What's your process? (I wish we had polls but also I don't want to limit replies...)
Are you a:
- Jigsaw Writer
- Discovery Writer
- Pantser
- Plotter
- Outliner
- Flashcards and string writer
- Something else?? 👀
What's your process? (I wish we had polls but also I don't want to limit replies...)
Are you a:
- Jigsaw Writer
- Discovery Writer
- Pantser
- Plotter
- Outliner
- Flashcards and string writer
- Something else?? 👀
Then one day you open the World Outliner and there are 900 actors staring back at you. 😱
We made Outliner Tools for that exact moment.
#UnrealEngine #UE5 #GameDev #LevelDesign #UnrealDev
www.fab.com/listings/40e...
Then one day you open the World Outliner and there are 900 actors staring back at you. 😱
We made Outliner Tools for that exact moment.
#UnrealEngine #UE5 #GameDev #LevelDesign #UnrealDev
www.fab.com/listings/40e...
1 - I am an outliner, I do my best work when outlined
2 - I WILL abandon the outline the moment something shiny catches my attention
1 - I am an outliner, I do my best work when outlined
2 - I WILL abandon the outline the moment something shiny catches my attention
“power_button_hole_sketch”
Truncated name:
"power butthole sketch"
“power_button_hole_sketch”
Truncated name:
"power butthole sketch"
At the surface, it's pretty simple: It's an outliner. Every bullet is a record in a repository you own. The launch post covers what it does, so this thread is the part I left out: why I built it and what's underneath.
At the surface, it's pretty simple: It's an outliner. Every bullet is a record in a repository you own. The launch post covers what it does, so this thread is the part I left out: why I built it and what's underneath.
I'm also just glad to be using my usual outliner pen, even if this is still really sketchy
I'm also just glad to be using my usual outliner pen, even if this is still really sketchy
I am not an outliner
I am not an outliner
Turns out Maya has a ✨secret✨second outliner that you can access by dragging the dotted line from the bottom of any outliner window.
Found it helpful when jumping between different parts of the outliner frequently. #gamedev