#KindredFates
Yesterday was the first day of fall! Put on your light flannel, pack an extra chapstick, and get ready for the spooky month fast approaching!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #fall #autumn ##flannel
September 24, 2026 at 3:51 AM
Our Unity upgrade is nearly done! Pretty much all of the Beta is working except Ether Run, and it shouldn't be much longer for the rest. The upgrade includes a lot of performance savings in terrain!

#monstertaming #gamedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
September 17, 2026 at 4:17 AM
Our Unity upgrade is improving game performance! As you can see, Medium quality gets a stable 350 FPS.

#monstertaming #gamedev #indiegamedev #rpg #KindredFates #Unity #unityengine
September 10, 2026 at 3:03 AM
What do you think of the name Bargeist? The name draws inspiration from Barghest, the Northern English mythological canine, and the German word for ghost, “geist.” We’re excited to hear your thoughts!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine
September 3, 2026 at 5:36 AM
Here's the "blocking" of a couple new Deerdog animations! Blocking establishes the key frames in an animation to make sure the designers are happy with the direction. From here, the rest of it will be fully animated.
#monstertaming #gamedev #indiegamedev #rpg #KindredFates #Unity #unityengine
August 27, 2026 at 5:57 AM
Hope you've stayed safe at the pool this summer and didn't drown! (Unlike Deerdog!)

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #summer
August 20, 2026 at 6:03 AM
The terrain issue (caused by the engine upgrade) we showed in a previous post has been fixed!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
August 13, 2026 at 4:14 AM
Someone please offer Deerdog a tissue! This cute little sneeze is a rare idle animation of theirs.

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
August 6, 2026 at 12:14 AM
Work continues on upgrading our environments and terrain into the new engine version. We've hit a bit of a snag and turned the world into Minecraft. (Don't worry, it's already almost fixed!)

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
July 29, 2026 at 11:42 PM
We recently talked about Chime Towers and Auras. What do you think happened to this Chime Tower?

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
July 23, 2026 at 2:08 AM
Auras are passive effects in #KindredFates that you gain through exploration, but you can only have one active at a time. What kind of Aura effects would you like to see?

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KF #Unity #unityengine #monstercollector
July 16, 2026 at 1:54 AM
Summer is a great time for some camping, just don't mistake Awburn for a marshmallow!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
July 9, 2026 at 4:57 AM
What are your guesses for these three unrevealed Kinfolk?

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
July 2, 2026 at 2:20 AM
Which Kinfolk would be the most fun at a beach party and why?

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #summer
June 25, 2026 at 6:25 AM
Here's a better look at the improved textures of the new Nyazen model!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #cat
June 18, 2026 at 4:54 AM
As spring fades to summer, we hope that everyone enjoys their break away from school and whatever vacations are lined up this season!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #summer
June 11, 2026 at 3:40 AM
We mentioned in the newsletter that Nyazen's walk cycle has taken a few attempts. Here's one of the first tries!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #Cat
June 4, 2026 at 2:21 AM
We've been testing out a new texturing method for Nyazen's model! (These aren't the actual colors)

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector
May 28, 2026 at 3:24 AM
Work on the engine upgrade has been going faster than expected! We've also found some great terrain sculpting tools which will make our world designers' job much quicker and easier than before!

#monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #Unity6 #unityengine #monstercollector
May 21, 2026 at 2:20 AM
May 14, 2026 at 5:38 AM
Here's a glimpse of Nyazen in the game engine! The eyes aren't glowing yet (they will!) and this is still WIP. #monstertaming #gamedev #indiedev #indiegamedev #rpg #KindredFates #KF #Unity #unityengine #monstercollector #Cat
May 6, 2026 at 7:00 PM
April 30, 2026 at 4:59 AM