* Shaders with live-editable parameters
* New Project sets up a full game project
* Hot reload that keeps values set in code
* Math functions in variable references
Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Shaders with live-editable parameters
* New Project sets up a full game project
* Hot reload that keeps values set in code
* Math functions in variable references
Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* 6 themes available for new projects
* SVG rendering (no Skia needed)
* Dynamic font sizing and atlas growth
* In-tool support for color picker control
Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* 6 themes available for new projects
* SVG rendering (no Skia needed)
* Dynamic font sizing and atlas growth
* In-tool support for color picker control
Check it out: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
✨Wishlist: buff.ly/CZGRCkJ
✨Sign up to our Newsletter: buff.ly/c7cBEYl
#WishlistWednesday #indiegames #GumUI #gamedev
✨Wishlist: buff.ly/CZGRCkJ
✨Sign up to our Newsletter: buff.ly/c7cBEYl
#WishlistWednesday #indiegames #GumUI #gamedev
✨Wishlist: buff.ly/CZGRCkJ
✨Sign up to our Newsletter: buff.ly/c7cBEYl
#WishlistWednesday #indiegames #GumUI #gamedev
✨Wishlist: buff.ly/CZGRCkJ
✨Sign up to our Newsletter: buff.ly/c7cBEYl
#WishlistWednesday #indiegames #GumUI #gamedev
✨Wishlist: buff.ly/CZGRCkJ
✨Sign up to our Newsletter: buff.ly/c7cBEYl
#WishlistWednesday #indiegames #GumUI #gamedev
✨Wishlist: buff.ly/CZGRCkJ
✨Sign up to our Newsletter: buff.ly/c7cBEYl
#WishlistWednesday #indiegames #GumUI #gamedev
So many Erika clones
#TurnBasedThursday #indiegames #GumUI #gamedev #RPG
So many Erika clones
#TurnBasedThursday #indiegames #GumUI #gamedev #RPG
@monogame.net , @flatredball.bsky.social
#gumui, #momogame, #gamedev
youtu.be/36RuxK4qF74
@monogame.net , @flatredball.bsky.social
#gumui, #momogame, #gamedev
youtu.be/36RuxK4qF74
youtu.be/AelsoQ0X9vo
#monogame #gumui @monogame.net @flatredball.bsky.social
youtu.be/AelsoQ0X9vo
#monogame #gumui @monogame.net @flatredball.bsky.social
Setup a UI in MonoGame in Minutes using Gum!
(Code only, no tool needed!)
@monogame.net #monogame
@flatredball.bsky.social #gum #gumui
youtu.be/tvanOY5pLF0
Setup a UI in MonoGame in Minutes using Gum!
(Code only, no tool needed!)
@monogame.net #monogame
@flatredball.bsky.social #gum #gumui
youtu.be/tvanOY5pLF0
youtu.be/QwSkR8IsfA4
#indiedev #gumui #monogame #gamedev #opensource
youtu.be/QwSkR8IsfA4
#indiedev #gumui #monogame #gamedev #opensource
This shows how to get Gum tool UI elements into your Monogame project.
youtu.be/9G4EFGTY2iI
@monogame.net
#indiedev #gumui #monogame #gamedev #opensource
(Cross posted)
This shows how to get Gum tool UI elements into your Monogame project.
youtu.be/9G4EFGTY2iI
@monogame.net
#indiedev #gumui #monogame #gamedev #opensource
(Cross posted)
This one covers 4 concepts:
1. Components
2. State and Categories
3. Nineslice
4. Sprites
youtu.be/pI8yxdaGSVU
Thanks to FlatRedBall for making and updating Gum!
#indiedev #gumui #monogame #gamedev #opensource
This one covers 4 concepts:
1. Components
2. State and Categories
3. Nineslice
4. Sprites
youtu.be/pI8yxdaGSVU
Thanks to FlatRedBall for making and updating Gum!
#indiedev #gumui #monogame #gamedev #opensource
www.youtube.com/watch?v=GeFY...
#QuestToCompile #indiedev #gumui #monogame #gamedev #OpenSource #dotnet
www.youtube.com/watch?v=GeFY...
#QuestToCompile #indiedev #gumui #monogame #gamedev #OpenSource #dotnet
Watch the latest episode: youtube.com/watch?v=GeFY...
#gumui #monogame #gamedev #dotnet
Watch the latest episode: youtube.com/watch?v=GeFY...
#gumui #monogame #gamedev #dotnet
* Optional JSON instead of XML file format
* New Color Picker in xnalike/silk.net/raylib
* More variable reference properties available such as AbsoluteWidth and Left
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Optional JSON instead of XML file format
* New Color Picker in xnalike/silk.net/raylib
* More variable reference properties available such as AbsoluteWidth and Left
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Raylib improvements on render targets, shaders, bbcode, and codegen
* Dropshadow support on TextRuntime
* Full restyling support on all 8 themes
* new standard type UI
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Raylib improvements on render targets, shaders, bbcode, and codegen
* Dropshadow support on TextRuntime
* Full restyling support on all 8 themes
* new standard type UI
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
• HSLS shader support
• raylib code-only themes + KernSmith fonts
• Convert an instance + children into a component
• Export of your live UI to a Gum project for diagnostics
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
• HSLS shader support
• raylib code-only themes + KernSmith fonts
• Convert an instance + children into a component
• Export of your live UI to a Gum project for diagnostics
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
#indiedev #gumui #monogame #gamedev #OpenSource
#indiedev #gumui #monogame #gamedev #OpenSource
* Sokol.NET runtime support
* Apos.Shapes + GumBatch fixes
* DialogBox Control
* ToolTip Support
* Sticky Header in ScrollViews and more: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Sokol.NET runtime support
* Apos.Shapes + GumBatch fixes
* DialogBox Control
* ToolTip Support
* Sticky Header in ScrollViews and more: github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Hot reload in game from Gum tool
* NineSlice middle sprite tiling support
* New Gum CLI tool
* New Grid control
* New Width/Height Unit value for more layout control
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
* Hot reload in game from Gum tool
* NineSlice middle sprite tiling support
* New Gum CLI tool
* New Grid control
* New Width/Height Unit value for more layout control
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource
github.com/vchelaru/Gum...
#indiedev #gumui #monogame #gamedev #OpenSource