#PlayTested
technically i only playtested this. but my friends made a gameboy demake of half life 1 which genuinely goes crazy
youtu.be/U_n6kc1eb_0?...

comes out same day as gta6, sorry to rockstar for stealing their thunder

counterfeitfaker.itch.io/half-life-po...
Half-Life: Pocket DX
YouTube video by Perry Culem
youtu.be
November 11, 2026 at 1:53 PM
Playtested something NEW tonight. It’s in the earliest of stages, but who says we don’t need another PbtA?! 🎸🤘💥
November 10, 2026 at 3:11 AM
It was glorious friends, the First 9th Grade All-Day Design Lab workshop at Cincinnati Country Day School! The ninth graders were AMAZING in their focus and fun as they rapid prototyped and playtested twice in the day.
November 12, 2026 at 1:44 PM
He's so shit at it too. He has so much money he could literally just hire game designers to make it for him, but he's so incompetent he doesn't even realize he should.

So he spends 10 million dollars building a set and then films people acting out games he designed in 5 seconds and never playtested
November 10, 2026 at 9:51 PM
I playtested The Beckoning Dream at Gen Con 24 and it was incredible. Even in its most rudimentary state it was still an absolute gem, and it's only gotten better since. Unhesitatingly backed and I encourage anyone who loves tarot to do the same!
The Beckoning Dream, a narrative game from Infinite Citadel (@infinite-citadel.com) relying on a tarot deckbuilding mechanic, on Kickstarter until December 11th!

www.kickstarter.com/projects/inf...
The Beckoning Dream
A surrealist tarot deck building TTRPG of interpretation, cartomancy, and dreams.
www.kickstarter.com
November 12, 2026 at 7:59 PM
When there are glitches in old games it's cool tech and when there are glitches in new games the game wasn't playtested
November 8, 2026 at 6:54 PM
It's Airframe Ultra day!

I playtested a super early pre-alpha concept of this back during my days at Akupara, and I'm excited to see what the finished game now looks like!

www.twitch.tv/squidsena
November 7, 2026 at 10:59 PM
my boyfriend when he playtested the new level was the only other person to notice so far, hehehe :3c
November 11, 2026 at 12:23 PM
At Metatopia last weekend, Lucian Kahn, @nerdypupgames.bsky.social, & I playtested a new, physical-component-forward version of AUGURS OF GLAMOUR, our game of road-tripping wizard-drag-queens.

Lots if good feedback and people seem to like it!
November 9, 2026 at 11:06 PM
thank you blizz for still having the most playtested games
November 9, 2026 at 2:48 AM
Huge thank you to both the staff for running such a stellar event, and also the people who generously playtested the silly prototypes I brought.

I had a blast as always and am already thinking about next year! 💖
November 11, 2026 at 5:07 AM
That dungeon crawling nostalgia hits different when it’s from a small team—reminds me to keep my own drafts tight and playtested.
November 11, 2026 at 11:29 PM
Metatopia remains really great, y'all, and everyone should bring their designs there to be playtested, and then hang out in the hotel lobby afterwards with designers so cool you'd be amazed if they even gave you the time of day, let alone invite you to pull up a chair and join the conversation. :)
November 9, 2026 at 6:51 PM
Metatopia was excellent. Hung out with game design friends playtested both AUGURS OF GLAMOUR & a new boardgame with @max.resonym.com, plus @scryptidgames.bsky.social tested BLOOMFALL!

Here, have a pic of me as an NPC in Max's nifty hybrid TCG/larp!
November 9, 2026 at 6:18 PM
I know there are others, but those are the first that came to mind (and indexes highly for games I’ve playtested at Metatopia)
November 11, 2026 at 11:21 PM
I firmly believe that what makes slop slop is not the existence of any AI effort but the lack of human effort. A game meticulously playtested over hundreds of hours with some AI use for code is less slop then something a human makes over a weekend
November 11, 2026 at 6:58 PM
I playtested this, and it is GOOD.
🎉 They arrived! 🎉

I’m ever so pleased to introduce “After the Dragon, We Had Stew,” a new solo journaling game about a retired adventurer starting up a restaurant!

(Or soup shop. Or cat cafe. Or food cart. Or…)
November 6, 2026 at 5:37 PM
Playtested On Silent Wings (my space mecha RPG) yesterday. I ran 2 combat situations and I was pretty happy with the result. I still struggle how to make the “insights” feel intuitive but overall it ran smoothly and the players enjoyed the session (which is a good sign when its only a playtest)
November 7, 2026 at 2:21 PM
Earlier, I was playtesting PROJECT MIX while feeling really exhausted, and everything in the game looked like shit to me. there's no way anyone will like this

I napped for a few hours, and playtested again, and suddenly I'm thinking "damn, this actually isn't too bad" lol
November 8, 2026 at 1:26 AM
For you i’ve got several bullet patterns planned that have NOT been playtested. If you can dodge them all i’ll let you off the hook
November 8, 2026 at 3:03 AM
Let’s get this playtested at the Metatopia lobby-con tomorrow.
November 5, 2026 at 3:58 PM
my buddy is making a game that i playtested a bit ago!!! it's such a delight and so so fun !!! please check it out !!!!
Chaos Coin is a roguelike *coin*builder with 1-D tactical combat.

🟡⚪2 actions per coin. Upgrade them independently!
🦊🦆2 characters per run. Mix and match their coins!
1️⃣2️⃣Deep strategy. Play coin sequences for big combos!
🤔✊🏾Socialist narrative. Learn what "monopsony" means!

#PitchYaGame #IndieGame
November 6, 2026 at 3:31 PM
My biggest issue honestly are the exact same issues I had when I playtested it 3 years ago, and I'm not sure what that ultimately means for me 😅
November 8, 2026 at 7:44 PM
The game came out a little on the harder side. I think I playtested it myself a bit too much and kept buffing enemies without realizing I had gotten too good at my own game.
I think it's been a while since I've released a genuinely hard game, so I'm okay with the difficulty for now.
(4/5)
November 8, 2026 at 10:11 PM
my game is getting playtested by the harshest group of critics possible this Friday ... uni students
November 4, 2026 at 4:59 PM