This allows using Azahar on any libretro compatible frontend.
This allows using Azahar on any libretro compatible frontend.
www.smwcentral.net?p=section&a=...
www.smwcentral.net?p=section&a=...
as someone who was previously developing a libretro frontend and stopped after the Near situation - hard agreed
as someone who was previously developing a libretro frontend and stopped after the Near situation - hard agreed
⭐ 10,539 (+5)
🗒 C
Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
Programming by @royfla100.com
Menu music by @jaceyamaris.bsky.social
Sonic Battle logo redrawn by @jukoduko.bsky.social
Voice lines by AndrewHVA
LibRetro implementation by Humberto Dias github.com/humbertodias...
Programming by @royfla100.com
Menu music by @jaceyamaris.bsky.social
Sonic Battle logo redrawn by @jukoduko.bsky.social
Voice lines by AndrewHVA
LibRetro implementation by Humberto Dias github.com/humbertodias...
#DOSBox #DOSBoxPure #Retro #Gaming #RetroGaming #OpenSource
#DOSBox #DOSBoxPure #Retro #Gaming #RetroGaming #OpenSource
www.patreon.com/rainwarrior/...
www.patreon.com/rainwarrior/...
it even supports supersampling down to native (something that PCSX2 is weirdly stubbornly against) so you can get a flawless vibe that's still way cleaner on modern screens
it even supports supersampling down to native (something that PCSX2 is weirdly stubbornly against) so you can get a flawless vibe that's still way cleaner on modern screens
bsky.app/profile/azah...
This allows using Azahar on any libretro compatible frontend.
bsky.app/profile/azah...
Read it here: metalgamesolid.com/emulation/em...
And it's not the entire thing: there's more in github.com/libretro/nes...
And it's not the entire thing: there's more in github.com/libretro/nes...