#Netcode
Delay based netcode implies the existence of instant cringe netcode
May 27, 2026 at 12:53 PM
Rollback netcode
Who could they REASONABLY and REALISTICALLY add to Smash at this point that would illicit a genuine reaction of shock and hype?
April 26, 2026 at 11:58 PM
marvel tokon netcode pissed me off so i drew a beautiful women
August 12, 2026 at 5:36 PM
Nintendo's netcode at its finest
October 30, 2024 at 6:32 AM
pretty sure if rollback netcode was invented today it would be called AI netcode
Sony patents include idea to lower input lag by using AI to predict which buttons you'll press next

www.eurogamer.net/sony-patents...
January 14, 2025 at 12:32 PM
(double aside: OH YEAH AND GOOD NETCODE)
September 23, 2026 at 2:59 AM
Virtua Fighter 5 R.E.V.O. coming to PS5/Xbox Series/Switch 2, with cross-play and rollback netcode
May 11, 2025 at 2:09 PM
Rollback Netcode likes to troll sometimes
February 15, 2025 at 4:25 PM
Want to learn more about Rollback?

Visit the great @infilament.bsky.social 's article words.infil.net/w02-netcode....
April 21, 2025 at 3:25 PM
com itens, obstaculos e rollback netcode
COPA 2030 COM 98 SELEÇÃOS

FODASEEEEEE
June 22, 2026 at 1:13 AM
i have now added rollback netcode to guilty gear the missing link for the personal computer

github.com/WistfulHopes...
Releases · WistfulHopes/ggml_public
Rollback netcode for Guilty Gear: The Missing Link - WistfulHopes/ggml_public
github.com
April 27, 2025 at 6:49 AM
me learning netcode
September 21, 2026 at 11:26 PM
destroying braincells by reading reddit comments about netcode
November 15, 2024 at 10:04 PM
doggirls have roll-on-back netcode
January 16, 2026 at 10:46 PM
Network test success. Slowly lifting the GZDoom netcode curse. Ongoing behind the scenes netcode improvements, and improved it has. 6 players across the world, no connection troubles (OGs remember the struggle), SMOOTH prediction (feels like playing single player), no jitter/rubberbanding. #GZDoom
February 7, 2025 at 11:55 AM
kobold has been installed with rollback netcode
September 20, 2025 at 12:37 PM
137 years and they still haven't found out how to give Smash good netcode smh
September 23, 2026 at 6:45 AM
Trailer for netcode warriors, the game I'm working on
youtu.be/jO_fG5JZ9n0?...
Netcode Warriors EVO 2025 Extended Trailer
YouTube video by Son Studios
youtu.be
August 2, 2025 at 3:05 AM
Multiplayer netcode in a nutshell
November 17, 2025 at 8:16 AM
girls only want one thing and it's disgusting (street fighter 4 updated with rollback netcode)
May 17, 2026 at 6:00 PM
Anything. I don't want anything changed. I want rollback netcode and 2 new fighters
What specifically do you not want changed?
November 6, 2024 at 6:22 PM
One of the best visualizations of not only rollback netcode, but the sort of thought process ALL developers who've integrated netcode had to grapple with
bymuno.com Muno @bymuno.com · Apr 21
How does ROLLBACK NETCODE work, why is it so difficult to program, and why is it the gold standard for fighting games? A whirlwind tour of different solutions #pixelart #gamedev #AnimationVERSUS

The setup: you have a video game with couch co-op and want to add online multiplayer. Easy, right...?

🧵
April 22, 2025 at 2:39 PM
There is yet hope.

There exists a type of netcode which prevents cheating like delay-based does, but does not have that nasty input delay.

Its name is spoken only in whispers.

Game devs shudder at the sound of it.

Its name is rollback netcode.
April 21, 2025 at 1:47 PM
Added a Godot solution, Sakuga Engine, from @noisychain-gamedev.bsky.social -- docs.google.com/spreadsheets...
September 20, 2026 at 6:03 PM
Netcode and matchmaking are such consistent obstacles across the decades.
February 22, 2025 at 4:45 PM