Play it here:
monogame.itch.io/3d-platform-...
#indiegame #indiegamedev #gamedev #gamedevelopment #spotlight #showcase
Play it here:
monogame.itch.io/3d-platform-...
#indiegame #indiegamedev #gamedev #gamedevelopment #spotlight #showcase
Technical showcase of our custom dynamic lighting & occlusion pipeline for ReforgedLands, built from scratch on Linux (DesktopGL).
🔗 youtu.be/dwMfAfOnuTo
#indiedev #mmorpg #monogame #dotnet #gamedev #solodev
When:
FRIDAYS @ 14:00 EST, 19:00 GMT/UTC, 20:00 CET!
Watch on:
YT: www.youtube.com/@MonoGame/st...
TW: www.twitch.tv/monogame
FB: www.facebook.com/monogamecomm...
See you soon!
#indie #indiegamedev #gamedev
When:
FRIDAYS @ 14:00 EST, 19:00 GMT/UTC, 20:00 CET!
Watch on:
YT: www.youtube.com/@MonoGame/st...
TW: www.twitch.tv/monogame
FB: www.facebook.com/monogamecomm...
See you soon!
#indie #indiegamedev #gamedev
A code first audio library for MonoGame, KNI and FlatRedBall2 games with crossfades, ducking, bag-shuffled playlists, persistent player settings — same mix on desktop and browser. No editor, no content pipeline, pure BCL core.
Give it a try: github.com/ultimateowns...
A code first audio library for MonoGame, KNI and FlatRedBall2 games with crossfades, ducking, bag-shuffled playlists, persistent player settings — same mix on desktop and browser. No editor, no content pipeline, pure BCL core.
Give it a try: github.com/ultimateowns...
When:
FRIDAYS @ 14:00 EST, 19:00 GMT/UTC, 20:00 CET!
Watch on:
YT: www.youtube.com/@MonoGame/st...
TW: www.twitch.tv/monogame
FB: www.facebook.com/monogamecomm...
See you there!
#indie #indiegamedev #gamedev #indiegame
When:
FRIDAYS @ 14:00 EST, 19:00 GMT/UTC, 20:00 CET!
Watch on:
YT: www.youtube.com/@MonoGame/st...
TW: www.twitch.tv/monogame
FB: www.facebook.com/monogamecomm...
See you there!
#indie #indiegamedev #gamedev #indiegame
I wish it wasn't
I wish it wasn't
* Shaders with live-editable parameters
* New Project sets up a full game project
* Hot reload that keeps values set in code
* Math functions in variable references
Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Shaders with live-editable parameters
* New Project sets up a full game project
* Hot reload that keeps values set in code
* Math functions in variable references
Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
www.youtube.com/watch?v=QPZs...
Grab it from Steam: store.steampowered.com/app/223490/B...
#indiegamedev #gamedev #gamedevelopment #indiegame #indie #monogame #steam
www.youtube.com/watch?v=QPZs...
Grab it from Steam: store.steampowered.com/app/223490/B...
#indiegamedev #gamedev #gamedevelopment #indiegame #indie #monogame #steam
www.youtube.com/watch?v=QPZs...
Grab it from Steam: store.steampowered.com/app/223490/B...
#indiegamedev #gamedev #gamedevelopment #indiegame #indie #monogame #steam
D'ailleurs je suis moi-même monogame ce mois-ci 😁
D'ailleurs je suis moi-même monogame ce mois-ci 😁
Get Tiny Life for 25% off and check out other awesome games from over 200 indie studios until November 15.
toukana.com/indie-treasu...
#indiegame #monogame #pixelart #isometric
Get Tiny Life for 25% off and check out other awesome games from over 200 indie studios until November 15.
toukana.com/indie-treasu...
#indiegame #monogame #pixelart #isometric
Update your nugets NOW!
#indiegamedev #gamedev #gamedevelopment #indiegame #indie
Update your nugets NOW!
#indiegamedev #gamedev #gamedevelopment #indiegame #indie
Peggle Enhanced is a Peggle iOS decompilation ported to MonoGame. It features the complete Peggle, Peggle Nights, Peggle Extreme and Peggle WoW adventures.
More info: mobilegames.network/news/four-cl...
Peggle Enhanced is a Peggle iOS decompilation ported to MonoGame. It features the complete Peggle, Peggle Nights, Peggle Extreme and Peggle WoW adventures.
More info: mobilegames.network/news/four-cl...
EXCEPT
upper left being 0,0 is so fucking bullshit. their own docs even mention how you have to invert the y-axis on control inputs to account for this. YES I KNOW IT'S AN XNA COMPATIBILITY HOLDOVER I DO NOT CARE
EXCEPT
upper left being 0,0 is so fucking bullshit. their own docs even mention how you have to invert the y-axis on control inputs to account for this. YES I KNOW IT'S AN XNA COMPATIBILITY HOLDOVER I DO NOT CARE
www.youtube.com/watch?v=jA5w...
Link to code in video.
#xna #monogame #racing #3d #nascar #IndieGameDev
www.youtube.com/watch?v=jA5w...
Link to code in video.
#xna #monogame #racing #3d #nascar #IndieGameDev
#csharp #dotnet
#csharp #dotnet