#PX-1
縫い物の1cmは分からないけど100pxはわかります 日々の鍛錬ってだいじだね…
November 7, 2026 at 7:05 AM
And I say this because I had to use the 1st IBM px in 1970. DOS 1.
November 7, 2026 at 6:40 PM
Oh my gosh, finally found out how to get clean 1 px font outlines for pixel fonts without weird grey pixels. The option to import fonts with internal antialiasing disabled has been there all along... 🙈️ #godot #sologamedev #gamedev
November 7, 2026 at 4:18 PM
Power Pet Electronic Pet Door - Medium - PX-1 #Dog #DogDoor #PX-1
Power Pet Electronic Pet Door - Medium - PX-1
www.amazon.com
November 7, 2026 at 1:48 AM
Power Pet Electronic Pet Door - Medium - PX-1#PowerPet#PetDoor#ElectronicPetDoor#PX-1#Medium
Power Pet Electronic Pet Door - Medium - PX-1
www.amazon.com
November 7, 2026 at 3:40 PM
apb-211 v10s17
1080x1920 px | 49,0 MB | MP4 | 20s | @a_paufler
objkt.com
November 3, 2026 at 1:23 PM
Power Pet Electronic Pet Door - Medium - PX-1#PowerPet#PetDoor#ElectronicPetDoor#PX-1#Medium
Power Pet Electronic Pet Door - Medium - PX-1
www.amazon.com
November 7, 2026 at 12:15 AM
Power Pet Electronic Pet Door - Medium - PX-1#PowerPet#PetDoor#ElectronicPetDoor#PX-1#Medium
Power Pet Electronic Pet Door - Medium - PX-1
www.amazon.com
November 6, 2026 at 3:12 PM
Love the papercraft look. Sprite3D defaults to Linear Mipmap, and each mip halves your gutter: in a quick test a 2 px gap stayed clean only through mip 1, 8 px through mip 3. Pad by the mip levels you'll see, or set Texture Filter to Linear on sprites that stay close.
November 7, 2026 at 1:33 AM
Power Pet Electronic Pet Door - Medium - PX-1 #DogDoor #Pet #PetDoor #Medium #PX-1 #PowerPet
Power Pet Electronic Pet Door - Medium - PX-1
www.amazon.com
November 6, 2026 at 3:14 AM
Oak tree WIP, 16x16 px base, random shadow for preview purpose only.

I used wrong brush size so I must redo everything last week. Works are still needed for the "filled"-type to fix the pillow-shade looks (I still have 1 color at the palette for that).

#WIP #pixelart
November 4, 2026 at 2:09 PM
まさひでとまろのパネルは1pxともきていないのですが則宗のじいじが割と豊作気味です
November 3, 2026 at 2:27 PM