Tools: XCode + RealityKit + SwiftUI
Device: Apple Vision Pro
#spatialcomputing #visionos #realitykit #swiftui #prototyping
Tools: XCode + RealityKit + SwiftUI
Device: Apple Vision Pro
#spatialcomputing #visionos #realitykit #swiftui #prototyping
Neat! RealityKit portals work on other shapes besides planes.
#visionOS #SwiftUI #RealityKit
stepinto.vision/labs/lab-038...
Neat! RealityKit portals work on other shapes besides planes.
#visionOS #SwiftUI #RealityKit
stepinto.vision/labs/lab-038...
Learning the basics of how to build portals in RealityKit.
#visionOS #RealityKit #SwiftUI
stepinto.vision/labs/lab-037...
Learning the basics of how to build portals in RealityKit.
#visionOS #RealityKit #SwiftUI
stepinto.vision/labs/lab-037...
#realitykit #spatialcomputing #spatialdesign #xrdevelopment #xr #visionos #applevisionpro #swiftui #mixedreality
#realitykit #spatialcomputing #spatialdesign #xrdevelopment #xr #visionos #applevisionpro #swiftui #mixedreality
I plan to juice it (or lose it) and release it on the App Store. Stay tuned!
#swiftui #realitykit #visionpro #spatialcomputing
I plan to juice it (or lose it) and release it on the App Store. Stay tuned!
#swiftui #realitykit #visionpro #spatialcomputing
#spatialcomputing #realitykit #visionos
#spatialcomputing #realitykit #visionos
stepinto.vision/example-code...
stepinto.vision/example-code...
(gist in the replies)
LowLevelMesh shape shifting by interpolating between two signed distance fields and meshing with marching cubes
(gist in the replies)
LowLevelMesh shape shifting by interpolating between two signed distance fields and meshing with marching cubes
github.com/apple/plugin...
github.com/apple/plugin...
#spatialcomputing #xr #realitykit #visionos #ecs
#spatialcomputing #xr #realitykit #visionos #ecs
(code in the comments)
LowLevelMesh sphere to rectangular plane morph using Metal compute shader
(code in the comments)
LowLevelMesh sphere to rectangular plane morph using Metal compute shader
It's fascinating that it's running in Editor Preview.
#realitykit #visionos
It's fascinating that it's running in Editor Preview.
#realitykit #visionos
#spatialcomputing #visionos #realitykit #spatialdesign
#spatialcomputing #visionos #realitykit #spatialdesign
Playing with physics joints in RealityKit.
Playing with physics joints in RealityKit.
RealityKit provides a few methods to generate complex collision shapes, with one notable omission.
#visionOS #RealityKit #SpatialComputing
stepinto.vision/example-code...
RealityKit provides a few methods to generate complex collision shapes, with one notable omission.
#visionOS #RealityKit #SpatialComputing
stepinto.vision/example-code...
developer.apple.com/documentatio...
developer.apple.com/documentatio...
(gist in the replies)
- LowLevelMesh with disconnected geometry
- Marching Cubes + SDF for vertex positions
- Vertex normals from SDF gradient
- Polynomial smooth-min to blend the shapes
(gist in the replies)
- LowLevelMesh with disconnected geometry
- Marching Cubes + SDF for vertex positions
- Vertex normals from SDF gradient
- Polynomial smooth-min to blend the shapes
(code in the comments)
Height map image to animated 3D terrain pipeline using LowLevelMesh, LowLevelTexture, and Metal compute shaders
Inspired by Apple's tutorial on the topic (link in replies)
(code in the comments)
Height map image to animated 3D terrain pipeline using LowLevelMesh, LowLevelTexture, and Metal compute shaders
Inspired by Apple's tutorial on the topic (link in replies)
I feel like I'm getting closer to releasing the first public TestFlight.
Built entirely with RealityKit and ARKit ⚙️
I feel like I'm getting closer to releasing the first public TestFlight.
Built entirely with RealityKit and ARKit ⚙️
Starting in visionOS 26, we can perform SwiftUI animations with out RealityKit entities.
stepinto.vision/example-code...
Starting in visionOS 26, we can perform SwiftUI animations with out RealityKit entities.
stepinto.vision/example-code...
I also included some contributions from the community. What do you want to see this year?
#visionOS #AppleVisionPro #SpatialComputing #RealityKit #SwiftUI #ARKit
stepinto.vision/articles/wwd...
I also included some contributions from the community. What do you want to see this year?
#visionOS #AppleVisionPro #SpatialComputing #RealityKit #SwiftUI #ARKit
stepinto.vision/articles/wwd...