#gamedevtools
Puck's Pixelizer 1.20 update is here! I managed to move the save and load feature from my other tools to this one too!
No longer will your work be discarded! >:3

Pixelize EVERYTHING!!

Try it on #itchio and soon on Steam!
puszke.itch.io/pucks-pixeli...

#gamedev #indiedev #gamedevtools #indiegames
October 22, 2026 at 12:33 AM
Lily2D's pixels API? Inside a terminal?! 😎

Yep, Lily2D is THAT cool!

Shades time!

store.steampowered.com/app/4467860/...

#indiedev #gamedev #gamedevtools #pixelart #MadeWithLily2D
October 20, 2026 at 4:17 PM
The Casino Corner is a playable demo of every casino plugin on the page, running together. Play first, then buy only the pieces your game actually needs.

Play it now: https://ift.tt/SWKdlRs

#RPGMaker #IndieGames #IndieGameDev #GameDevTools
https://ift.tt/MHsxBDJ
October 19, 2026 at 2:34 PM
here is a take-off sequence. once your hands got used to it, you can just fly off the runway almost like a car. my brother (no knowledge of airplanes) could learn how to take-off only after a handful of crashes. well…
#gamedev #indiedev #gamedevtools #itchio #indiegame #flight #airplanee
October 18, 2026 at 9:25 PM
At night, the Moon barely lights the way, so instrumental flight is crucial. Knowing the landscape helps too.

#gamedev #indiedev #gamedevtools #itchio #indiegame #flight #airplane
October 16, 2026 at 10:13 PM
October 15, 2026 at 1:39 PM
Here is a speed up video of the sunset with the new night sky! I added some stars and auroras. I must optimize further but I love the colors.
I’ll post more of the night sky!
What do you think?

#gamedev #indiedev #gamedevtools #itchio #indiegame #flight #airplane
October 14, 2026 at 11:11 PM
October 13, 2026 at 7:21 AM
some night flight before prototype polish
i am working on a nicer night sky. you may see it in the next one :)
#gamedev #indiedev #gamedevtools #itchio #indiegame #flight #airplane
October 13, 2026 at 2:01 AM
With my other indie tool, you can turn any 3D models texture to make it look like it's made in the PSX style!

It has almost 200 retro palettes and an ability to make your own!!

Would you try it? >O<
#gamedev #indiedev #gamedevtools #itchio #indiegame
October 11, 2026 at 1:35 AM
i don’t want every flight to be unique. but, that doesn’t mean it is smooth sailing all the time.

#gamedev #indiedev #gamedevtools #itchio #indiegame #flight #airplane
October 11, 2026 at 12:15 AM
Progress progress progress!
I created the aircraft sound system. It needs more detail but… I can enjoy sunset flight vibes now.

#gamedev #indiedev #gamedevtools #itchio #indiegame #flight #airplane
October 10, 2026 at 4:40 PM
Pixel art and mesh deformations? 🐉

Experimenting with pixel art support in #SpriteLoop and #Defold!

#2d #animation #gamedevtools #indiedev #solodev
October 8, 2026 at 11:18 AM
The new Lily2D release is one of the biggest updates yet!

It even introduces runtime native code compilation, which gives you up to 2x in performance!

Can you afford to NOT update? 😊

store.steampowered.com/app/4467860/...

#indiedev #gamedev #gamedevtools
Lily2D on Steam
A code-first 2D Game Engine featuring fast iteration using Swamp - a sleek, deterministic, custom script language. Lily2D has shader-based rendering, software synth for music and sound effects, networ...
store.steampowered.com
October 9, 2026 at 11:03 AM
With my indie tool you can create your own 3D PSX style models or seamless texture packs in minutes from photos with any perspective!!

Would you try it? ><
#gamedev #indiedev #gamedevtools #itchio #indiegame
October 5, 2026 at 8:25 PM
Spend minutes laying out rooms instead of hours. ✨

Working on an early engine-agnostic level tool with smart 9-slice auto-tiling, room node graphs, and instant PNG/JSON exporting. Works with Godot, Unity, GameMaker, and custom engines!
#gamedev #indiegamedev #indiegames #pixelart #gamedevtools
October 4, 2026 at 7:40 PM
October 4, 2026 at 2:10 AM
Both this one, and my other tool are now on a 40% sale on STEAM!

Give them a try.
#gamedev #indiedev #gamedevtools
I've released an all-in-one tool that lets you extract textures from any perspective, turn them into seamless textures, and use them on your 3D models.

#gamedev #indiedev #gamedevtools #itchio #indiegame
October 3, 2026 at 2:14 PM
What's your deal?

Mine's 40% OFF during the Steam Autumn Sale!

Make your dream game today! Join our Discord for help from the community!

store.steampowered.com/app/4467860/...

#indiedev #gamedev #gamedevtools #SteamAutumnSale
Save 40% on Lily2D on Steam
A code-first 2D Game Engine featuring fast iteration using Swamp - a sleek, deterministic, custom script language. Lily2D has shader-based rendering, software synth for music and sound effects, networ...
store.steampowered.com
October 1, 2026 at 7:55 PM
This is Puck's Pixelizer, a program that helps you turn your 3D models into PSX ones :3 Here's it's newest showcase!! What do you think?
#indiedev #gamedev #gamedevtools
September 30, 2026 at 11:52 AM
I’m working on mesh deformation for #SpriteLoop and I’m curious what kind of mesh bending would actually be useful for your game animations?

What would you want to animate with it? Would love to hear some real use cases?

#2d #animation #gamedevtools #indiedev #solodev
September 28, 2026 at 4:38 PM
Transform handles now stay visible even when a part is moved outside the canvas, with an outline showing where the image is.

Also switching to more traditional transform handles.

#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
September 27, 2026 at 5:02 PM
Hi! Just a quick reminder, you can still grab those 3 gamedev tools on our first co-op bundle sale! It ends in 4 days!! Be quick!!
#gamedev #indiedev #gamedevtools
My first CO-OP bundle on itch :3

If you were eyeing one of the tools here, now you can get them cheaper :3

>:O!
#gamedev #indiedev #gamedevtools
September 21, 2026 at 10:59 AM
New Puck's Seamlessifier + Ripper Showcase!

You can extract textures from pretty much any perspective, turn them into seamless textures, and use them on your 3D models!

What do you think about the trailer?
#gamedev #gamedevtools #indiedev #blender
September 18, 2026 at 4:38 PM
Nothing suspicious going on here. Just some perfectly rigid images.

Definitely no meshes involved.

#SpriteLoop #2d #animation #gamedevtools #indiedev #solodev
September 17, 2026 at 4:27 PM