NEW: Coordinate QA testing activities for mobile, gaming and streaming clients at Amber Studio in Guadalajara.

💼 Technical Project Coordinator
🏢 Amber Studio
🇲🇽 Guadalajara, Mexico
📄 Contract
🎚️ Intermediate (2–5 years)
#QA, #ProjectManagement, #GameTech

Apply here 👇
hitmarker.net/jobs/amber-...
hitmarker.net
September 8, 2026 at 7:15 PM
⚡️ NEW: Keep GTA Online and Rockstar's game servers running 24/7 as an Online Systems Administrator in Bangalore.

💼 Online Systems Administrator
🏢 Rockstar Games
🇮🇳 Bengaluru, India
📄 Full Time
🎚️ Intermediate (2–5 years)
#SysAdmin, #RockstarGames, #GameTech

Apply here 👇
hitmarker.net/jobs/rockst...
hitmarker.net
September 8, 2026 at 3:15 PM
⚡️ NEW: Support the General Manager of Logitech's Team Workspace business as an EA,

💼 Executive Assistant
🏢 Logitech
🇺🇸 San Jose, CA
📄 Full Time
🎚️ Intermediate (2–5 years)
💵 $116,500–$155,900/yr
#ExecutiveAssistant, #Logitech, #GameTech

Apply here 👇
hitmarker.net/jobs/logite...
hitmarker.net
September 8, 2026 at 5:15 PM
September 8, 2026 at 4:27 AM
⚡️ NEW: Keep the technology running at Lakshya Digital, the game art studio behind Bloodborne and Dark Souls II.

💼 IT Executive
🏢 Lakshya Digital
🇮🇳 Gurugram, India
📄 Full Time
🎚️ Intermediate (2–5 years)
#GameTech, #ITSupport, #GameArt

Apply here 👇
hitmarker.net/jobs/lakshy...
hitmarker.net
September 7, 2026 at 5:15 PM
⚡️ NEW: Test gaming mice, keyboards and power supplies for the world's leading gaming peripheral brand.

💼 Returns Tester/Processor
🏢 Corsair
🇺🇸 Duluth, GA
📄 Full Time
🎚️ Entry (0–1 years)
💵 $15/hr
#Corsair, #GameTech, #Jobs

Apply here 👇
hitmarker.net/jobs/corsai...
hitmarker.net
September 4, 2026 at 1:15 AM
⚡️ NEW: Install and maintain casino gaming networks and servers for one of gaming's most iconic companies.

💼 Systems Engineer I
🏢 Konami
🇺🇸 Las Vegas, NV
📄 Full Time
🎚️ Junior (1–2 years)
#SystemsEngineering, #Konami, #GameTech

Apply here 👇
hitmarker.net/jobs/konami...
hitmarker.net
September 3, 2026 at 5:15 PM
📰 New article by Tyler Ng, Richard Lawrence

AAA games on a $35 stick: How Luna removes the hardware barrier with AWS

#AWS #GameTech
AAA games on a $35 stick: How Luna removes the hardware barrier with AWS
Over 230 million Americans identify as gamers. Yet most will never buy a $500 console or a $1,500 PC, not because they don’t want to play, but because the cost of entry keeps climbing: hundreds (sometimes thousands) in hardware, hundreds of gigabytes in downloads, and frustrating maintenance just to keep things running.
aws.amazon.com
September 2, 2026 at 9:51 PM
⚡️ NEW: Build AI that recognises in-game events across the top 3,000 games using C++ and multimodal ML.

💼 AI Engineer, Multimodal Systems
🏢 Razer
🇫🇷 France
📄 Full Time
🎚️ Intermediate (2–5 years)
#AI, #MachineLearning, #GameTech

Apply here 👇
hitmarker.net/jobs/razer-...
hitmarker.net
September 1, 2026 at 7:15 PM