#SceneGraph
1000+ weapons, 73 pages, 1 python script and some reworking. Hot Streak Gun Game now has the entire Weapons catalog available to unlock!
play.fn.gg/island/8783-...

#MadeInFortnite #UEFN #SceneGraph #GameDev
September 26, 2026 at 12:38 AM
CVE-2026-91091 - GPAC Node Insertion base_scenegraph.c gf_node_list_insert_child memory corruption
CVE ID : CVE-2026-91091

Published : Sept. 15, 2026, 7:45 a.m. | 18 minutes ago

Description : A vulnerability was identified in GPAC up to f1219cde. The impacted element is ...
CVE-2026-91091 - GPAC Node Insertion base_scenegraph.c gf_node_list_insert_child memory corruption
A vulnerability was identified in GPAC up to f1219cde. The impacted element is the function gf_node_list_insert_child of the file scenegraph/base_scenegraph.c of the component Node Insertion. Such manipulation leads to memory corruption. The attack can be launched remotely. The exploit is publicly available and might be used. Upgrading to version abi-16.23 …
cvefeed.io
September 15, 2026 at 8:55 AM
CVE-2026-91090 - GPAC base_scenegraph.c gf_node_activate_ex stack-based overflow
CVE ID : CVE-2026-91090

Published : Sept. 15, 2026, 7:30 a.m. | 33 minutes ago

Description : A vulnerability was determined in GPAC up to f1219cde. The affected element is the function gf_no...
CVE-2026-91090 - GPAC base_scenegraph.c gf_node_activate_ex stack-based overflow
A vulnerability was determined in GPAC up to f1219cde. The affected element is the function gf_node_activate_ex of the file scenegraph/base_scenegraph.c. This manipulation causes stack-based buffer overflow. It is possible to launch the attack on the local host. The exploit has been publicly disclosed and may be utilized. Upgrading to version …
cvefeed.io
September 15, 2026 at 8:47 AM
CVE-2026-90824 - GPAC MP4Box dom_events.c gf_sg_dom_event_bubble stack-based overflow
CVE ID : CVE-2026-90824

Published : Sept. 14, 2026, 9:17 p.m. | 25 minutes ago

Description : A vulnerability has been found in GPAC 26.07.0. Affected is the function gf_sg_dom_event_bub...
CVE-2026-90824 - GPAC MP4Box dom_events.c gf_sg_dom_event_bubble stack-based overflow
A vulnerability has been found in GPAC 26.07.0. Affected is the function gf_sg_dom_event_bubble of the file src/scenegraph/dom_events.c of the component MP4Box. The manipulation leads to stack-based buffer overflow. The attack can only be performed from a local environment. The exploit has been disclosed to the public and may be used. …
cvefeed.io
September 14, 2026 at 10:10 PM
Give a designer a little bit of freedom, and they create SPACE LAZERS!!!! [strobe warning]

See how the @Cleverlike School can help your students become career-ready: www.cleverlike.com

@fncreate.bsky.social #GameDev #fortnite #VFX #Education #UEFN #UE6 #Verse #Scenegraph #slerpfish
September 14, 2026 at 3:05 PM
CVE-2026-90577 - GPAC MP4Box base_scenegraph.c gf_node_get_field heap-based overflow
CVE ID : CVE-2026-90577

Published : 13. September 2026 19:16 | 40 Minuten ago

Description : A vulnerability was detected in GPAC up to f1219cde. Affected by this vulnerability is the fun...
CVE-2026-90577 - GPAC MP4Box base_scenegraph.c gf_node_get_field heap-based overflow
A vulnerability was detected in GPAC up to f1219cde. Affected by this vulnerability is the function gf_node_get_field of the file scenegraph/base_scenegraph.c of the component MP4Box. Performing a manipulation results in heap-based buffer overflow. The attack is only possible with local access. The exploit is now public and may be used. …
cvefeed.io
September 13, 2026 at 8:33 PM
CVE-2026-90576 - GPAC MP4Box base_scenegraph.c gf_node_list_add_child null pointer dereference
CVE ID : CVE-2026-90576

Published : 13. September 2026 19:16 | 40 Minuten ago

Description : A security vulnerability has been detected in GPAC up to f1219cde. Affected is the f...
CVE-2026-90576 - GPAC MP4Box base_scenegraph.c gf_node_list_add_child null pointer dereference
A security vulnerability has been detected in GPAC up to f1219cde. Affected is the function gf_node_list_add_child of the file scenegraph/base_scenegraph.c of the component MP4Box. Such manipulation leads to null pointer dereference. The attack can only be performed from a local environment. The exploit has been disclosed publicly and may be …
cvefeed.io
September 13, 2026 at 8:15 PM
I now understand QtQuick's QRhi scenegraph better now compared to a week ago.....

Thanks to code.qt.io/cgit/qt/qtde...

Next up for Plankton I'll try to load up a static image and then eventually our first web page 🫡
September 9, 2026 at 6:31 PM
Don't miss tomorrow's #UEFN #AMA, drop your questions below, and we will answer them live

youtube.com/@Cleverlike/...

Sept 3th, 10am MST

Are you smarter than a dummy when it comes to #SceneGraph?

@cleverlike.com #UE6 #Fortnite #gamedev #stem
September 2, 2026 at 3:29 PM
Verse is what is coming to #UE6, so join @cleverlike this Thursday for our #AskMeAnything

We will be taking a look at how to create a button with #SceneGraph

youtube.com/@Cleverlike/streams
Aug 3th, 10am MST

#UEFNTips #GameDesign #GameDev #Coding #UETips #UEFN #Fortnite
August 31, 2026 at 3:24 PM
I just released the new version of my Roku BrightScript Simulator! It runs complex SceneGraph applications like JellyFin, JellyRock and even Tubi! Runs full applications in the CLI with images and control. Check out this quick demo and give me your feedback! Download it at github.com/lvcabral/brs...
YouTube
Share your videos with friends, family, and the world
www.youtube.com
August 23, 2026 at 5:42 PM
+The coin scenegraph now reflects the ifc structure, and yet deals with relative or absolute placements

codeberg.org/yorikvanhavr...
codeberg.org
July 29, 2026 at 11:23 AM
I just published "What is a Scenegraph" medium.com/realtime-ren... I wrote this post 20 years ago #gamedev
What is a Scenegraph
Read it for free
medium.com
July 24, 2026 at 8:13 PM
【UEFN技術紹介】

このマップのランダムダンジョンは,Scene Graphの`FindOverlapHits`を使って各パーツの重なりを検出し,配置可否を判定しています.

部屋やギミックを追加するだけで拡張でき,別テーマのマップにも再利用できるランダム生成システムとして設計しました!

プレイヤーには見えない部分ですが,「毎回異なるコース」を支える仕組みです🔥

#UEFN #SceneGraph #Verse #FortniteCreative
私がUEFNで開発したフォートナイトの新作ゲーム「🔥Random Lava Parkour 300+🔥」を公開しました!

本ゲームは,同じスタート地点から毎回異なる溶岩ダンジョンに挑戦できる,300レベル以上のデスランです.進むほど難しくなるランダムなコースを楽しめます!

トレーラー動画を見てプレイしたくなったあなたは,島コード「7820-6105-3381」をコピーしてフォートナイトで検索してみてください!

#Fortnite #UEFN #フォートナイト
July 23, 2026 at 12:52 PM
Feed: "Autism Together"
By: Marketing on Monday, July 20, 2026
Avatars help Pathway to Work participants gain workplace skills
A group of our Pathway to Work participants took part in a forward-thinking workshop, delivered by Dr David Tully of Scenegraph Studios
autismtogether.co.uk
July 20, 2026 at 11:45 PM
Bubble wrap simulator! (You'll want sound)

More fun with #Verse, #SceneGraph, custom mesh, custom material, custom audio. Building such a simple mechanic requires knowledge across many disciplines

Come learn with us @cleverlike.com

@fncreate.bsky.social #fortnite #UEFN #UE #gamedev
July 6, 2026 at 6:40 PM
Yeah they're really planning a "major transformation" indeed.
One reason some of us were upset is that the new tech (SceneGraph/Verse) didn't seem to target the same audience as the old tech (Actors/Blueprints), which was a very large and diverse audience, and one reason UE5 is so popular IMO
July 2, 2026 at 5:43 PM
With UE6 I'm worried it will lose workflows that help designers create new interesting games in favor of making everything Fortnite. I guess that's the goal. These presentations are still talking about the metaverse?? Barf.
June 18, 2026 at 5:03 AM
actors are being replaced by scenegraph, blueprints are being replaced by verse. they're not even close to 1 to 1 equivalents (scenegraph is ecs, verse is a functional paradigm language that's text based), but they at some level fulfill the same task
June 18, 2026 at 3:17 AM
Ok, I guess scenegraph is interesting purely because actors have reached limits on what they can do performantly, but the sheer amount of tech dependent on actors that needs rewriting scares me. Not just my own work, but all of the tools in the engine that Epic will inevitably leave in the dust.
June 18, 2026 at 2:54 AM
Nothing concrete and I don't think it exists.

But there's been various mentions from Epic for UEFN and for UE when verse/scenegraph get added, because it's kinda been known for a while that BP's future was in question

Best I could find by searching was www.unrealsensei.com/news/how-unr...
How Unreal Engine 6 is Changing Coding | Unreal Sensei
A recent UEFN survey revealed Epic may replace Blueprints in Unreal Engine 6 with a new visual programming tool called "Visual Verse," which could either resemble node-based Blueprints or a blocky Scr...
www.unrealsensei.com
June 17, 2026 at 8:03 PM
🚨 EUVD-2025-210149
📊 n/a

📝 A heap use-after-free in the gf_node_get_tag function (scenegraph/base_scenegraph.c) of GPAC MP4Box v2.4 allows attackers to cause a Denial of Service (DoS) via supp...

🔗 https://euvd.enisa.europa.eu/vulnerability/EUVD-2025-210149

#cybersecurity #infosec #cve #euvd
June 15, 2026 at 9:01 PM
🚨 EUVD-2025-210149
📊 n/a

📝 A heap use-after-free in the gf_node_get_tag function (scenegraph/base_scenegraph.c) of GPAC MP4Box v2.4 allows attackers to cause a Denial of Service (DoS) via supp...

🔗 https://euvd.enisa.europa.eu/vulnerability/EUVD-2025-210149

#cybersecurity #infosec #cve #euvd
June 15, 2026 at 9:01 PM
🚨 EUVD-2025-210144
📊 n/a

📝 A heap use-after-free in the gf_node_get_tag function (scenegraph/base_scenegraph.c) of GPAC MP4Box v2.4 allows attackers to cause a Denial of Service (DoS) via supp...

🔗 https://euvd.enisa.europa.eu/vulnerability/EUVD-2025-210144

#cybersecurity #infosec #cve #euvd
June 15, 2026 at 9:01 PM
🚨 EUVD-2025-210144
📊 n/a

📝 A heap use-after-free in the gf_node_get_tag function (scenegraph/base_scenegraph.c) of GPAC MP4Box v2.4 allows attackers to cause a Denial of Service (DoS) via supp...

🔗 https://euvd.enisa.europa.eu/vulnerability/EUVD-2025-210144

#cybersecurity #infosec #cve #euvd
June 15, 2026 at 9:01 PM