DevLog: balkanramgames.itch.io/spriteloop/d...
#2d #animation #gamedevtools #indiedev #solodev
DevLog: balkanramgames.itch.io/spriteloop/d...
#2d #animation #gamedevtools #indiedev #solodev
I used #SpriteLoop made by the talented @balkanramgames.bsky.social. Ive always wanted to try sprite animation, and this program rocks; so huge shoutout to them for making this possible!
Now I want to make more dancing chibis~
I used #SpriteLoop made by the talented @balkanramgames.bsky.social. Ive always wanted to try sprite animation, and this program rocks; so huge shoutout to them for making this possible!
Now I want to make more dancing chibis~
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
Experimenting with pixel art support in #SpriteLoop and #Defold!
#2d #animation #gamedevtools #indiedev #solodev
Experimenting with pixel art support in #SpriteLoop and #Defold!
#2d #animation #gamedevtools #indiedev #solodev
@balkanramgames.bsky.social )
Tried to be quick so I can figure out what's the best workflow I'd like to use (drawing, cutting, importing and actually placing keyframes).
@balkanramgames.bsky.social )
Tried to be quick so I can figure out what's the best workflow I'd like to use (drawing, cutting, importing and actually placing keyframes).
In this project of mine, per example, I would use SpriteLoop to import the parts of a full sprite (128x128px) and give some movements. Your tool makes it more easy than doing directly on my drawing program.
Antialising defeats this workflow :(
In this project of mine, per example, I would use SpriteLoop to import the parts of a full sprite (128x128px) and give some movements. Your tool makes it more easy than doing directly on my drawing program.
Antialising defeats this workflow :(
Totally different approach than SpriteLoop.
//sry for blasting replies 😁
Totally different approach than SpriteLoop.
//sry for blasting replies 😁
What would you want to animate with it? Would love to hear some real use cases?
#2d #animation #gamedevtools #indiedev #solodev
What would you want to animate with it? Would love to hear some real use cases?
#2d #animation #gamedevtools #indiedev #solodev
I would love to have a super-basic way to place three pins on the antenna (base, middle, tip) so I can add some bounce to it.
I would love to have a super-basic way to place three pins on the antenna (base, middle, tip) so I can add some bounce to it.
Also switching to more traditional transform handles.
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
Also switching to more traditional transform handles.
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
It is a free 2D cut-out animation tool with a dedicated Defold integration, including native playback, editor support, events, skins, variants, tinting, Lua helpers and more.
defold.com/assets/sprit...
#MadeWithDefold #gamedev #indiedev
It is a free 2D cut-out animation tool with a dedicated Defold integration, including native playback, editor support, events, skins, variants, tinting, Lua helpers and more.
defold.com/assets/sprit...
#MadeWithDefold #gamedev #indiedev
Join us today! We’ll start at 17:00 CEST:
1️⃣ SpriteLoop - 2D animation workflow with Samuil
2️⃣ Poki talk + Q&A with Erik
3️⃣ Photon talk + Q&A with Luke
Details: itch.io/jam/defold-g...
Join us today! We’ll start at 17:00 CEST:
1️⃣ SpriteLoop - 2D animation workflow with Samuil
2️⃣ Poki talk + Q&A with Erik
3️⃣ Photon talk + Q&A with Luke
Details: itch.io/jam/defold-g...
Definitely no meshes involved.
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
Definitely no meshes involved.
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
See you on September 19!
Samuil Goranov from Balkan Ram Games will join us with a presentation about:
SpriteLoop: 2D animation workflow for Defold
Mark the date! 🗓️
September 19, 2026 5:00 PM - 6:00 PM (CEST)
See you on September 19!
Samuil Goranov from Balkan Ram Games will join us with a presentation about:
SpriteLoop: 2D animation workflow for Defold
Mark the date! 🗓️
September 19, 2026 5:00 PM - 6:00 PM (CEST)
Samuil Goranov from Balkan Ram Games will join us with a presentation about:
SpriteLoop: 2D animation workflow for Defold
Mark the date! 🗓️
September 19, 2026 5:00 PM - 6:00 PM (CEST)
balkanramgames.itch.io/spriteloop
balkanramgames.itch.io/spriteloop
Meanwhile, I've been preparing some new animations for something coming up later this month 👀
Thanks to everyone who's tried SpriteLoop!
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
Meanwhile, I've been preparing some new animations for something coming up later this month 👀
Thanks to everyone who's tried SpriteLoop!
#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
There are now community-made plugins for Phaser, Solar2D, Construct 3, Godot and Unity.
balkanramgames.itch.io/spriteloop/d...
#SpriteLoop #2d #aniamtion #Phaser #Solar2D #Construct3 #Godot #Unity #indiedev #gamedevtools
There are now community-made plugins for Phaser, Solar2D, Construct 3, Godot and Unity.
balkanramgames.itch.io/spriteloop/d...
#SpriteLoop #2d #aniamtion #Phaser #Solar2D #Construct3 #Godot #Unity #indiedev #gamedevtools
The only points of friction I've encountered for my workflow:
- Transform/Scale operation and handles could be closer to the other apps
- separated tracks for properties would be helpful
#gamedev #indiedev
The only points of friction I've encountered for my workflow:
- Transform/Scale operation and handles could be closer to the other apps
- separated tracks for properties would be helpful
#gamedev #indiedev
A new update, a feature on YouTube, lots of positive feedback, and people are already working on integrations for their favorite game engines.
It's really cool to see the interest around this little project. Thank you! ❤️
#gamedev #gamedevtools
A new update, a feature on YouTube, lots of positive feedback, and people are already working on integrations for their favorite game engines.
It's really cool to see the interest around this little project. Thank you! ❤️
#gamedev #gamedevtools
現実的でもFlashの基本機能に相当するものは揃っている。
Unityインポートがないのは残念だけど、いずれ実装されるでしょう。
balkanramgames.itch.io/spriteloop
現実的でもFlashの基本機能に相当するものは揃っている。
Unityインポートがないのは残念だけど、いずれ実装されるでしょう。
balkanramgames.itch.io/spriteloop
its also on Steam and i wished list it here instead of actually buying it.
its also on Steam and i wished list it here instead of actually buying it.