#LittleJS
LittleJS Jam 3 is a wrap! 🚂

69 games made with LittleJS, all built around the theme ZIGZAG ⚡

Voting is open until Nov 15. Come see what everyone made! 👇

#LittleJS #gamedev #gamejam #indiedev
November 4, 2026 at 4:59 PM
Having a ton of fun experimenting with LittleJs' new 3D plugin.

#gamedev #littlejs #indiedev #screenshotsaturday
October 31, 2026 at 3:49 PM
I asked Claude "make something cool with LittleJS" and went to bed.

Woke up to 40,000 starlings. 🐦
November 3, 2026 at 5:24 PM
Made with LittleJS, my tiny fast JavaScript game engine. Free and open source, and it's built to be easy for both humans and AI to work with. 👍

github.com/KilledByAPix...
GitHub - KilledByAPixel/LittleJS: Tiny fast 2D/3D HTML5 game engine with many features and no dependencies.
Tiny fast 2D/3D HTML5 game engine with many features and no dependencies. - KilledByAPixel/LittleJS
github.com
November 3, 2026 at 5:24 PM
major update to my golf game is nearly finished! 🏌️

everything is procedurally generated. originally made for js13k I've done a big pass on visuals and gameplay. all using my opensource game engine LittleJS. 👍
November 2, 2026 at 5:16 PM
Play all the games here, they're free and run right in your browser:

itch.io/jam/littlejs...
Submissions to LittleJS Jam 3
itch.io
November 4, 2026 at 4:59 PM
Other Ships:
🌊 Built and shipped Flood, a relaxing puzzle game - flood.martintale.com
🦠 Made Toxic Dish for Micro Jam - martintale.itch.io/toxic-dish
💡 Made Spark Desk for the LittleJS jam - martintale.itch.io/spark-desk
⏳ Shipped Sandspill, a relaxing Twitch extension - sandspill.martintale.com
Flood - Multiplayer color puzzle
Race friends, claim territory head to head, solve the daily board and climb the ranks. Free, no signup.
flood.martintale.com
November 3, 2026 at 8:52 AM
Give Claude eyes and ears and it could make this even better: www.reddit.com/r/aigamedev/...
Reddit
From the aigamedev community on Reddit: I asked Claude "make something cool with LittleJS" overnight and woke up to up to 40,000 starlings. 🐦
www.reddit.com
November 3, 2026 at 9:12 PM
Foldlight's free 12-stage browser demo is live!
Alternate horizontal and vertical steps, gather every light, and find your way home. No timer; undo anytime.
In development · LittleJS Jam entry
willlive.itch.io/foldlight
#GameDev #PuzzleGame #dots
October 31, 2026 at 6:41 AM
灯りを集めて、家へ帰ろう。
『Foldlight / 折り道の灯』無料12面デモを公開しました。
一歩ごとに縦・横を交互に進む道のパズル。時間制限なし、一手戻る操作あり。7面からは通路を切り替える床も登場します。
開発中のデモ/LittleJS Jam参加作品です。
willlive.itch.io/foldlight
#パズルゲーム #ゲーム制作 #dots
October 31, 2026 at 6:46 AM
Issue #668 of Gamedev.js Weekly newsletter about SpringTale, LittleJS 1.28, and xFPS is out - go check it!

gamedevjsweekly.com/668

#HTML5 #JavaScript #gamedevjs #gamedev #weekly #newsletter
SpringTale, LittleJS 1.28, and xFPS
Check out issue #668 of Gamedev.js Weekly — the free, weekly newsletter about web game development.
gamedevjsweekly.com
October 23, 2026 at 1:02 PM
LittleJS now does 2D and 3D! 🚂🎉

The same tiny, fast, open source JavaScript engine. Now with a full 3D renderer in the same canvas as your 2D game, level editors built in, a particle effects library, a faster core, and tools for making games with AI.

frankforce.com/littlejs-is-...
LittleJS is 2D and 3D now
LittleJS just got the biggest update since it launched! It is still the small, fast, dependency-free HTML5 game engine it always was. Now it also has a full 3D renderer sharing the canvas with your…
frankforce.com
October 15, 2026 at 7:42 PM
Join the LittleJS Game Jam

The third LittleJS Game Jam is on now, Oct 2 to Nov 2. Make something with the new 2D+3D engine, the level editors and the particle library, or with an AI at your side.

itch.io/jam/littlejs...
LittleJS Jam 3
A game jam from 2026-10-02 to 2026-11-15 hosted by Frank Force Games. Welcome to the third annual LittleJS Game Jam ! This event is an exciting opportunity to unleash your creativity and develop amazi...
itch.io
October 15, 2026 at 7:42 PM
The LittleJS Arcade

Play 65 games built with LittleJS and AI tools. All open source, all playable in the browser, all usable as starters for your own game.

killedbyapixel.github.io/LittleJSArca...
LittleJS Arcade
A collection of retro arcade games with the LittleJS HTML5 engine. Play instantly in your browser — no installs, fully open-source.
killedbyapixel.github.io
October 15, 2026 at 7:42 PM
Examples that Explain Themselves

100+ single-file LittleJS examples, each one saying what it shows and how it works, editable live in the browser, with a Share button that puts your edited code in a link.

The fastest way to learn the engine: killedbyapixel.github.io/LittleJS/exa...
October 15, 2026 at 7:42 PM
One Engine for 2D and 3D

3D objects in LittleJS are regular LittleJS objects. Put a 2D game inside a 3D world or a 2D UI over a 3D scene. Shadow maps, lights, terrain, voxels, glTF, custom shaders. Or render with Three.js if you prefer.

github.com/KilledByAPix...
October 15, 2026 at 7:42 PM
It's Fast!

How many moving sprites can a web engine draw at 60 fps? I built an open benchmark to find out, the same scenes on LittleJS, PixiJS, Three.js, PlayCanvas, Phaser and Babylon.js.

LittleJS: 200,000+ sprites and 56,000 lit cubes on a 2019 GPU.

killedbyapixel.github.io/webgl-engine...
October 15, 2026 at 7:42 PM
Made for AI

LittleJS is small and fully documented in one file, which is exactly what coding AIs are good at.

Now there is a Claude Code plugin. Ask for a game, get a complete playable project in minutes. Templates and prompts for other AIs too.

github.com/KilledByAPix...
GitHub - KilledByAPixel/LittleJS-AI: AI-assisted toolkit for making HTML5 games with LittleJS: the engine, templates, and agent instructions that work with Claude Code, Codex, Cursor and Copilot, so t...
AI-assisted toolkit for making HTML5 games with LittleJS: the engine, templates, and agent instructions that work with Claude Code, Codex, Cursor and Copilot, so the AI builds your game instead of ...
github.com
October 15, 2026 at 7:42 PM
Easy Particle Effects

One line of code: particleEffect('fire', pos). Fire, smoke, sparks, explosions, rain and more, in 2D or 3D, each with scale, hue and saturation. Tweak them or build your own in the designer:

killedbyapixel.github.io/LittleJS/exa...
October 15, 2026 at 7:42 PM
October 14, 2026 at 5:30 PM
LittleJS is 2D and 3D now (frankforce.com)

Discussion | Main Link
October 14, 2026 at 10:14 PM
October 14, 2026 at 5:02 PM
LittleJS is 2D and 3D now
Discussion | hackernews | Author: dmit

#GraphicsGames
LittleJS is 2D and 3D now
LittleJS just got the biggest update since it launched! It is still the small, fast, dependency-free HTML5 game engine it always was. Now it also has a full 3D renderer sharing the canvas with your…
frankforce.com
October 14, 2026 at 5:06 PM
LittleJS is 2D and 3D now
comments · posted on 2026.10.12 at 21:50:17 (c=0, p=6)
October 14, 2026 at 5:01 PM