Working on an early engine-agnostic level tool with smart 9-slice auto-tiling, room node graphs, and instant PNG/JSON exporting. Works with Godot, Unity, GameMaker, and custom engines!
#gamedev #indiegamedev #indiegames #pixelart #gamedevtools
Working on an early engine-agnostic level tool with smart 9-slice auto-tiling, room node graphs, and instant PNG/JSON exporting. Works with Godot, Unity, GameMaker, and custom engines!
#gamedev #indiegamedev #indiegames #pixelart #gamedevtools
Meet Pixalign, a multi-engine studio built to instantly slice, trim and organize your pixel art into clean frames and code. Get back to creating. 🎮🖼️
#indiegames #indiegaming #retrogaming #indiedevs #sprite
Meet Pixalign, a multi-engine studio built to instantly slice, trim and organize your pixel art into clean frames and code. Get back to creating. 🎮🖼️
#indiegames #indiegaming #retrogaming #indiedevs #sprite
This would blend easily in a retro game!
#pixelart #gamedev #indiedev #techart #retro
Turning 3D assets into clean isometric pixel art became easier, you can do it on the fly.
#pixelart #techart #gamedev #indiedev #indiegamedev
Turning 3D assets into clean isometric pixel art became easier, you can do it on the fly.
#pixelart #techart #gamedev #indiedev #indiegamedev