#SpatialOverlay
We can use AlignmentID to customize the alignment of a view within a spatialOverlay.

stepinto.vision/example-code...
September 4, 2025 at 12:17 PM
To follow up from the spatialOverlay example, we can also define custom alignment points using AlignmentID. This examples shows points on the front a volume, you can do this with depth inside the volume too!

#visionOS #SwiftUI #RealityKit

stepinto.vision/example-code...
November 26, 2025 at 9:16 PM
spatialOverlay in visionOS 26 allows us to create 2D and 3D overlays on SwiftUI Views. This is really useful with Model3D view. We can select from some preset anchors to position these.

stepinto.vision/example-code...
November 25, 2025 at 6:39 PM
I made improvements to the HoneycombLayout that I started in lab 067. This version does a better job if expanding to fill the space provided by the parent view or scene. I'm using it to showMode3D with spatialOverlay text, with some animations to show changes.

stepinto.vision/labs/lab-072...
July 21, 2025 at 8:42 PM
Having a bit more fun with custom layouts in Lab 068. This is all SwiftUI, no RealityView needed.

✅ Custom Layouts to position items
✅ Model3D and spatialOverlay for each item
✅ Simple rotation and offset modifiers to adjust the layout in 3D

stepinto.vision/labs/lab-068...
July 16, 2025 at 4:08 PM
In lab 078 we use spatialOverlay to wrap any SwiftUI view in glass material panes. Useful for obscuring and unveiling content or providing glass surfaces in a volume.
#visionOS #SwiftUI
stepinto.vision/labs/lab-078...
July 29, 2026 at 12:02 PM
A small change in Project Graveyard. The material picker now uses the gravestone model as the preview mesh instead of a sphere. I also used the new spatialOverlay feature in SwiftUI to place the material names on them modes. This card still needs some work...
August 2, 2025 at 11:08 AM
In lab 078 we used spatialOverlay to wrap any SwiftUI view in glass material panes. Useful for obscuring and unveiling content or providing glass surfaces in a volume.

#visionOS #SwiftUI

stepinto.vision/labs/lab-078...
August 21, 2025 at 2:31 PM
We can add secondary content within the bounds of views using the new spatialOverlay modifier. I find it helpful to think of this sort of like ornaments for individual views.

stepinto.vision/example-code...
July 8, 2025 at 8:30 PM
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July 25, 2025 at 2:18 PM