#LimboAI
Today we check out the awesome Godot AI (old school AI, not snake oil AI) GDExtension LimboAI that adds behaviour trees and state machines to #GodotEngine 4.x

gamefromscratch.com/limboai-for-...

#gamedev #indiedev
LimboAI for Godot 4.x – GameFromScratch.com
LimboAI is a GDExtension for the Godot 4.x game engine adding behaviour trees and state machines to the open source game engine.
gamefromscratch.com
May 3, 2025 at 3:03 PM
I'm currently getting to grips with this add-on. I should have discovered it much sooner! I already love it. An absolute must-have for every #Godot #gamedev. #limboai

github.com/limbonaut/li...
GitHub - limbonaut/limboai: LimboAI - Behavior Trees and State Machines for Godot 4
LimboAI - Behavior Trees and State Machines for Godot 4 - limbonaut/limboai
github.com
November 30, 2025 at 4:50 PM
Birds & Fish will save your Godot game - LimboAI Behavior Tree Showcase 🐟🐦
youtu.be/Juq8aQ0ydvs

#gamedev #indiegame #godot
Birds & Fish will save your Godot game - LimboAI Behavior Tree Showcase 🐟🐦
YouTube video by Chap.C Creates
youtu.be
December 31, 2024 at 2:13 PM
LimboAI version 1.0.1 is released on GitHub, and coming to AssetLib soon! 🎉

github.com/limbonaut/li...

LimboAI: a C++ plugin for #GodotEngine with behavior trees & state machines for #GameAI 🤖💡

#limboai #gamedev #indiedev #behaviortrees
Releases · limbonaut/limboai
LimboAI - Behavior Trees and State Machines for Godot 4 - limbonaut/limboai
github.com
April 3, 2024 at 5:08 PM
LimboAI💡 v1.1 RC is ready for trials! Brings tab navigation, blackboard variable mapping, and more! 🫴🧪

github.com/limbonaut/li...

💡 C++ plugin for #GodotEngine - behavior trees & state machines

#gamedev #limboai #gameai
June 4, 2024 at 10:32 AM
Added a new editor layout for LimboAI💡 - a result of me struggling with the current workflow on large displays 😅
It'll be coming as an option in v1.2 which is slated for Godot 4.3 release 😎
💡 C++ plugin for #GodotEngine - behavior trees & state machines
#gamedev #limboai
July 9, 2024 at 9:31 AM
New 💡LimboAI v1.0.2 is released on GitHub (AssetLib pending) 🚀

github.com/limbonaut/li...

💡 C++ plugin for #GodotEngine with behavior trees & state machines for #GameAI

#gamedev #limboai
April 23, 2024 at 2:33 PM
ProtonScatter, HTerrain, Phantom Camera, LimboAI come to mind
November 3, 2024 at 12:56 PM
I'm using this awesome #GodotEngine plugin that has behavior trees and state machines built in:
github.com/limbonaut/li...

I use it for everything from enemy AI to keeping track of weapon states.

#gamedev #indiedev
GitHub - limbonaut/limboai: LimboAI - Behavior Trees and State Machines for Godot 4
LimboAI - Behavior Trees and State Machines for Godot 4 - limbonaut/limboai
github.com
February 12, 2025 at 7:46 AM
We are now using behavior trees to create more complex enemy behaviors and I have got to say i'm loving the LimboAI implementation in godot! #gamedev #eroge
December 1, 2025 at 11:41 PM
We are currently successfully using LimboAI, MetSys and Autotile (implemented by senior dev) and unsuccessfully using Sound Manager because I still have not figured out how to use it (am junior dev). How about you guys? Any tips? #indiegames #gamedev #indiegamedev #godot #godotengine #godotplugins
June 25, 2025 at 11:31 AM
LimboAI v1.0-dev2 is out now, bringing hot-fixes and many improvements! 👨‍💻
github.com/limbonaut/li...

LimboAI is a module for Godot 4 offering behavior trees and state machines for crafting game AI 🤖💡 github.com/limbonaut/li...

#godotengine #godot4 #gdextension #gameai #behaviortrees #limboai
January 22, 2024 at 12:57 PM
I hate that the behaviour tree plugin I use for Godot is called LimboAI. Its a fantastic plugin but any time I post a screenshot of my editor I always feel like I've gotta explain its not some sort of chatgpt thing 😭
March 11, 2026 at 8:25 PM
oh yeah btw if you ever see a screenshot of my godot editor and see the tab that says "LimboAI" i want to make it clear that's a behaviour tree plugin it's not gen ai garbage don't worry
April 20, 2025 at 8:50 PM
Creating a tutorial for LimboAI.

LimboAI: Open-source C++ plugin for Godot 4 with behavior trees and state machines for game AI 🤖💡
github.com/limbonaut/li...

#godotengine #gameai #gamedev #indiedev #limboai
February 13, 2024 at 9:19 PM
LimboAI 1.0 RC3 is out now 🚀 bringing us a step closer to the stable release with a number of small fixes and improvements.

github.com/limbonaut/li...

LimboAI: C++ plugin for #GodotEngine 4 with behavior trees and state machines for game AI 🤖💡

#gamedev #indiedev #limboai #gameai
March 13, 2024 at 4:33 PM
Experimenting with the LimboAI plugin for godot rn, this is an initial prototype for a hovering drone enemy #indiedev #GameDev #fps
May 26, 2025 at 10:30 PM
After a while, I’m back with updates on Chivalric Quest!

We reworked the core: switched from our own state machine to LimboAI for the player, and added behavior trees for enemies.

Still needs polish, but it’s starting to look really good!

#screenshotsaturday #gamedev #indiegame #godot
August 23, 2025 at 6:10 PM
Making a cast of characters for the LimboAI demo project. Might be that we're overdoing it just a tiny bit 😉😅

LimboAI is a C++ module for Godot 4 offering behavior trees and state machines for crafting game AI 🤖💡 github.com/limbonaut/li...

#godotengine #gamedev #gameai #limboai #cartoon #gameart
January 18, 2024 at 3:41 PM
Another great tutorial about behavior trees is included in LimboAI for Godot.

Although I am using Beehave for my first steps with Behavior Trees

#Godot #BehaviorTree #LimboAI

github.com/limbonaut/li...
GitHub - limbonaut/limboai: LimboAI - Behavior Trees and State Machines for Godot 4
LimboAI - Behavior Trees and State Machines for Godot 4 - limbonaut/limboai
github.com
October 24, 2025 at 8:09 PM
#Update Got a diving “Raven” enemy made. It’s also the first time using the LimboAI add on for #godot. It definitely makes behavioral trees and state machines way easier. Try it out!

#devlog #gamedev #indiedev #pixelart #indiegames #indiegame #gameengine #gaming #coding #solodev #indiegames #indie
April 14, 2025 at 4:10 AM
LimboAI v1.0 release candidate RC1 is out now! With brand-new demo project, fixes and improvements.

github.com/limbonaut/li...

LimboAI: C++ plugin for #GodotEngine 4 with behavior trees and state machines for game AI 🤖💡

youtu.be/NWaMArUg7mY
#gameai #limboai #gamedev #indiedev #behaviortrees
LimboAI Demo Project – Godot 4 Behavior Trees & FSM
LimboAI is an open-source C++ plugin for Godot Engine 4 providing a combination of Behavior Trees and State Machines, which can be used together to create co...
youtu.be
February 16, 2024 at 12:59 PM
🎉 Good news, everyone! 🎉

LimboAI💡 v1.0 is finally here! Now with GDExtension support, new powerful blackboard, awesome demo, and much more 🧠🔧

github.com/limbonaut/li...

💡 C++ #GodotEngine plugin with behavior trees & state machines for #GameAI

www.youtube.com/watch?v=NWaM...

#gamedev #limboai
LimboAI Demo Project – Godot 4 Behavior Trees & FSM
LimboAI is an open-source C++ plugin for Godot Engine 4 providing a combination of Behavior Trees and State Machines, which can be used together to create co...
www.youtube.com
March 22, 2024 at 10:30 AM
LimboAI v1.0 release candidate RC2 is out now, bringing hotfixes and improvements!

Check it out on GitHub: github.com/limbonaut/li...

LimboAI: C++ plugin for #GodotEngine 4 with behavior trees and state machines for game AI 🤖💡

#gameai #limboai #gamedev #indiedev
February 19, 2024 at 6:15 PM